Player Matchup

Neith
Neith
Platinum IV
JesusJezza
Neith
Platinum IV
Level 158
God Stats
2W - 0L
1,408 SR
Queue Stats
16W - 6L
1,873 MMR
Party 1
Horus
Horus
Platinum IV
Stormie
Horus
Platinum IV
Level 147
God Stats
1W - 0L
1,776 SR
Queue Stats
16W - 6L
1,873 MMR
Party 1
Ganesha
Ganesha
Platinum IV
WillsOnTheBus
Ganesha
Platinum IV
Level 183
God Stats
1W - 0L
1,711 SR
Queue Stats
16W - 6L
1,873 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 163
1,632 SR
1,873 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,571 SR
1,697 MMR
Discordia
Discordia
Platinum III
Drøid
Discordia
Platinum III
Level 128
God Stats
17W - 13L
1,668 SR
Queue Stats
68W - 62L
1,848 MMR
Party 2
Hou Yi
Hou Yi
Gold II
HalfdanTv
Hou Yi
Gold II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 100L
1,609 MMR
Party 2
Odin
Odin
Gold II
polla_voladora_
Odin
Gold II
Level 147
God Stats
12W - 9L
1,546 SR
Queue Stats
1,320W - 1,531L
1,634 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
10 / 1 / 4
11,941
919
15,302
12,786
6,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Horus
Stormie
Horus
16
5 / 2 / 9
10,428
802
10,524
20,455
23,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
15
0 / 5 / 15
9,582
737
11,416
17,207
14,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThothAchillesBaron SamediNe ZhaKuzenbo

VS

Bans
CharonSobekPersephoneAtlasMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Drøid
Discordia
16
5 / 5 / 2
10,256
789
18,035
12,238
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
HalfdanTv
Hou Yi
13
3 / 3 / 3
8,700
669
11,507
14,838
5,015
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 5
8,159
628
8,749
15,101
13,974
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
15
Kills
8
8
Deaths
15
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
Drøid
Discordia
5
5
2
1.2
L
Hou Yi
HalfdanTv
Hou Yi
3
3
3
1.5
W
Neith
10
1
4
12
W
Horus
Stormie
Horus
5
2
9
4.75
W
Ganesha
0
5
15
1.5
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,242
Damage
38,291
50,448
Taken
42,177
44,064
Mitigated
22,532
16,411
Healing
5,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Drøid
Discordia
18,035
2,596
0
860
12,238
3,543
0
2,199
9,319
49,620
0
L
Hou Yi
HalfdanTv
Hou Yi
11,507
6,215
0
3,240
14,838
5,015
0
4,403
9,633
0
29,309
W
Neith
15,302
5,823
0
3,827
12,786
6,172
1,941
5,000
7,477
0
64,910
W
Horus
Stormie
Horus
10,524
3,056
2,510
6,322
20,455
23,365
394
6,675
13,304
1,116
23,486
W
Ganesha
11,416
784
0
3,752
17,207
14,527
0
6,275
10,633
32,635
1,370
L
8,749
1,115
0
1,040
15,101
13,974
0
4,067
10,232
0
21,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,951
Gold Earned
27,115
162
Minions Killed
141
0
Camps Cleared
0
740,730
Distance Traveled
692,721
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,256
789
76
6
0
240,750
4
L
Hou Yi
8,700
669
40
3
0
233,902
2
W
Neith
11,941
919
99
8
0
252,382
0
W
Horus
10,428
802
58
4
0
259,879
0
W
Ganesha
9,582
737
5
0
0
228,469
0
L
Odin
8,159
628
25
2
0
218,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role