Player Matchup

Xing Tian
Xing Tian
loucasss123
Xing Tian
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 62L
1,432 Elo+
Solo
Danzaburou
Danzaburou
miguelandrus
Danzaburou
Level 96
God Stats
21W - 23L
1,561 SR
Queue Stats
131W - 122L
1,461 Elo+
Party 1
Fenrir
Fenrir
pauet22
Fenrir
Level 120
God Stats
22W - 10L
1,762 SR
Queue Stats
231W - 240L
1,465 Elo+
Party 1
Hercules
Hercules
xToXiN_GrAy
Hercules
Level 52
God Stats
1W - 0L
1,555 SR
Queue Stats
12W - 13L
1,519 Elo+
Solo
Ah Puch
Ah Puch
zWalterz
Ah Puch
Level 41
God Stats
2W - 3L
1,757 SR
Queue Stats
104W - 96L
1,553 Elo+
Party 1
Team Averages
Level 71
1,627 SR
1,486 Elo+

VS

Team Averages
Level 116
1,406 SR
1,422 Elo+
Hel
Hel
Baba-HutcH-95
Hel
Level 129
God Stats
1W - 6L
1,345 SR
Queue Stats
143W - 129L
1,520 Elo+
Solo
Jormungandr
Jormungandr
GwaDaKu
Jormungandr
Level 148
God Stats
23W - 24L
1,396 SR
Queue Stats
702W - 676L
1,478 Elo+
Solo
King Arthur
King Arthur
MeisterZebra
King Arthur
Level 98
God Stats
1W - 3L
1,477 SR
Queue Stats
101W - 88L
1,487 Elo+
Party 2
Lancelot
Lancelot
Ontel monke7104
Lancelot
Level 48
God Stats
0W - 2L
1,316 SR
Queue Stats
16W - 16L
1,518 Elo+
Party 2
Nut
Nut
democracia-mil4
Nut
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
loucasss123
Xing Tian
13
1 / 0 / 2
7,614
476
3,855
11,436
9,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
miguelandrus
Danzaburou
13
2 / 3 / 2
8,040
503
13,828
12,782
5,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
pauet22
Fenrir
13
4 / 3 / 2
7,974
498
7,536
10,964
4,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
xToXiN_GrAy
Hercules
16
2 / 0 / 1
9,552
597
8,830
12,102
11,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
zWalterz
Ah Puch
16
3 / 3 / 1
8,648
541
7,285
9,933
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
9,012
563
7,622
12,983
6,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
GwaDaKu
Jormungandr
12
1 / 1 / 2
7,216
451
9,400
14,666
12,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
MeisterZebra
King Arthur
14
0 / 1 / 0
8,164
510
6,810
14,407
15,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
11
1 / 3 / 1
6,750
422
4,759
10,809
5,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
3 / 4 / 1
7,656
479
8,541
14,164
6,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
12
Kills
9
9
Deaths
13
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
Jormungandr
GwaDaKu
Jormungandr
1
1
2
2
L
King Arthur
MeisterZebra
King Arthur
0
1
0
0
L
Lancelot
1
3
1
0.5
L
3
4
1
0.88
W
Xing Tian
loucasss123
Xing Tian
1
0
2
2
W
Danzaburou
miguelandrus
Danzaburou
2
3
2
1
W
Fenrir
pauet22
Fenrir
4
3
2
1.67
W
Hercules
xToXiN_GrAy
Hercules
2
0
1
2.5
W
Ah Puch
zWalterz
Ah Puch
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,334
Damage
37,132
57,217
Taken
67,029
35,560
Mitigated
45,455
19,648
Healing
13,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,622
839
558
3,457
12,983
6,083
0
6,045
6,938
65,870
740
L
Jormungandr
GwaDaKu
Jormungandr
9,400
2,991
0
3,330
14,666
12,592
0
1,872
12,794
48,079
0
L
King Arthur
MeisterZebra
King Arthur
6,810
840
0
1,280
14,407
15,379
0
0
13,661
1,622
73,990
L
Lancelot
4,759
1,334
0
736
10,809
5,296
0
1,146
9,614
0
43,399
L
8,541
4,556
0
3,993
14,164
6,105
57
1,983
12,181
0
50,581
W
Xing Tian
loucasss123
Xing Tian
3,855
660
0
1,369
11,436
9,936
180
4,241
7,155
21,556
0
W
Danzaburou
miguelandrus
Danzaburou
13,828
6,044
0
5,372
12,782
5,950
0
5,230
7,512
0
69,403
W
Fenrir
pauet22
Fenrir
7,536
1,964
0
3,756
10,964
4,183
0
2,418
8,370
0
46,959
W
Hercules
xToXiN_GrAy
Hercules
8,830
2,749
0
6,082
12,102
11,698
0
581
11,521
0
87,308
W
Ah Puch
zWalterz
Ah Puch
7,285
610
0
3,069
9,933
3,793
602
4,489
5,008
63,828
2,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,828
Gold Earned
38,798
451
Minions Killed
473
0
Camps Cleared
0
1,454,072
Distance Traveled
1,482,654
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,012
563
138
9
0
285,896
0
L
Jormungandr
7,216
451
61
4
0
313,798
8
L
King Arthur
8,164
510
132
8
0
316,795
0
L
Lancelot
6,750
422
54
3
0
255,789
0
L
Nut
7,656
479
88
6
0
310,376
0
W
Xing Tian
7,614
476
22
1
0
323,243
5
W
Danzaburou
8,040
503
99
6
0
273,587
0
W
Fenrir
7,974
498
66
4
0
284,185
0
W
Hercules
9,552
597
155
10
0
305,435
0
W
Ah Puch
8,648
541
109
7
0
267,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role