Player Matchup

Kali
Kali
Demiguise_2468
Kali
Level 149
God Stats
6W - 2L
1,707 SR
Queue Stats
120W - 117L
1,529 Elo+
Party 3
King Arthur
King Arthur
HP_Okamii
King Arthur
Level 154
God Stats
5W - 5L
1,191 SR
Queue Stats
115W - 115L
1,455 Elo+
Party 3
Nu Wa
Nu Wa
IIIl-RIP-KD-lIII
Nu Wa
Level 108
God Stats
3W - 6L
1,440 SR
Queue Stats
48W - 51L
1,499 Elo+
Party 4
Geb
Geb
KorzhikTw
Geb
Level 139
God Stats
21W - 15L
1,638 SR
Queue Stats
351W - 319L
1,569 Elo+
Party 4
Anhur
Anhur
androsova333
Anhur
Level 156
God Stats
1W - 1L
1,286 SR
Queue Stats
74W - 84L
1,504 Elo+
Party 4
Team Averages
Level 141
1,452 SR
1,511 Elo+

VS

Team Averages
Level 85
1,479 SR
1,440 Elo+
Mulan
Mulan
Dominik8625
Mulan
Level 58
God Stats
14W - 9L
1,497 SR
Queue Stats
167W - 161L
1,432 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DrBaka-san
Kumbhakarna
Level 23
God Stats
0W - 3L
1,269 SR
Queue Stats
15W - 22L
1,430 Elo+
Party 1
Cupid
Cupid
TheLusho
Cupid
Level 147
God Stats
10W - 10L
1,631 SR
Queue Stats
273W - 235L
1,517 Elo+
Solo
The Morrigan
The Morrigan
Theblackgenius
The Morrigan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,333 Elo+
Party 1
Kali
Kali
ll_IceWolf_ll
Kali
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
224W - 217L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 1
8,070
621
7,009
14,069
7,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
HP_Okamii
King Arthur
14
2 / 1 / 1
7,781
599
11,532
14,564
13,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 3
6,592
507
4,040
4,500
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 0 / 1
7,028
541
3,615
6,936
5,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 2 / 1
6,996
538
6,907
8,749
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,712
516
9,967
15,252
15,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
DrBaka-san
Kumbhakarna
11
0 / 0 / 3
6,868
528
2,866
10,653
7,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cupid
TheLusho
Cupid
12
1 / 2 / 2
6,405
493
5,389
11,520
3,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
Theblackgenius
The Morrigan
11
1 / 4 / 0
6,771
521
3,708
7,228
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 2
6,712
516
4,909
10,478
4,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
11
Kills
5
5
Deaths
11
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
L
0
3
1
0.17
L
Kumbhakarna
DrBaka-san
Kumbhakarna
0
0
3
1.5
W
King Arthur
HP_Okamii
King Arthur
2
1
1
2.5
W
0
1
3
1.5
W
1
0
1
1.5
L
Cupid
TheLusho
Cupid
1
2
2
1
L
The Morrigan
Theblackgenius
The Morrigan
1
4
0
0.25
W
1
2
1
0.75
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,103
Damage
26,839
48,818
Taken
55,131
31,698
Mitigated
34,445
11,654
Healing
17,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,009
3,406
0
3,320
14,069
7,151
0
1,980
12,044
0
67,929
L
9,967
1,718
0
5,859
15,252
15,691
0
149
15,103
0
50,600
L
Kumbhakarna
DrBaka-san
Kumbhakarna
2,866
381
0
3,090
10,653
7,893
0
1,911
8,742
16,682
242
W
King Arthur
HP_Okamii
King Arthur
11,532
2,060
0
2,620
14,564
13,622
0
0
13,394
0
65,737
W
4,040
1,292
0
432
4,500
1,500
119
2,115
2,385
45,822
855
W
3,615
209
0
1,340
6,936
5,626
0
962
5,974
26,299
0
L
Cupid
TheLusho
Cupid
5,389
3,064
388
4,903
11,520
3,761
0
1,609
9,911
0
70,385
L
The Morrigan
Theblackgenius
The Morrigan
3,708
848
0
877
7,228
2,351
425
2,671
4,557
45,903
3,437
W
6,907
2,669
0
3,942
8,749
3,799
0
1,212
7,537
0
71,605
L
4,909
2,279
0
2,614
10,478
4,749
11
1,183
9,295
0
41,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,467
Gold Earned
33,468
438
Minions Killed
369
0
Camps Cleared
0
1,278,272
Distance Traveled
1,219,564
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,070
621
95
7
0
311,849
0
L
Mulan
6,712
516
87
7
0
211,286
4
L
Kumbhakarna
6,868
528
18
1
0
269,752
2
W
King Arthur
7,781
599
116
9
0
244,427
2
W
Nu Wa
6,592
507
74
6
0
180,370
0
W
Geb
7,028
541
38
3
0
276,270
2
L
Cupid
6,405
493
123
9
0
228,032
3
L
The Morrigan
6,771
521
76
6
0
223,504
0
W
Anhur
6,996
538
115
9
0
265,356
4
L
Kali
6,712
516
65
5
0
286,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role