Player Matchup

Tiamat
Tiamat
Gold V
Carrymari
Tiamat
Gold V
Level 60
God Stats
10W - 15L
1,554 SR
Queue Stats
550W - 634L
1,326 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Montekill
Kuzenbo
Gold IV
Level 157
God Stats
15W - 19L
1,520 SR
Queue Stats
42W - 49L
1,396 MMR
Solo
Surtr
Surtr
Bronze III
iRealex
Surtr
Bronze III
Level 102
God Stats
0W - 3L
1,430 SR
Queue Stats
0W - 3L
1,400 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,501 SR
1,374 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 157
1,644 SR
1,498 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
MrImSooCrazy
Ah Muzen Cab
Gold III
Level 240
God Stats
2W - 0L
1,500 SR
Queue Stats
200W - 211L
1,284 MMR
Solo
Agni
Agni
Platinum III
SrSobral
Agni
Platinum III
Level 113
God Stats
11W - 10L
1,709 SR
Queue Stats
127W - 140L
1,672 MMR
Party 1
Chaac
Chaac
Gold II
juanmaerazo2
Chaac
Gold II
Level 118
God Stats
9W - 7L
1,722 SR
Queue Stats
115W - 134L
1,537 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Carrymari
Tiamat
9
0 / 4 / 0
5,804
645
1,518
6,528
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Kuzenbo
Montekill
Kuzenbo
11
0 / 2 / 1
6,125
681
5,723
10,494
12,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Surtr
iRealex
Surtr
11
1 / 3 / 0
6,428
714
4,447
9,498
4,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AchillesThothChironCharonKukulkan

VS

Bans
Ne ZhaJanusMorgan Le FayAresPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MrImSooCrazy
Ah Muzen Cab
13
2 / 0 / 6
7,393
821
7,473
6,440
2,456
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Agni
13
6 / 0 / 2
8,205
912
10,253
4,707
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 1 / 8
7,003
778
5,860
8,062
5,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
9
9
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Carrymari
Tiamat
0
4
0
0
L
Kuzenbo
Montekill
Kuzenbo
0
2
1
0.25
W
Ah Muzen Cab
MrImSooCrazy
Ah Muzen Cab
2
0
6
5
W
Agni
6
0
2
7
L
Surtr
iRealex
Surtr
1
3
0
0.33
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,688
Damage
23,586
26,520
Taken
19,209
20,991
Mitigated
10,062
3,726
Healing
6,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Carrymari
Tiamat
1,518
40
0
1,396
6,528
3,464
0
3,173
3,109
17,625
0
L
Kuzenbo
Montekill
Kuzenbo
5,723
1,372
0
846
10,494
12,651
0
3,196
6,854
16,158
167
W
Ah Muzen Cab
MrImSooCrazy
Ah Muzen Cab
7,473
3,106
0
1,494
6,440
2,456
416
2,189
3,755
0
35,732
W
Agni
10,253
1,199
0
1,978
4,707
1,757
779
1,626
2,790
31,032
342
L
Surtr
iRealex
Surtr
4,447
985
0
1,484
9,498
4,876
0
3,600
5,648
584
19,684
W
5,860
558
0
2,714
8,062
5,849
208
2,473
5,334
0
23,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,357
Gold Earned
22,601
105
Minions Killed
186
0
Camps Cleared
0
489,053
Distance Traveled
557,207
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,804
645
40
4
0
113,787
1
L
Kuzenbo
6,125
681
27
3
0
188,638
0
W
Ah Muzen Cab
7,393
821
67
7
0
193,543
1
W
Agni
8,205
912
73
8
0
179,793
0
L
Surtr
6,428
714
38
4
0
186,628
0
W
Chaac
7,003
778
46
5
0
183,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role