Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
ScantYew9166888
Hera
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
449W - 447L
1,438 Elo+
Solo
Mercury
Mercury
StarBlitZ EMP
Mercury
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,282 Elo+
Solo
Bacchus
Bacchus
The_Warrior_2300
Bacchus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 72L
1,414 Elo+
Party 1
Chernobog
Chernobog
sosa_above_all
Chernobog
Level 88
God Stats
11W - 12L
1,537 SR
Queue Stats
98W - 107L
1,453 Elo+
Party 1
Team Averages
Level 92
1,507 SR
1,417 Elo+

VS

Team Averages
Level 114
1,650 SR
1,480 Elo+
Fenrir
Fenrir
BaLluNKo
Fenrir
Level 158
God Stats
2W - 1L
1,723 SR
Queue Stats
50W - 65L
1,433 Elo+
Solo
Ymir
Ymir
MonkeyDJedi
Ymir
Level 99
God Stats
1W - 1L
1,794 SR
Queue Stats
23W - 18L
1,511 Elo+
Solo
Poseidon
Poseidon
lilbrownbean57
Poseidon
Level 127
God Stats
2W - 2L
1,414 SR
Queue Stats
279W - 278L
1,423 Elo+
Solo
Xbalanque
Xbalanque
nuketownsnuke
Xbalanque
Level 82
God Stats
4W - 3L
1,591 SR
Queue Stats
47W - 56L
1,423 Elo+
Solo
Nike
Nike
richrobber3
Nike
Level 105
God Stats
1W - 0L
1,730 SR
Queue Stats
60W - 54L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
0 / 1 / 1
4,457
446
2,370
7,729
5,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 0 / 0
5,508
551
3,850
5,424
2,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
8
0 / 2 / 0
4,510
451
356
7,024
1,884
Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 1
4,999
500
3,030
7,452
6,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
sosa_above_all
Chernobog
11
4 / 0 / 0
5,758
576
6,034
6,674
2,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BaLluNKo
Fenrir
11
3 / 1 / 1
5,605
561
4,111
7,444
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 2
5,580
558
4,069
8,978
6,735
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
11
0 / 1 / 0
5,533
553
3,281
6,671
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
nuketownsnuke
Xbalanque
8
1 / 2 / 1
5,270
527
4,537
6,363
2,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
0 / 0 / 2
6,152
615
3,751
3,821
2,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
5
Kills
5
5
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
1
0.5
W
Fenrir
BaLluNKo
Fenrir
3
1
1
3.5
W
1
1
2
2
L
1
0
0
1
L
Mercury
0
2
0
0
L
0
2
1
0.25
W
Poseidon
0
1
0
0
W
Xbalanque
nuketownsnuke
Xbalanque
1
2
1
0.75
W
0
0
2
1
L
Chernobog
sosa_above_all
Chernobog
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,640
Damage
19,749
34,303
Taken
33,277
18,939
Mitigated
17,000
9,628
Healing
8,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,370
813
0
753
7,729
5,473
0
601
7,128
0
26,038
W
Fenrir
BaLluNKo
Fenrir
4,111
677
0
796
7,444
3,649
0
745
6,699
0
44,406
W
4,069
789
1,392
1,330
8,978
6,735
0
1,769
7,209
18,458
2,183
L
3,850
988
0
2,576
5,424
2,160
0
3,103
2,321
39,319
1,986
L
Mercury
356
178
0
1,750
7,024
1,884
0
0
6,563
0
16,626
L
3,030
568
46
1,653
7,452
6,644
0
1,924
5,528
10,547
0
W
Poseidon
3,281
478
0
2,609
6,671
2,100
0
3,357
2,844
41,996
1,529
W
Xbalanque
nuketownsnuke
Xbalanque
4,537
1,888
0
856
6,363
2,061
15
516
5,847
0
35,061
W
3,751
96
0
1,024
3,821
2,455
0
0
3,821
0
41,850
L
Chernobog
sosa_above_all
Chernobog
6,034
3,571
0
2,850
6,674
2,778
0
1,040
5,634
0
47,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,232
Gold Earned
28,140
224
Minions Killed
315
0
Camps Cleared
0
1,008,742
Distance Traveled
940,631
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,457
446
40
4
0
216,500
1
W
Fenrir
5,605
561
68
7
0
226,033
0
W
Ymir
5,580
558
24
2
0
187,418
2
L
Hera
5,508
551
70
7
0
182,809
5
L
Mercury
4,510
451
27
3
0
216,795
0
L
Bacchus
4,999
500
17
2
0
208,399
0
W
Poseidon
5,533
553
74
7
0
193,258
0
W
Xbalanque
5,270
527
70
7
0
165,193
0
W
Nike
6,152
615
79
8
0
168,729
0
L
Chernobog
5,758
576
70
7
0
184,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role