Player Matchup

King Arthur
King Arthur
BrokenDragon226
King Arthur
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 13L
1,144 Elo+
Party 1
Merlin
Merlin
Halo2433
Merlin
Level 16
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 12L
1,144 Elo+
Party 1
Olorun
Olorun
Sesom2255
Olorun
Level 67
God Stats
10W - 14L
1,520 SR
Queue Stats
108W - 126L
1,491 Elo+
Solo
Danzaburou
Danzaburou
SnoringGentleman
Danzaburou
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,144 Elo+
Party 1
Fenrir
Fenrir
TheGodsThief
Fenrir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
1,144 Elo+
Party 1
Team Averages
Level 37
1,462 SR
1,213 Elo+

VS

Team Averages
Level 21
1,515 SR
1,551 Elo+
Agni
Agni
IndoorHerb
Agni
Level 23
God Stats
48W - 31L
1,437 SR
Queue Stats
224W - 252L
1,402 Elo+
Solo
Thanatos
Thanatos
Inmeitrustt
Thanatos
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Hercules
Hercules
YoyoFx
Hercules
Level 45
God Stats
10W - 1L
1,773 SR
Queue Stats
94W - 39L
1,704 Elo+
Party 3
Hel
Hel
YuCrayZ
Hel
Level 7
God Stats
2W - 1L
1,289 SR
Queue Stats
6W - 5L
1,514 Elo+
Party 2
Janus
Janus
hammy17
Janus
Level 21
God Stats
12W - 8L
1,577 SR
Queue Stats
221W - 198L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BrokenDragon226
King Arthur
13
1 / 8 / 0
7,483
748
3,424
14,029
10,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Halo2433
Merlin
13
0 / 7 / 2
7,321
732
6,884
9,275
3,306
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Olorun
Sesom2255
Olorun
14
1 / 1 / 0
8,004
800
2,509
5,538
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
SnoringGentleman
Danzaburou
13
0 / 7 / 1
7,325
733
4,255
11,411
3,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
12
1 / 7 / 1
6,995
700
4,722
13,433
4,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 18
9,427
943
11,657
5,967
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
Inmeitrustt
Thanatos
16
12 / 2 / 9
9,757
976
11,626
10,362
4,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hercules
YoyoFx
Hercules
16
6 / 0 / 15
9,755
976
9,626
14,023
15,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
14
1 / 2 / 12
7,970
797
1,715
6,263
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
hammy17
Janus
16
9 / 0 / 8
9,472
947
9,486
2,347
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
92
3
Kills
30
30
Deaths
4
4
Assists
62
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BrokenDragon226
King Arthur
1
8
0
0.13
L
Merlin
Halo2433
Merlin
0
7
2
0.14
W
2
0
18
11
W
Thanatos
Inmeitrustt
Thanatos
12
2
9
8.25
L
Olorun
Sesom2255
Olorun
1
1
0
1
L
Danzaburou
SnoringGentleman
Danzaburou
0
7
1
0.07
L
Fenrir
1
7
1
0.21
W
Hercules
YoyoFx
Hercules
6
0
15
13.5
W
Hel
1
2
12
3.5
W
Janus
hammy17
Janus
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,794
Damage
44,110
53,686
Taken
38,962
25,393
Mitigated
26,614
3,008
Healing
19,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BrokenDragon226
King Arthur
3,424
836
0
120
14,029
10,746
104
4,073
9,879
0
14,204
L
Merlin
Halo2433
Merlin
6,884
504
0
90
9,275
3,306
0
2,657
6,484
20,405
0
W
11,657
761
0
445
5,967
2,661
20
1,135
4,780
49,496
520
W
Thanatos
Inmeitrustt
Thanatos
11,626
2,731
0
6,235
10,362
4,840
0
2,488
7,640
0
22,789
L
Olorun
Sesom2255
Olorun
2,509
395
0
2,113
5,538
2,793
0
3,157
2,269
22,374
4,026
L
Danzaburou
SnoringGentleman
Danzaburou
4,255
1,957
0
305
11,411
3,850
0
6,988
4,306
0
14,045
L
Fenrir
4,722
554
0
380
13,433
4,698
57
5,352
7,963
0
9,353
W
Hercules
YoyoFx
Hercules
9,626
2,873
0
7,842
14,023
15,417
0
2,142
11,542
0
19,327
W
Hel
1,715
846
1,996
2,529
6,263
2,713
663
1,572
4,492
10,652
0
W
Janus
hammy17
Janus
9,486
901
0
430
2,347
983
1,166
1,037
1,176
30,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,128
Gold Earned
46,381
162
Minions Killed
235
0
Camps Cleared
0
918,401
Distance Traveled
1,151,020
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,483
748
21
2
0
189,932
0
L
Merlin
7,321
732
36
4
0
178,144
0
W
Agni
9,427
943
100
10
0
244,857
1
W
Thanatos
9,757
976
26
3
0
217,829
0
L
Olorun
8,004
800
63
6
0
190,895
8
L
Danzaburou
7,325
733
27
3
0
177,798
0
L
Fenrir
6,995
700
15
2
0
181,632
0
W
Hercules
9,755
976
23
2
0
249,745
0
W
Hel
7,970
797
23
2
0
209,977
0
W
Janus
9,472
947
63
6
0
228,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role