Player Matchup

Horus
Horus
Silver II
Kaikenmaistaja
Horus
Silver II
Level 87
God Stats
15W - 13L
1,729 SR
Queue Stats
24W - 26L
1,524 MMR
Party 1
Agni
Agni
Silver I
Slayzal
Agni
Silver I
Level 141
God Stats
13W - 16L
1,872 SR
Queue Stats
66W - 89L
1,475 MMR
Solo
Hachiman
Hachiman
Bronze III
aniisaM
Hachiman
Bronze III
Level 45
God Stats
3W - 2L
1,960 SR
Queue Stats
5W - 7L
1,570 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,854 SR
1,523 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,508 SR
1,482 MMR
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
 
Baron Samedi
Platinum IV
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
TomekPaulista755
Sobek
Gold IV
Level 108
God Stats
2W - 4L
1,524 SR
Queue Stats
35W - 42L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,472
575
4,052
17,646
16,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
Slayzal
Agni
14
2 / 4 / 1
8,918
686
11,391
13,042
5,322
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hachiman
aniisaM
Hachiman
14
1 / 3 / 2
8,451
650
12,316
11,367
5,059
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesCharonThothNe ZhaAres

VS

Bans
XbalanqueKuzenboDiscordiaAthenaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 1 / 6
10,591
815
18,525
13,004
5,770
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
 
Baron Samedi
16
7 / 1 / 6
10,452
804
13,124
10,854
7,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 10
9,381
722
6,640
16,283
17,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
13
13
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
6
8
W
Baron Samedi
 
Baron Samedi
7
1
6
10
L
0
6
0
0
L
Agni
Slayzal
Agni
2
4
1
0.63
W
1
1
10
6
L
Hachiman
aniisaM
Hachiman
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,759
Damage
38,289
42,055
Taken
40,141
27,058
Mitigated
31,124
5,360
Healing
19,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,525
7,832
0
5,737
13,004
5,770
1,815
3,957
8,889
0
67,434
W
Baron Samedi
 
Baron Samedi
13,124
1,075
2,248
5,395
10,854
7,575
1,188
3,822
6,697
43,004
0
L
4,052
1,509
1,704
2,136
17,646
16,677
0
8,577
8,504
0
8,208
L
Agni
Slayzal
Agni
11,391
988
0
831
13,042
5,322
50
5,324
7,463
38,123
0
W
6,640
174
0
6,443
16,283
17,779
114
3,958
12,098
23,380
2,170
L
Hachiman
aniisaM
Hachiman
12,316
8,128
0
689
11,367
5,059
0
4,502
6,565
0
47,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,841
Gold Earned
30,424
153
Minions Killed
190
0
Camps Cleared
0
687,562
Distance Traveled
724,722
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,591
815
104
8
0
234,951
0
W
Baron Samedi
10,452
804
54
4
0
236,868
0
L
Horus
7,472
575
14
1
0
217,671
0
L
Agni
8,918
686
63
5
0
253,269
1
W
Sobek
9,381
722
32
2
0
252,903
5
L
Hachiman
8,451
650
76
6
0
216,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role