Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Individuo09
Hera
Level 135
God Stats
3W - 3L
1,410 SR
Queue Stats
70W - 63L
1,506 Elo+
Solo
Nut
Nut
KamaeL-RCGN
Nut
Level 156
God Stats
4W - 5L
1,370 SR
Queue Stats
174W - 232L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
MarquinBiel_Rj
Cthulhu
Level 141
God Stats
5W - 3L
1,699 SR
Queue Stats
248W - 300L
1,488 Elo+
Party 1
Susano
Susano
NRG_obito_
Susano
Level 131
God Stats
22W - 16L
1,555 SR
Queue Stats
320W - 421L
1,489 Elo+
Party 1
Team Averages
Level 144
1,507 SR
1,482 Elo+

VS

Team Averages
Level 135
1,482 SR
1,461 Elo+
Izanami
Izanami
KKoOp
Izanami
Level 128
God Stats
0W - 1L
1,267 SR
Queue Stats
57W - 56L
1,518 Elo+
Party 2
Bacchus
Bacchus
Kalangoz
Bacchus
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,396 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tacajachi11
Tsukuyomi
Level 156
God Stats
4W - 8L
1,383 SR
Queue Stats
151W - 180L
1,504 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iZose95
Morgan Le Fay
Level 126
God Stats
11W - 8L
1,612 SR
Queue Stats
50W - 58L
1,484 Elo+
Solo
King Arthur
King Arthur
rNoturno
King Arthur
Level 145
God Stats
2W - 2L
1,647 SR
Queue Stats
16W - 25L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 1 / 3
7,047
542
6,319
10,980
11,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 3 / 3
7,766
597
6,075
6,509
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

13
0 / 1 / 0
7,055
543
3,517
7,916
2,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 0 / 2
8,494
653
10,192
9,975
10,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
NRG_obito_
Susano
15
4 / 1 / 5
8,199
631
8,237
12,550
5,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KKoOp
Izanami
14
2 / 0 / 3
8,128
625
7,778
5,670
2,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Kalangoz
Bacchus
11
1 / 2 / 5
6,648
511
5,420
10,491
9,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Tacajachi11
Tsukuyomi
13
3 / 4 / 1
6,913
532
6,929
13,577
5,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
iZose95
Morgan Le Fay
8
0 / 3 / 2
5,393
415
1,986
5,841
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
rNoturno
King Arthur
12
0 / 3 / 0
6,434
495
5,516
13,401
8,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
12
Kills
6
6
Deaths
12
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
3
4.5
W
3
3
3
1.5
L
Izanami
KKoOp
Izanami
2
0
3
3.5
L
Bacchus
Kalangoz
Bacchus
1
2
5
1.75
W
0
1
0
0
W
2
0
2
3
W
Susano
NRG_obito_
Susano
4
1
5
6.5
L
Tsukuyomi
Tacajachi11
Tsukuyomi
3
4
1
0.88
L
Morgan Le Fay
iZose95
Morgan Le Fay
0
3
2
0.33
L
King Arthur
rNoturno
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,340
Damage
27,629
47,930
Taken
48,980
32,328
Mitigated
27,900
15,438
Healing
11,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,319
662
0
3,218
10,980
11,573
0
2,022
8,958
22,242
0
W
6,075
1,395
0
978
6,509
2,161
518
1,775
4,734
47,028
1,296
L
Izanami
KKoOp
Izanami
7,778
5,430
0
2,449
5,670
2,267
0
1,603
4,067
0
80,805
L
Bacchus
Kalangoz
Bacchus
5,420
794
0
1,759
10,491
9,678
0
5,002
5,489
17,358
1,269
W
3,517
2,180
0
2,710
7,916
2,853
0
1,035
6,881
0
64,628
W
10,192
1,419
119
2,495
9,975
10,491
210
860
9,115
60,291
3,272
W
Susano
NRG_obito_
Susano
8,237
1,815
0
5,918
12,550
5,250
0
1,352
11,198
0
69,050
L
Tsukuyomi
Tacajachi11
Tsukuyomi
6,929
1,328
0
4,667
13,577
5,595
0
4,229
9,348
0
56,503
L
Morgan Le Fay
iZose95
Morgan Le Fay
1,986
121
0
932
5,841
2,120
0
3,562
2,279
26,442
0
L
King Arthur
rNoturno
King Arthur
5,516
991
0
2,060
13,401
8,240
0
7,144
6,257
0
48,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,561
Gold Earned
33,516
426
Minions Killed
398
0
Camps Cleared
0
1,307,449
Distance Traveled
1,233,886
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,047
542
35
3
0
250,177
1
W
Hera
7,766
597
66
5
0
241,818
1
L
Izanami
8,128
625
143
11
0
278,004
1
L
Bacchus
6,648
511
21
2
0
235,426
2
W
Nut
7,055
543
111
9
0
226,829
1
W
Cthulhu
8,494
653
101
8
0
284,518
6
W
Susano
8,199
631
113
9
0
304,107
0
L
Tsukuyomi
6,913
532
88
7
0
288,958
0
L
Morgan Le Fay
5,393
415
53
4
0
179,372
0
L
King Arthur
6,434
495
93
7
0
252,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role