Player Matchup

Thoth
Thoth
ChampHoplite
Thoth
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 104L
1,566 Elo+
Party 1
Hachiman
Hachiman
Griffinizer
Hachiman
Level 198
God Stats
0W - 1L
1,520 SR
Queue Stats
7W - 17L
1,379 Elo+
Party 1
Fenrir
Fenrir
JonesyBD
Fenrir
Level 64
God Stats
4W - 2L
1,961 SR
Queue Stats
39W - 18L
1,657 Elo+
Solo
King Arthur
King Arthur
Shadowvvw
King Arthur
Level 150
God Stats
5W - 7L
1,493 SR
Queue Stats
133W - 122L
1,464 Elo+
Party 1
Sobek
Sobek
Wodiana
Sobek
Level 158
God Stats
1W - 4L
1,686 SR
Queue Stats
48W - 55L
1,557 Elo+
Party 1
Team Averages
Level 138
1,632 SR
1,525 Elo+

VS

Team Averages
Level 154
1,567 SR
1,559 Elo+
Odin
Odin
 
Odin
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Duci01
Fenrir
Level 148
God Stats
2W - 1L
1,309 SR
Queue Stats
81W - 75L
1,543 Elo+
Party 3
Horus
Horus
GhostMerchant
Horus
Level 146
God Stats
1W - 0L
1,730 SR
Queue Stats
7W - 3L
1,677 Elo+
Party 2
Scylla
Scylla
Milan20011
Scylla
Level 143
God Stats
7W - 2L
1,794 SR
Queue Stats
83W - 85L
1,526 Elo+
Party 3
Olorun
Olorun
NehruvianDoom
Olorun
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
5,945
595
4,922
3,558
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hachiman
Griffinizer
Hachiman
10
0 / 3 / 1
5,223
522
3,231
7,720
2,775
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Fenrir
JonesyBD
Fenrir
11
6 / 1 / 2
6,021
602
6,099
11,830
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Shadowvvw
King Arthur
10
1 / 0 / 4
5,880
588
7,311
9,731
7,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Sobek
Wodiana
Sobek
8
2 / 3 / 4
5,356
536
3,655
10,533
8,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
1 / 1 / 5
5,173
517
4,953
7,458
2,149
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
Duci01
Fenrir
10
4 / 3 / 1
5,556
556
3,940
8,863
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 1
4,887
489
4,919
10,575
9,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Scylla
Milan20011
Scylla
10
1 / 3 / 3
5,130
513
4,007
5,075
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
3 / 1 / 2
6,903
690
5,620
5,568
2,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
12
Kills
9
9
Deaths
12
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
5
3.5
L
3
2
1
1.75
W
Fenrir
Duci01
Fenrir
4
3
1
1.5
W
0
4
1
0.13
L
Hachiman
Griffinizer
Hachiman
0
3
1
0.17
L
Fenrir
JonesyBD
Fenrir
6
1
2
7
W
Scylla
Milan20011
Scylla
1
3
3
0.83
W
3
1
2
4
L
King Arthur
Shadowvvw
King Arthur
1
0
4
3
L
Sobek
Wodiana
Sobek
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,218
Damage
23,439
43,372
Taken
37,539
24,257
Mitigated
18,970
11,591
Healing
10,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,953
1,338
0
694
7,458
2,149
0
3,213
4,245
0
21,417
L
4,922
227
0
760
3,558
1,088
0
647
2,775
39,491
0
W
Fenrir
Duci01
Fenrir
3,940
1,368
0
3,544
8,863
3,167
0
1,304
7,559
0
24,424
W
4,919
1,990
80
4,180
10,575
9,633
0
891
9,684
0
29,795
L
Hachiman
Griffinizer
Hachiman
3,231
1,846
0
1,585
7,720
2,775
0
3,727
3,953
0
40,310
L
Fenrir
JonesyBD
Fenrir
6,099
2,308
0
4,193
11,830
4,543
0
1,415
10,255
0
36,856
W
Scylla
Milan20011
Scylla
4,007
429
0
250
5,075
1,622
0
2,298
2,777
30,168
661
W
5,620
2,833
0
1,838
5,568
2,399
0
711
4,857
54,160
4,642
L
King Arthur
Shadowvvw
King Arthur
7,311
1,032
0
1,981
9,731
7,128
0
376
8,737
0
41,730
L
Sobek
Wodiana
Sobek
3,655
310
0
3,072
10,533
8,723
0
2,754
7,561
14,801
911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,425
Gold Earned
27,649
299
Minions Killed
289
0
Camps Cleared
0
1,038,324
Distance Traveled
991,338
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,173
517
38
4
0
220,736
0
L
Thoth
5,945
595
84
8
0
208,637
2
W
Fenrir
5,556
556
45
5
0
205,905
0
W
Horus
4,887
489
43
4
0
181,033
0
L
Hachiman
5,223
522
73
7
0
178,445
2
L
Fenrir
6,021
602
57
6
0
230,980
0
W
Scylla
5,130
513
68
7
0
186,438
0
W
Olorun
6,903
690
95
10
0
197,226
2
L
King Arthur
5,880
588
72
7
0
201,224
0
L
Sobek
5,356
536
13
1
0
219,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role