Player Matchup

Odin
Odin
Platinum IV
Beastly BT
Odin
Platinum IV
Level 154
God Stats
38W - 19L
1,820 SR
Queue Stats
123W - 119L
1,667 MMR
Party 1
Nut
Nut
Gold I
JamesTheGreat1K
Nut
Gold I
Level 158
God Stats
2W - 0L
1,833 SR
Queue Stats
331W - 299L
1,522 MMR
Party 1
Xing Tian
Xing Tian
Platinum IV
Titaneagle v
Xing Tian
Platinum IV
Level 172
God Stats
14W - 15L
1,607 SR
Queue Stats
325W - 292L
1,599 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 161
1,753 SR
1,596 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,389 SR
1,420 MMR
Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
Kuroashi28
Chaac
Bronze III
Level 121
God Stats
0W - 2L
1,307 SR
Queue Stats
3W - 8L
1,403 MMR
Solo
Medusa
Medusa
Silver III
lucolss
Medusa
Silver III
Level 129
God Stats
9W - 12L
1,360 SR
Queue Stats
69W - 85L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
7,361
736
3,063
4,142
3,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
0 / 0 / 3
7,111
711
4,513
3,024
1,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Titaneagle v
Xing Tian
12
1 / 0 / 2
7,225
723
3,449
6,282
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bans
KuzenboFenrirNe ZhaCliodhnaAchilles

VS

Bans
MulanNeithBaba YagaHou YiBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 0 / 0
6,196
620
3,624
4,512
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
11
0 / 3 / 0
6,665
667
1,007
5,416
3,142
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
lucolss
Medusa
11
0 / 0 / 0
6,421
642
4,077
3,829
1,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
0
0
0
W
2
0
1
2.5
W
0
0
3
1.5
L
Chaac
0
3
0
0
W
Xing Tian
Titaneagle v
Xing Tian
1
0
2
2
L
Medusa
lucolss
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,025
Damage
8,708
13,448
Taken
13,757
8,128
Mitigated
6,046
3,820
Healing
1,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,624
1,144
0
752
4,512
1,508
0
918
3,433
13,947
0
W
3,063
456
0
1,304
4,142
3,329
523
1,450
2,667
0
21,151
W
4,513
1,220
0
617
3,024
1,156
584
463
2,549
0
32,304
L
Chaac
1,007
233
187
447
5,416
3,142
127
863
4,360
0
13,125
W
Xing Tian
Titaneagle v
Xing Tian
3,449
126
0
1,899
6,282
3,643
381
1,662
4,572
21,794
4,588
L
Medusa
lucolss
Medusa
4,077
365
0
478
3,829
1,396
0
954
2,840
0
29,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,697
Gold Earned
19,282
133
Minions Killed
123
0
Camps Cleared
0
597,563
Distance Traveled
551,747
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,196
620
39
4
0
162,982
3
W
Odin
7,361
736
36
4
0
212,546
3
W
Nut
7,111
711
42
4
0
192,727
0
L
Chaac
6,665
667
40
4
0
170,824
4
W
Xing Tian
7,225
723
55
6
0
192,290
0
L
Medusa
6,421
642
44
4
0
217,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role