Player Matchup

Cthulhu
Cthulhu
Ghett0Cookie
Cthulhu
Level 101
God Stats
3W - 1L
1,295 SR
Queue Stats
91W - 94L
1,488 Elo+
Solo
Ishtar
Ishtar
Kumpop
Ishtar
Level 24
God Stats
5W - 4L
1,615 SR
Queue Stats
19W - 23L
1,430 Elo+
Party 1
Terra
Terra
Phildinero
Terra
Level 97
God Stats
4W - 6L
1,612 SR
Queue Stats
129W - 123L
1,544 Elo+
Party 1
Ra
Ra
SushiiKiller
Ra
Level 109
God Stats
1W - 1L
1,312 SR
Queue Stats
96W - 91L
1,564 Elo+
Party 1
Fenrir
Fenrir
XeniusPrime
Fenrir
Level 154
God Stats
7W - 3L
1,696 SR
Queue Stats
70W - 53L
1,565 Elo+
Solo
Team Averages
Level 97
1,506 SR
1,518 Elo+

VS

Team Averages
Level 113
1,535 SR
1,463 Elo+
Freya
Freya
ISKIRTT
Freya
Level 138
God Stats
4W - 2L
1,500 SR
Queue Stats
402W - 387L
1,443 Elo+
Solo
Zeus
Zeus
Whynaut2576
Zeus
Level 148
God Stats
3W - 3L
1,748 SR
Queue Stats
44W - 55L
1,519 Elo+
Solo
Vamana
Vamana
bigfart7
Vamana
Level 132
God Stats
1W - 4L
1,398 SR
Queue Stats
9W - 28L
1,372 Elo+
Party 2
Susano
Susano
estoshuevos69
Susano
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,434 Elo+
Party 2
Bacchus
Bacchus
oBanging-
Bacchus
Level 123
God Stats
7W - 8L
1,528 SR
Queue Stats
65W - 60L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ghett0Cookie
Cthulhu
15
0 / 2 / 1
9,633
602
11,320
14,255
16,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
Kumpop
Ishtar
16
3 / 1 / 2
9,502
594
9,416
9,635
4,457
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
15
1 / 1 / 8
9,096
569
5,411
16,388
14,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 0 / 4
10,928
683
7,775
5,573
3,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
17
10 / 0 / 3
10,319
645
12,762
11,962
6,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ISKIRTT
Freya
13
0 / 5 / 2
7,292
456
5,013
13,712
4,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 4 / 0
7,500
469
2,938
7,669
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Vamana
bigfart7
Vamana
14
0 / 3 / 1
8,515
532
5,893
18,889
15,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 4 / 0
7,737
484
5,300
14,398
5,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
oBanging-
Bacchus
13
0 / 2 / 2
7,420
464
6,323
14,587
14,884
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
18
Kills
3
4
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ghett0Cookie
Cthulhu
0
2
1
0.25
L
Freya
ISKIRTT
Freya
0
5
2
0.2
W
Ishtar
Kumpop
Ishtar
3
1
2
4
W
Terra
1
1
8
5
W
4
0
4
6
L
0
4
0
0
W
Fenrir
10
0
3
11.5
L
Vamana
bigfart7
Vamana
0
3
1
0.17
L
3
4
0
0.75
L
Bacchus
oBanging-
Bacchus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,684
Damage
25,467
57,813
Taken
69,255
45,414
Mitigated
43,557
21,642
Healing
23,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ghett0Cookie
Cthulhu
11,320
2,657
0
2,204
14,255
16,064
1,044
0
13,422
62,274
1,698
L
Freya
ISKIRTT
Freya
5,013
1,621
0
5,511
13,712
4,995
0
1,550
12,122
49,574
4,174
W
Ishtar
Kumpop
Ishtar
9,416
6,678
0
3,717
9,635
4,457
2,389
3,697
5,938
0
85,271
W
Terra
5,411
834
2,195
4,892
16,388
14,559
0
5,957
10,431
34,463
0
W
7,775
887
2,156
3,311
5,573
3,561
1,440
2,871
2,653
97,888
675
L
2,938
103
0
1,101
7,669
2,516
0
1,798
5,743
62,111
297
W
Fenrir
12,762
3,423
0
3,167
11,962
6,773
232
2,205
9,668
0
85,826
L
Vamana
bigfart7
Vamana
5,893
1,939
0
6,110
18,889
15,730
0
9,929
7,665
0
77,336
L
5,300
497
0
5,479
14,398
5,432
0
4,212
9,943
0
63,509
L
Bacchus
oBanging-
Bacchus
6,323
528
0
4,965
14,587
14,884
0
4,909
9,477
36,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,478
Gold Earned
38,464
605
Minions Killed
490
0
Camps Cleared
0
1,705,398
Distance Traveled
1,587,987
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,633
602
131
8
0
316,326
5
L
Freya
7,292
456
92
6
0
289,515
0
W
Ishtar
9,502
594
135
8
0
292,853
0
W
Terra
9,096
569
32
2
0
362,525
2
W
Ra
10,928
683
196
12
0
330,541
0
L
Zeus
7,500
469
123
8
0
240,457
2
W
Fenrir
10,319
645
111
7
0
403,153
0
L
Vamana
8,515
532
137
9
0
342,691
0
L
Susano
7,737
484
102
6
0
368,774
1
L
Bacchus
7,420
464
36
2
0
346,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role