Player Matchup

He Bo
He Bo
KODIAKS
He Bo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,500 Elo+
Solo
Discordia
Discordia
KiraraTrixi
Discordia
Level 37
God Stats
0W - 3L
1,195 SR
Queue Stats
16W - 30L
1,292 Elo+
Party 3
Nox
Nox
NordFort
Nox
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 128L
1,487 Elo+
Party 2
Bellona
Bellona
Nosochke
Bellona
Level 52
God Stats
1W - 1L
1,765 SR
Queue Stats
124W - 137L
1,441 Elo+
Party 2
Ymir
Ymir
Szeara
Ymir
Level 122
God Stats
5W - 10L
1,519 SR
Queue Stats
396W - 407L
1,420 Elo+
Party 3
Team Averages
Level 66
1,496 SR
1,428 Elo+

VS

Team Averages
Level 92
1,440 SR
1,471 Elo+
Ah Puch
Ah Puch
MCmPB
Ah Puch
Level 59
God Stats
2W - 1L
1,731 SR
Queue Stats
11W - 13L
1,485 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NaikBo0m
Ah Muzen Cab
Level 87
God Stats
5W - 2L
1,469 SR
Queue Stats
163W - 139L
1,486 Elo+
Party 1
Sobek
Sobek
SplizZ_Elle
Sobek
Level 105
God Stats
1W - 1L
1,198 SR
Queue Stats
87W - 87L
1,526 Elo+
Solo
Mulan
Mulan
Strelicia
Mulan
Level 69
God Stats
2W - 5L
1,304 SR
Queue Stats
192W - 180L
1,507 Elo+
Party 1
Ravana
Ravana
TheLastKnight980
Ravana
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
KODIAKS
He Bo
12
0 / 5 / 4
6,444
716
3,907
7,751
2,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
KiraraTrixi
Discordia
13
1 / 2 / 3
6,628
736
6,106
5,673
2,046
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 3
7,108
790
8,332
6,645
2,859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Nosochke
Bellona
11
1 / 6 / 2
6,530
726
5,722
12,837
13,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
Szeara
Ymir
11
1 / 5 / 1
6,807
756
6,648
13,944
14,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MCmPB
Ah Puch
15
3 / 0 / 13
8,371
930
9,431
3,909
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
NaikBo0m
Ah Muzen Cab
15
9 / 0 / 10
9,008
1,001
13,801
8,609
4,405
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 17
9,034
1,004
3,972
11,771
12,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
Strelicia
Mulan
14
4 / 1 / 17
8,533
948
9,699
12,911
9,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 15
7,692
855
5,432
8,798
5,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
94
4
Kills
22
22
Deaths
4
13
Assists
72
Player
Kills
Deaths
Assists
KDA
L
He Bo
KODIAKS
He Bo
0
5
4
0.4
L
Discordia
KiraraTrixi
Discordia
1
2
3
1.25
W
Ah Puch
MCmPB
Ah Puch
3
0
13
9.5
W
Ah Muzen Cab
NaikBo0m
Ah Muzen Cab
9
0
10
14
L
1
4
3
0.63
L
Bellona
Nosochke
Bellona
1
6
2
0.33
W
3
1
17
11.5
W
Mulan
Strelicia
Mulan
4
1
17
12.5
L
Ymir
Szeara
Ymir
1
5
1
0.3
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,715
Damage
42,335
46,850
Taken
45,998
35,893
Mitigated
33,412
6,470
Healing
20,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
KODIAKS
He Bo
3,907
475
0
246
7,751
2,591
0
3,014
4,737
11,073
0
L
Discordia
KiraraTrixi
Discordia
6,106
117
355
431
5,673
2,046
0
2,573
3,100
12,007
0
W
Ah Puch
MCmPB
Ah Puch
9,431
91
1,237
683
3,909
1,859
766
880
3,029
20,108
0
W
Ah Muzen Cab
NaikBo0m
Ah Muzen Cab
13,801
4,498
1,828
2,332
8,609
4,405
1,750
3,946
4,531
0
26,848
L
8,332
375
299
779
6,645
2,859
0
1,794
4,851
18,821
766
L
Bellona
Nosochke
Bellona
5,722
629
196
1,947
12,837
13,496
0
2,595
10,242
0
8,467
W
3,972
173
506
4,337
11,771
12,665
0
6,670
4,795
10,142
1,293
W
Mulan
Strelicia
Mulan
9,699
887
2,802
4,801
12,911
9,062
944
7,172
5,450
0
17,701
L
Ymir
Szeara
Ymir
6,648
235
433
1,784
13,944
14,901
0
2,717
11,227
11,372
1,019
W
5,432
1,234
503
1,817
8,798
5,421
442
4,442
4,060
0
8,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,517
Gold Earned
42,638
102
Minions Killed
105
0
Camps Cleared
0
778,622
Distance Traveled
950,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,444
716
23
3
0
161,634
0
L
Discordia
6,628
736
24
3
0
172,227
0
W
Ah Puch
8,371
930
21
2
0
199,132
0
W
Ah Muzen Cab
9,008
1,001
35
4
0
195,358
0
L
Nox
7,108
790
36
4
0
184,944
0
L
Bellona
6,530
726
6
1
0
134,963
0
W
Sobek
9,034
1,004
11
1
0
186,660
0
W
Mulan
8,533
948
27
3
0
209,054
0
L
Ymir
6,807
756
13
1
0
124,854
0
W
Ravana
7,692
855
11
1
0
159,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role