Player Matchup

Thoth
Thoth
Iustin2800
Thoth
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 22L
1,682 Elo+
Party 1
Chiron
Chiron
Razvan2899
Chiron
Level 159
God Stats
3W - 1L
1,752 SR
Queue Stats
37W - 34L
1,640 Elo+
Party 1
Ares
Ares
TheMcKillerMc
Ares
Level 126
God Stats
5W - 3L
1,781 SR
Queue Stats
21W - 26L
1,415 Elo+
Solo
Team Averages
Level 142
1,677 SR
1,579 Elo+

VS

Team Averages
Level 127
1,419 SR
1,461 Elo+
Xing Tian
Xing Tian
Camelot777
Xing Tian
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 57L
1,325 Elo+
Solo
Bacchus
Bacchus
CofiekCofiek
Bacchus
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 184L
1,625 Elo+
Solo
Awilix
Awilix
Xeroniuss
Awilix
Level 149
God Stats
0W - 1L
1,256 SR
Queue Stats
6W - 12L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
2 / 0 / 2
9,018
752
12,573
3,825
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
Razvan2899
Chiron
14
2 / 1 / 2
8,742
729
8,584
9,982
4,274
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 1 / 4
8,213
684
4,258
9,569
8,462
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Camelot777
Xing Tian
13
0 / 1 / 1
7,992
666
3,016
10,779
8,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
CofiekCofiek
Bacchus
13
0 / 1 / 1
7,925
660
7,092
12,504
12,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
Xeroniuss
Awilix
14
1 / 2 / 0
8,573
714
7,577
10,664
4,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
4
Kills
1
2
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Camelot777
Xing Tian
0
1
1
0.5
L
Bacchus
CofiekCofiek
Bacchus
0
1
1
0.5
W
Thoth
2
0
2
3
W
Chiron
Razvan2899
Chiron
2
1
2
3
W
0
1
4
2
L
Awilix
Xeroniuss
Awilix
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,415
Damage
17,685
23,376
Taken
33,947
14,429
Mitigated
25,600
4,068
Healing
6,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Camelot777
Xing Tian
3,016
179
0
750
10,779
8,164
0
5,332
5,447
16,585
340
L
Bacchus
CofiekCofiek
Bacchus
7,092
780
0
4,540
12,504
12,799
0
5,770
6,734
23,912
1,796
W
Thoth
12,573
868
0
696
3,825
1,693
1,211
1,543
2,167
45,211
0
W
Chiron
Razvan2899
Chiron
8,584
3,587
526
2,846
9,982
4,274
1,484
4,852
4,679
0
37,158
W
4,258
242
0
0
9,569
8,462
423
2,232
6,962
13,410
0
L
Awilix
Xeroniuss
Awilix
7,577
1,834
0
1,000
10,664
4,637
0
5,783
4,837
0
54,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,973
Gold Earned
24,490
166
Minions Killed
153
0
Camps Cleared
0
705,746
Distance Traveled
735,145
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,992
666
36
3
0
244,117
0
L
Bacchus
7,925
660
33
3
0
246,668
0
W
Thoth
9,018
752
83
7
0
246,950
3
W
Chiron
8,742
729
66
6
0
221,659
0
W
Ares
8,213
684
17
1
0
237,137
2
L
Awilix
8,573
714
84
7
0
244,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role