Player Matchup

Sol
Sol
CastorLurion
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,358 Elo+
Party 1
Skadi
Skadi
FOXY-Kenny
Skadi
Level 100
God Stats
14W - 11L
1,685 SR
Queue Stats
107W - 95L
1,427 Elo+
Party 1
Ares
Ares
Zinyx1
Ares
Level 41
God Stats
3W - 6L
1,439 SR
Queue Stats
33W - 34L
1,389 Elo+
Party 1
Nemesis
Nemesis
nErI2tired
Nemesis
Level 29
God Stats
32W - 37L
1,420 SR
Queue Stats
97W - 123L
1,367 Elo+
Party 3
Mulan
Mulan
onixson7
Mulan
Level 40
God Stats
35W - 43L
1,450 SR
Queue Stats
123W - 135L
1,392 Elo+
Party 3
Team Averages
Level 47
1,499 SR
1,387 Elo+

VS

Team Averages
Level 83
1,638 SR
1,373 Elo+
Thanatos
Thanatos
Aimbex69me
Thanatos
Level 40
God Stats
5W - 4L
1,425 SR
Queue Stats
70W - 71L
1,316 Elo+
Party 2
Ra
Ra
J00L5
Ra
Level 194
God Stats
8W - 5L
1,752 SR
Queue Stats
631W - 612L
1,446 Elo+
Solo
Chaac
Chaac
Punch69me
Chaac
Level 15
God Stats
5W - 2L
1,618 SR
Queue Stats
43W - 43L
1,286 Elo+
Party 2
Cthulhu
Cthulhu
The Grey Gunner
Cthulhu
Level 103
God Stats
22W - 16L
1,767 SR
Queue Stats
242W - 218L
1,454 Elo+
Solo
Ishtar
Ishtar
andrew6bane
Ishtar
Level 64
God Stats
5W - 2L
1,630 SR
Queue Stats
21W - 20L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,945
530
2,285
9,066
3,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
11
0 / 6 / 0
6,756
450
7,671
13,135
5,411
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ares
Zinyx1
Ares
11
0 / 7 / 0
6,792
453
3,557
17,075
14,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
nErI2tired
Nemesis
12
0 / 1 / 0
6,797
453
5,158
12,440
5,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
onixson7
Mulan
13
3 / 3 / 1
8,347
556
8,144
13,778
8,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aimbex69me
Thanatos
13
6 / 0 / 3
8,128
542
7,994
10,432
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
16
2 / 0 / 3
8,973
598
7,127
4,616
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Punch69me
Chaac
12
0 / 3 / 3
7,228
482
3,242
11,794
6,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 0 / 13
9,196
613
10,525
11,314
12,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ishtar
15
8 / 1 / 6
8,756
584
13,791
10,892
5,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
3
Kills
20
20
Deaths
4
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Aimbex69me
Thanatos
6
0
3
7.5
L
0
3
0
0
L
Skadi
0
6
0
0
W
Ra
2
0
3
3.5
W
Chaac
Punch69me
Chaac
0
3
3
0.5
W
4
0
13
10.5
L
Ares
Zinyx1
Ares
0
7
0
0
W
Ishtar
8
1
6
11
L
Nemesis
nErI2tired
Nemesis
0
1
0
0
L
Mulan
onixson7
Mulan
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,815
Damage
42,679
65,494
Taken
49,048
37,146
Mitigated
30,311
7,356
Healing
22,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Aimbex69me
Thanatos
7,994
1,873
0
9,544
10,432
4,244
0
880
9,552
0
39,040
L
2,285
742
0
1,797
9,066
3,234
1,092
4,005
4,983
61,693
0
L
Skadi
7,671
4,001
0
416
13,135
5,411
873
3,798
9,337
0
58,452
W
Ra
7,127
150
1,252
1,952
4,616
2,367
83
785
3,831
81,783
2,212
W
Chaac
Punch69me
Chaac
3,242
605
0
192
11,794
6,415
255
153
11,641
0
39,827
W
10,525
1,263
599
3,092
11,314
12,101
419
2,538
8,776
43,240
0
L
Ares
Zinyx1
Ares
3,557
811
0
2,163
17,075
14,979
126
5,000
12,075
23,530
1,460
W
Ishtar
13,791
8,762
0
5,532
10,892
5,184
647
1,703
9,189
0
60,071
L
Nemesis
nErI2tired
Nemesis
5,158
2,080
0
1,030
12,440
5,458
0
1,665
10,775
0
61,407
L
Mulan
onixson7
Mulan
8,144
1,105
0
1,950
13,778
8,064
646
2,911
10,763
243
54,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,637
Gold Earned
42,281
375
Minions Killed
387
0
Camps Cleared
0
1,404,228
Distance Traveled
1,575,847
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,128
542
61
4
0
347,295
2
L
Sol
7,945
530
111
7
0
269,905
0
L
Skadi
6,756
450
84
6
0
287,860
0
W
Ra
8,973
598
141
9
0
335,663
1
W
Chaac
7,228
482
54
4
0
260,513
2
W
Cthulhu
9,196
613
38
3
0
349,015
0
L
Ares
6,792
453
23
2
0
251,301
1
W
Ishtar
8,756
584
93
6
0
283,361
4
L
Nemesis
6,797
453
85
6
0
363,070
0
L
Mulan
8,347
556
72
5
0
232,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role