Player Matchup

Rama
Rama
Diamond II
AndresG17
Rama
Diamond II
Level 145
God Stats
0W - 3L
1,251 SR
Queue Stats
76W - 59L
2,437 MMR
Solo
Bacchus
Bacchus
Platinum V
ColoradoRealtor
Bacchus
Platinum V
Level 204
God Stats
1W - 1L
1,736 SR
Queue Stats
280W - 293L
1,736 MMR
Solo
Eset
Eset
Platinum II
JuanStomach
Eset
Platinum II
Level 64
God Stats
4W - 1L
1,685 SR
Queue Stats
76W - 59L
1,836 MMR
Solo
Cthulhu
Cthulhu
Diamond I
PeenPerm
Cthulhu
Diamond I
Level 157
God Stats
0W - 2L
1,369 SR
Queue Stats
118W - 102L
2,226 MMR
Solo
Susano
Susano
Platinum V
RedPandaDoooD
Susano
Platinum V
Level 156
God Stats
1W - 4L
1,434 SR
Queue Stats
124W - 120L
1,724 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,495 SR
1,992 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,567 SR
1,841 MMR
Nemesis
Nemesis
Diamond I
 
Nemesis
Diamond I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum V
 
Ymir
Platinum V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Diamond V
Ar0usedPriest
Vulcan
Diamond V
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 5L
2,431 MMR
Solo
Medusa
Medusa
Gold III
Kill4Thrill
Medusa
Gold III
Level 140
God Stats
2W - 2L
1,842 SR
Queue Stats
62W - 59L
1,593 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond II
Veloz247
Cu Chulainn
Diamond II
Level 119
God Stats
38W - 32L
1,493 SR
Queue Stats
531W - 513L
2,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
2 / 1 / 0
7,649
588
4,368
7,636
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 3
6,400
492
3,944
10,248
9,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
0 / 5 / 0
6,563
505
1,463
6,970
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
PeenPerm
Cthulhu
11
0 / 3 / 0
6,380
491
6,749
10,707
9,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 6 / 1
6,380
491
7,116
11,407
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AnhurThanatosThothAthena

VS

Bans
JanusLokiAo KuangBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
9 / 1 / 5
8,159
628
8,429
13,389
5,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
 
Ymir
12
1 / 0 / 5
6,740
518
2,896
10,727
8,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 0 / 5
8,908
685
7,918
6,743
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
13
0 / 2 / 1
6,603
508
4,461
6,687
2,383
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Veloz247
Cu Chulainn
14
2 / 0 / 2
8,445
650
7,372
12,300
9,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
17
18
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
9
1
5
11.5
W
Ymir
 
Ymir
1
0
5
3.5
L
Rama
2
1
0
2
W
5
0
5
7.5
L
0
3
3
0.5
L
0
5
0
0
W
Medusa
0
2
1
0.25
L
Cthulhu
PeenPerm
Cthulhu
0
3
0
0
L
1
6
1
0.25
W
Cu Chulainn
Veloz247
Cu Chulainn
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,640
Damage
31,076
46,968
Taken
49,846
27,823
Mitigated
28,716
12,782
Healing
9,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,429
4,039
0
2,266
13,389
5,678
211
1,912
11,341
0
58,687
W
Ymir
 
Ymir
2,896
761
0
1,787
10,727
8,243
0
1,954
8,773
25,857
353
L
Rama
4,368
3,475
0
4,103
7,636
2,631
0
1,142
6,446
0
65,886
W
7,918
2,573
0
968
6,743
2,633
0
1,496
5,247
82,565
1,722
L
3,944
870
0
2,931
10,248
9,596
0
3,984
6,173
23,423
0
L
1,463
81
0
440
6,970
2,019
0
3,872
2,768
63,688
0
W
Medusa
4,461
1,436
0
1,787
6,687
2,383
0
1,315
5,372
0
55,883
L
Cthulhu
PeenPerm
Cthulhu
6,749
298
0
2,267
10,707
9,815
0
0
10,707
39,252
1,091
L
7,116
1,570
0
3,041
11,407
3,762
0
1,190
10,109
0
41,371
W
Cu Chulainn
Veloz247
Cu Chulainn
7,372
1,532
0
3,142
12,300
9,779
0
4,207
7,341
0
74,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,372
Gold Earned
38,855
430
Minions Killed
497
0
Camps Cleared
0
1,241,463
Distance Traveled
1,416,581
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,159
628
74
6
0
316,312
0
W
Ymir
6,740
518
41
3
0
265,731
3
L
Rama
7,649
588
126
10
0
231,352
2
W
Vulcan
8,908
685
159
12
0
298,177
0
L
Bacchus
6,400
492
29
2
0
256,998
2
L
Eset
6,563
505
123
9
0
245,806
2
W
Medusa
6,603
508
96
7
0
266,492
2
L
Cthulhu
6,380
491
86
7
0
273,993
2
L
Susano
6,380
491
66
5
0
233,314
1
W
Cu Chulainn
8,445
650
127
10
0
269,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role