Player Matchup

Cthulhu
Cthulhu
BigDaddy101Cris
Cthulhu
Level 101
God Stats
5W - 2L
1,500 SR
Queue Stats
244W - 223L
1,573 Elo+
Solo
Tiamat
Tiamat
Codent-Prime
Tiamat
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,373 Elo+
Solo
Cliodhna
Cliodhna
SameTooNs
Cliodhna
Level 216
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 175L
1,611 Elo+
Solo
Nut
Nut
Threedog7716
Nut
Level 109
God Stats
43W - 30L
1,676 SR
Queue Stats
229W - 215L
1,580 Elo+
Solo
Odin
Odin
pwnftw101
Odin
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 241L
1,465 Elo+
Solo
Team Averages
Level 131
1,535 SR
1,520 Elo+

VS

Team Averages
Level 132
1,527 SR
1,495 Elo+
Nemesis
Nemesis
Italian_KaTz
Nemesis
Level 129
God Stats
4W - 2L
1,470 SR
Queue Stats
431W - 410L
1,509 Elo+
Party 1
Agni
Agni
Orbitalzone
Agni
Level 159
God Stats
4W - 1L
1,640 SR
Queue Stats
66W - 87L
1,476 Elo+
Party 1
Hachiman
Hachiman
halfusedsauce
Hachiman
Level 22
God Stats
1W - 1L
1,726 SR
Queue Stats
22W - 43L
1,500 Elo+
Party 1
Nike
Nike
jwalker75
Nike
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 165L
1,498 Elo+
Solo
Nu Wa
Nu Wa
midoriya19
Nu Wa
Level 226
God Stats
3W - 3L
1,297 SR
Queue Stats
489W - 468L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
8,206
513
11,631
16,081
17,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiamat
14
0 / 4 / 1
7,792
487
5,121
10,388
6,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cliodhna
SameTooNs
Cliodhna
16
4 / 5 / 2
8,971
561
10,940
18,060
7,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 3 / 4
7,447
465
6,477
12,556
5,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
11
1 / 7 / 2
6,979
436
3,395
15,022
9,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Italian_KaTz
Nemesis
14
1 / 2 / 5
7,761
485
8,537
17,294
7,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 1 / 5
9,360
585
11,784
9,424
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
halfusedsauce
Hachiman
14
2 / 3 / 3
8,074
505
6,440
9,198
3,300
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
13
3 / 2 / 4
8,141
509
5,151
14,518
10,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
15
8 / 2 / 3
10,201
638
15,865
9,094
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
10
Kills
20
21
Deaths
10
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
L
Tiamat
0
4
1
0.13
W
Nemesis
Italian_KaTz
Nemesis
1
2
5
1.75
W
6
1
5
8.5
L
Cliodhna
SameTooNs
Cliodhna
4
5
2
1
L
2
3
4
1.33
W
Hachiman
halfusedsauce
Hachiman
2
3
3
1.17
W
Nike
3
2
4
2.5
W
Nu Wa
8
2
3
4.75
L
Odin
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,564
Damage
47,777
72,107
Taken
59,528
46,377
Mitigated
27,875
15,328
Healing
13,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,631
758
106
1,823
16,081
17,203
87
1,480
14,394
53,211
2,650
L
Tiamat
5,121
488
0
1,336
10,388
6,578
0
7,282
2,874
46,361
2,504
W
Nemesis
Italian_KaTz
Nemesis
8,537
3,603
0
3,368
17,294
7,825
0
3,761
13,315
0
66,336
W
11,784
648
0
2,405
9,424
3,541
0
2,593
6,509
59,292
1,467
L
Cliodhna
SameTooNs
Cliodhna
10,940
1,433
0
6,395
18,060
7,783
0
4,169
13,694
0
83,061
L
6,477
3,846
0
2,242
12,556
5,295
198
2,956
9,452
0
43,537
W
Hachiman
halfusedsauce
Hachiman
6,440
3,211
0
2,653
9,198
3,300
225
3,516
5,682
0
54,367
W
Nike
5,151
631
308
3,507
14,518
10,096
160
4,738
9,688
0
33,715
W
Nu Wa
15,865
5,147
0
1,031
9,094
3,113
640
680
8,324
68,927
1,840
L
Odin
3,395
728
0
3,426
15,022
9,518
0
9,449
4,838
0
38,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,395
Gold Earned
43,537
426
Minions Killed
456
0
Camps Cleared
0
1,599,330
Distance Traveled
1,613,151
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,206
513
63
4
0
360,805
8
L
Tiamat
7,792
487
108
7
0
303,395
0
W
Nemesis
7,761
485
87
5
0
374,793
4
W
Agni
9,360
585
115
7
0
336,711
0
L
Cliodhna
8,971
561
103
6
0
334,201
2
L
Nut
7,447
465
85
5
0
307,683
0
W
Hachiman
8,074
505
94
6
0
312,821
0
W
Nike
8,141
509
39
2
0
324,954
1
W
Nu Wa
10,201
638
121
8
0
263,872
2
L
Odin
6,979
436
67
4
0
293,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role