Player Matchup

Chaac
Chaac
JOKER04 SON
Chaac
Level 113
God Stats
2W - 2L
1,768 SR
Queue Stats
123W - 144L
1,536 Elo+
Solo
Charon
Charon
MikeKOfficial
Charon
Level 128
God Stats
7W - 2L
1,863 SR
Queue Stats
237W - 235L
1,480 Elo+
Solo
Cernunnos
Cernunnos
TaliontheWraith
Cernunnos
Level 156
God Stats
1W - 2L
1,877 SR
Queue Stats
276W - 269L
1,606 Elo+
Solo
Susano
Susano
TheMemeGod
Susano
Level 129
God Stats
3W - 8L
1,152 SR
Queue Stats
75W - 79L
1,224 Elo+
Solo
Cthulhu
Cthulhu
UnKnown_flexing
Cthulhu
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 21L
1,358 Elo+
Solo
Team Averages
Level 119
1,632 SR
1,441 Elo+

VS

Team Averages
Level 128
1,567 SR
1,533 Elo+
Amaterasu
Amaterasu
Blackveon
Amaterasu
Level 115
God Stats
2W - 1L
1,793 SR
Queue Stats
114W - 115L
1,489 Elo+
Solo
Nut
Nut
DrxEw
Nut
Level 106
God Stats
3W - 2L
1,545 SR
Queue Stats
21W - 22L
1,590 Elo+
Solo
Fenrir
Fenrir
TheNew6uy17
Fenrir
Level 148
God Stats
1W - 0L
1,242 SR
Queue Stats
69W - 61L
1,556 Elo+
Solo
Cthulhu
Cthulhu
Wxxcked
Cthulhu
Level 149
God Stats
16W - 11L
1,553 SR
Queue Stats
94W - 89L
1,564 Elo+
Solo
Aphrodite
Aphrodite
angelmojica1233
Aphrodite
Level 124
God Stats
69W - 53L
1,701 SR
Queue Stats
274W - 257L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,296
521
9,362
15,696
18,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 1
7,529
538
5,474
9,039
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
TaliontheWraith
Cernunnos
13
1 / 3 / 0
7,267
519
3,823
9,668
3,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
TheMemeGod
Susano
11
0 / 2 / 1
6,170
441
4,353
13,398
4,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
0 / 1 / 1
6,493
464
6,171
10,215
7,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Blackveon
Amaterasu
16
2 / 0 / 2
8,089
578
6,005
13,547
8,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nut
DrxEw
Nut
14
2 / 1 / 4
8,476
605
9,051
10,795
4,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
13
3 / 1 / 1
7,844
560
8,375
13,211
13,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Wxxcked
Cthulhu
13
3 / 0 / 4
8,371
598
6,599
8,967
7,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
angelmojica1233
Aphrodite
14
0 / 1 / 2
7,788
556
3,614
6,441
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
10
10
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Blackveon
Amaterasu
2
0
2
3
W
Nut
DrxEw
Nut
2
1
4
4
L
0
3
1
0.17
L
2
1
1
2.5
L
Cernunnos
TaliontheWraith
Cernunnos
1
3
0
0.33
L
Susano
TheMemeGod
Susano
0
2
1
0.25
W
Fenrir
3
1
1
3.5
L
0
1
1
0.5
W
Cthulhu
Wxxcked
Cthulhu
3
0
4
5
W
Aphrodite
angelmojica1233
Aphrodite
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,183
Damage
33,644
58,016
Taken
52,961
38,175
Mitigated
36,992
12,116
Healing
19,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Blackveon
Amaterasu
6,005
2,621
0
3,566
13,547
8,277
0
2,984
10,563
0
81,200
W
Nut
DrxEw
Nut
9,051
5,889
0
3,382
10,795
4,793
778
2,049
8,746
0
75,870
L
9,362
1,914
0
2,695
15,696
18,014
0
547
15,149
0
56,161
L
5,474
446
0
681
9,039
4,401
0
3,436
5,603
54,537
0
L
Cernunnos
TaliontheWraith
Cernunnos
3,823
1,702
0
2,151
9,668
3,394
1,006
1,472
8,196
0
57,948
L
Susano
TheMemeGod
Susano
4,353
920
0
5,298
13,398
4,917
0
1,713
11,685
0
39,719
W
Fenrir
8,375
1,354
0
3,007
13,211
13,501
53
76
13,135
1,071
47,299
L
6,171
783
199
1,092
10,215
7,449
0
3,263
6,952
46,617
0
W
Cthulhu
Wxxcked
Cthulhu
6,599
838
129
1,580
8,967
7,826
128
3,511
5,456
36,324
0
W
Aphrodite
angelmojica1233
Aphrodite
3,614
669
3,546
4,643
6,441
2,595
286
3,025
3,416
56,100
3,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,755
Gold Earned
40,568
420
Minions Killed
493
0
Camps Cleared
0
1,392,995
Distance Traveled
1,461,301
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,089
578
121
9
0
310,642
5
W
Nut
8,476
605
127
9
0
278,907
1
L
Chaac
7,296
521
94
7
0
224,890
0
L
Charon
7,529
538
109
8
0
284,540
0
L
Cernunnos
7,267
519
86
6
0
261,985
0
L
Susano
6,170
441
65
5
0
298,785
7
W
Fenrir
7,844
560
77
6
0
279,010
0
L
Cthulhu
6,493
464
66
5
0
322,795
4
W
Cthulhu
8,371
598
54
4
0
308,537
8
W
Aphrodite
7,788
556
114
8
0
284,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role