Player Matchup

Guan Yu
Guan Yu
Mamabear15849
Guan Yu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 154L
1,217 Elo+
Solo
Merlin
Merlin
ReadnRainJoe
Merlin
Level 109
God Stats
7W - 3L
1,841 SR
Queue Stats
903W - 914L
1,414 Elo+
Solo
Surtr
Surtr
Salomancer00
Surtr
Level 86
God Stats
9W - 3L
1,461 SR
Queue Stats
207W - 206L
1,397 Elo+
Party 2
Anubis
Anubis
azrealus501
Anubis
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
359W - 365L
1,394 Elo+
Party 2
Jormungandr
Jormungandr
xiaohuan
Jormungandr
Level 72
God Stats
11W - 3L
1,591 SR
Queue Stats
344W - 330L
1,423 Elo+
Solo
Team Averages
Level 87
1,579 SR
1,369 Elo+

VS

Team Averages
Level 61
1,415 SR
1,408 Elo+
Scylla
Scylla
BeanQueen92
Scylla
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
213W - 205L
1,428 Elo+
Solo
Merlin
Merlin
Lockie7u7
Merlin
Level 66
God Stats
1W - 1L
1,652 SR
Queue Stats
16W - 34L
1,286 Elo+
Solo
Sylvanus
Sylvanus
MarcXnations
Sylvanus
Level 67
God Stats
1W - 3L
1,168 SR
Queue Stats
602W - 573L
1,452 Elo+
Party 1
Charybdis
Charybdis
Tt_1127
Charybdis
Level 49
God Stats
14W - 8L
1,254 SR
Queue Stats
519W - 529L
1,432 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wazup344
Ah Muzen Cab
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
351W - 346L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
1 / 4 / 15
9,862
704
3,034
13,069
12,805
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
18
4 / 6 / 9
11,051
789
18,864
12,089
6,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
3 / 4 / 12
10,544
753
12,237
17,445
14,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
20
12 / 3 / 6
12,743
910
21,745
11,335
7,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
xiaohuan
Jormungandr
17
4 / 5 / 14
10,686
763
12,807
20,859
30,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 5 / 7
9,015
644
9,029
10,934
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Merlin
Lockie7u7
Merlin
18
6 / 4 / 10
10,790
771
13,733
10,592
4,249
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
MarcXnations
Sylvanus
15
4 / 6 / 9
9,836
703
8,808
23,613
19,735
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Charybdis
Tt_1127
Charybdis
18
8 / 5 / 9
10,501
750
15,713
15,176
5,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
wazup344
Ah Muzen Cab
16
2 / 4 / 13
9,539
681
8,241
12,125
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
70
24
Kills
22
22
Deaths
24
56
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
5
7
1.1
L
Merlin
Lockie7u7
Merlin
6
4
10
2.75
W
Guan Yu
1
4
15
2.13
L
Sylvanus
MarcXnations
Sylvanus
4
6
9
1.42
W
Merlin
4
6
9
1.42
W
3
4
12
2.25
L
Charybdis
Tt_1127
Charybdis
8
5
9
2.5
W
Anubis
12
3
6
5
L
Ah Muzen Cab
wazup344
Ah Muzen Cab
2
4
13
2.13
W
Jormungandr
xiaohuan
Jormungandr
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,687
Damage
55,524
74,797
Taken
72,440
70,859
Mitigated
37,850
22,384
Healing
22,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
9,029
697
1,288
1,041
10,934
4,158
0
8,222
2,070
18,308
799
L
Merlin
Lockie7u7
Merlin
13,733
736
1,312
2,673
10,592
4,249
0
7,810
1,965
39,858
221
W
Guan Yu
3,034
793
3,782
4,023
13,069
12,805
688
7,467
5,601
890
5,433
L
Sylvanus
MarcXnations
Sylvanus
8,808
2,797
3,902
6,194
23,613
19,735
0
13,377
8,907
13,244
0
W
Merlin
18,864
641
541
344
12,089
6,210
2,477
5,790
6,295
33,132
0
W
12,237
4,545
1,263
5,319
17,445
14,329
2,383
6,075
11,370
520
21,892
L
Charybdis
Tt_1127
Charybdis
15,713
7,628
967
2,499
15,176
5,336
0
10,745
3,511
0
31,125
W
Anubis
21,745
1,304
304
2,693
11,335
7,094
1,208
4,797
6,538
44,398
1,497
L
Ah Muzen Cab
wazup344
Ah Muzen Cab
8,241
3,264
898
1,817
12,125
4,372
0
8,222
3,232
0
16,451
W
Jormungandr
xiaohuan
Jormungandr
12,807
653
640
3,475
20,859
30,421
299
6,983
13,873
24,086
3,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,886
Gold Earned
49,681
206
Minions Killed
154
0
Camps Cleared
0
1,178,546
Distance Traveled
1,104,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,015
644
27
2
0
222,516
0
L
Merlin
10,790
771
63
5
0
219,809
0
W
Guan Yu
9,862
704
28
2
0
256,757
0
L
Sylvanus
9,836
703
14
1
0
209,249
0
W
Merlin
11,051
789
40
3
0
226,960
0
W
Surtr
10,544
753
39
3
0
236,367
0
L
Charybdis
10,501
750
31
2
0
229,749
0
W
Anubis
12,743
910
77
6
0
201,407
0
L
Ah Muzen Cab
9,539
681
19
1
0
223,009
0
W
Jormungandr
10,686
763
22
2
0
257,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role