Player Matchup

Surtr
Surtr
ClashBank95
Surtr
Level 209
God Stats
3W - 2L
1,762 SR
Queue Stats
90W - 92L
1,499 Elo+
Party 2
Ullr
Ullr
GianY1995
Ullr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
324W - 323L
1,428 Elo+
Party 2
Bacchus
Bacchus
MaLeX0895
Bacchus
Level 76
God Stats
14W - 21L
1,592 SR
Queue Stats
19W - 27L
1,455 Elo+
Party 2
Arachne
Arachne
Richrusse
Arachne
Level 90
God Stats
2W - 4L
1,490 SR
Queue Stats
97W - 94L
1,404 Elo+
Party 3
Hera
Hera
nintendo3dsmm
Hera
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 157L
1,495 Elo+
Party 3
Team Averages
Level 116
1,569 SR
1,456 Elo+

VS

Team Averages
Level 97
1,589 SR
1,497 Elo+
Izanami
Izanami
Demonic00Shadows
Izanami
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 174L
1,413 Elo+
Party 1
Mercury
Mercury
PickleRick22
Mercury
Level 75
God Stats
10W - 6L
1,550 SR
Queue Stats
397W - 358L
1,449 Elo+
Party 1
Nut
Nut
Soull
Nut
Level 160
God Stats
10W - 6L
1,568 SR
Queue Stats
69W - 70L
1,470 Elo+
Solo
Bacchus
Bacchus
YOUR3N3MY
Bacchus
Level 125
God Stats
9W - 8L
1,688 SR
Queue Stats
99W - 73L
1,637 Elo+
Solo
Anubis
Anubis
wakeNbakejosh420
Anubis
Level 60
God Stats
41W - 36L
1,639 SR
Queue Stats
285W - 248L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,393
569
6,910
11,440
12,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
11
0 / 1 / 0
5,683
437
2,452
9,715
3,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
MaLeX0895
Bacchus
10
1 / 1 / 0
6,182
476
2,062
8,836
7,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Richrusse
Arachne
11
1 / 2 / 0
5,891
453
3,784
9,425
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 0
7,042
542
4,492
7,804
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,018
540
3,326
7,360
2,912
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
PickleRick22
Mercury
13
3 / 0 / 2
7,091
545
4,828
10,155
4,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nut
Soull
Nut
12
0 / 1 / 3
6,648
511
6,487
5,146
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
YOUR3N3MY
Bacchus
11
1 / 0 / 1
6,403
493
6,038
7,045
7,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 1 / 2
7,855
604
8,393
6,869
3,490
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
9
9
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
1
1
0
1
L
Ullr
0
1
0
0
L
Bacchus
MaLeX0895
Bacchus
1
1
0
1
W
Mercury
PickleRick22
Mercury
3
0
2
4
L
Arachne
Richrusse
Arachne
1
2
0
0.5
W
Nut
Soull
Nut
0
1
3
1.5
W
Bacchus
YOUR3N3MY
Bacchus
1
0
1
1.5
L
1
4
0
0.25
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,700
Damage
29,072
47,220
Taken
36,575
28,721
Mitigated
20,929
8,645
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,910
2,317
0
1,361
11,440
12,432
0
0
11,440
1,566
54,641
W
3,326
2,641
0
2,036
7,360
2,912
0
278
7,082
0
57,945
L
Ullr
2,452
623
0
948
9,715
3,895
160
4,152
5,563
0
45,110
L
Bacchus
MaLeX0895
Bacchus
2,062
426
0
2,412
8,836
7,620
0
2,321
6,515
12,356
1,426
W
Mercury
PickleRick22
Mercury
4,828
2,420
0
750
10,155
4,959
0
663
9,492
0
57,452
L
Arachne
Richrusse
Arachne
3,784
1,999
0
3,424
9,425
3,109
0
2,467
6,958
0
38,059
W
Nut
Soull
Nut
6,487
3,869
0
500
5,146
2,030
1,114
629
4,517
0
54,349
W
Bacchus
YOUR3N3MY
Bacchus
6,038
597
110
2,340
7,045
7,538
0
1,290
5,755
28,280
0
L
4,492
1,338
0
500
7,804
1,665
0
5,491
2,313
52,016
744
W
8,393
404
0
3,347
6,869
3,490
0
3,995
2,874
62,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,191
Gold Earned
35,015
353
Minions Killed
442
0
Camps Cleared
0
1,271,868
Distance Traveled
1,258,929
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,393
569
99
8
0
265,288
1
W
Izanami
7,018
540
130
10
0
245,238
2
L
Ullr
5,683
437
58
4
0
241,737
0
L
Bacchus
6,182
476
19
1
0
251,141
7
W
Mercury
7,091
545
89
7
0
297,875
1
L
Arachne
5,891
453
72
6
0
285,074
0
W
Nut
6,648
511
101
8
0
230,317
5
W
Bacchus
6,403
493
27
2
0
268,798
0
L
Hera
7,042
542
105
8
0
228,628
0
W
Anubis
7,855
604
95
7
0
216,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role