Player Matchup

Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
MistySalamander
Freya
Level 128
God Stats
10W - 10L
1,510 SR
Queue Stats
366W - 346L
1,523 Elo+
Solo
Awilix
Awilix
Rushology
Awilix
Level 237
God Stats
12W - 13L
1,645 SR
Queue Stats
231W - 203L
1,589 Elo+
Solo
Ares
Ares
ShawtyLuvSmite
Ares
Level 124
God Stats
5W - 6L
1,479 SR
Queue Stats
16W - 24L
1,567 Elo+
Solo
Tiamat
Tiamat
enzoportillo
Tiamat
Level 153
God Stats
10W - 16L
1,379 SR
Queue Stats
14W - 27L
1,144 Elo+
Solo
Team Averages
Level 150
1,503 SR
1,464 Elo+

VS

Team Averages
Level 126
1,452 SR
1,558 Elo+
Thoth
Thoth
MagicAddict
Thoth
Level 155
God Stats
8W - 9L
1,440 SR
Queue Stats
54W - 60L
1,563 Elo+
Solo
Rama
Rama
MfEggshell
Rama
Level 144
God Stats
10W - 15L
1,398 SR
Queue Stats
127W - 120L
1,510 Elo+
Solo
Bellona
Bellona
NoblThiccNicc
Bellona
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 42L
1,545 Elo+
Solo
Ares
Ares
Teruchin
Ares
Level 115
God Stats
4W - 7L
1,318 SR
Queue Stats
132W - 127L
1,552 Elo+
Solo
Lancelot
Lancelot
XxARSENALxX15
Lancelot
Level 128
God Stats
5W - 2L
1,601 SR
Queue Stats
37W - 22L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 0 / 2
7,917
660
9,717
10,016
6,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 3 / 1
6,145
512
5,526
8,950
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
Rushology
Awilix
15
4 / 1 / 1
7,472
623
6,666
8,305
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 2
5,895
491
6,164
8,619
6,268
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
4
0 / 0 / 0
4,289
357
326
1,062
306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,105
592
2,634
4,284
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 1
7,132
594
6,092
8,383
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
10
0 / 1 / 0
5,915
493
3,698
12,433
11,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
10
1 / 1 / 2
6,602
550
3,478
11,617
9,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
XxARSENALxX15
Lancelot
13
1 / 1 / 0
6,603
550
6,451
11,314
5,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
7
Kills
5
5
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
0
2
2
W
1
2
0
0.5
W
2
2
1
1.25
L
2
3
1
0.83
W
Bellona
0
1
0
0
L
Awilix
Rushology
Awilix
4
1
1
4.5
L
0
1
2
1
W
Ares
1
1
2
2
W
Lancelot
XxARSENALxX15
Lancelot
1
1
0
1
L
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,399
Damage
22,353
36,952
Taken
48,031
19,885
Mitigated
31,957
13,829
Healing
12,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,717
1,105
0
5,282
10,016
6,624
0
206
9,810
0
69,801
W
2,634
154
0
500
4,284
1,330
0
1,302
2,898
64,032
1,639
W
6,092
5,052
0
3,544
8,383
3,927
0
3,314
4,851
0
61,022
L
5,526
1,810
0
2,624
8,950
3,243
0
2,036
6,914
34,232
873
W
Bellona
3,698
1,237
0
3,842
12,433
11,874
150
0
12,433
0
39,862
L
Awilix
Rushology
Awilix
6,666
2,432
0
5,038
8,305
3,444
0
400
7,905
0
70,800
L
6,164
189
0
125
8,619
6,268
0
3,105
5,514
32,739
0
W
Ares
3,478
465
0
3,290
11,617
9,206
58
5,476
5,701
21,114
0
W
Lancelot
XxARSENALxX15
Lancelot
6,451
2,349
0
1,027
11,314
5,620
301
1,027
10,235
0
53,772
L
Tiamat
326
42
0
760
1,062
306
0
298
764
7,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,718
Gold Earned
33,357
373
Minions Killed
402
0
Camps Cleared
0
1,168,412
Distance Traveled
1,237,125
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,917
660
121
10
0
266,663
0
W
Thoth
7,105
592
116
10
0
233,949
0
W
Rama
7,132
594
113
9
0
216,003
2
L
Freya
6,145
512
60
5
0
256,567
5
W
Bellona
5,915
493
74
6
0
226,073
0
L
Awilix
7,472
623
119
10
0
306,259
1
L
Ares
5,895
491
59
5
0
284,547
0
W
Ares
6,602
550
19
2
0
257,110
2
W
Lancelot
6,603
550
80
7
0
303,990
0
L
Tiamat
4,289
357
14
1
0
54,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role