Player Matchup

Nut
Nut
Diamond III
Blaster876
Nut
Diamond III
Level 160
God Stats
30W - 21L
1,746 SR
Queue Stats
232W - 215L
2,004 MMR
Solo
Xing Tian
Xing Tian
Diamond III
Filthy Pleasure
Xing Tian
Diamond III
Level 233
God Stats
3W - 1L
1,500 SR
Queue Stats
175W - 158L
2,108 MMR
Solo
Susano
Susano
Diamond I
LemTM
Susano
Diamond I
Level 178
God Stats
18W - 14L
1,921 SR
Queue Stats
331W - 229L
2,391 MMR
Party 2
Agni
Agni
Diamond I
Midding
Agni
Diamond I
Level 159
God Stats
23W - 16L
1,617 SR
Queue Stats
301W - 207L
2,356 MMR
Party 2
Vamana
Vamana
Diamond II
StepDentist
Vamana
Diamond II
Level 175
God Stats
3W - 3L
1,633 SR
Queue Stats
430W - 380L
2,181 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 181
1,683 SR
2,208 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 165
1,718 SR
1,819 MMR
Artio
Artio
Gold IV
 
Artio
Gold IV
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
 
Tsukuyomi
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum II
AnbuShinobi
Artemis
Platinum II
Level 63
God Stats
1W - 1L
1,721 SR
Queue Stats
28W - 16L
1,956 MMR
Party 1
Eset
Eset
Diamond III
Peny
Eset
Diamond III
Level 242
God Stats
4W - 6L
1,893 SR
Queue Stats
239W - 218L
2,185 MMR
Party 1
Odin
Odin
Gold I
SpookyWolf
Odin
Gold I
Level 149
God Stats
6W - 3L
1,973 SR
Queue Stats
52W - 38L
1,955 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,458
692
2,988
3,616
960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xing Tian
Filthy Pleasure
Xing Tian
6
1 / 0 / 0
3,614
723
1,355
4,778
2,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
LemTM
Susano
7
4 / 0 / 2
4,248
850
2,641
4,036
1,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
Midding
Agni
8
1 / 0 / 3
4,035
807
1,875
2,243
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
7
1 / 0 / 1
4,191
838
983
3,479
2,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ThorAthenaAresBake Kujira

VS

Bans
BellonaAo KuangCliodhnaCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
5
0 / 0 / 1
3,523
705
1,263
3,987
1,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
 
Tsukuyomi
3
1 / 3 / 0
3,149
630
929
3,520
961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
AnbuShinobi
Artemis
7
0 / 0 / 1
3,500
700
3,850
3,112
1,089
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eset
Peny
Eset
7
0 / 3 / 0
3,677
735
1,537
3,414
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 1 / 0
3,333
667
1,534
3,196
1,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
1
1
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
1
0.5
L
Tsukuyomi
 
Tsukuyomi
1
3
0
0.33
L
Artemis
AnbuShinobi
Artemis
0
0
1
0.5
W
0
1
1
0.5
W
Xing Tian
Filthy Pleasure
Xing Tian
1
0
0
1
W
Susano
LemTM
Susano
4
0
2
5
W
Agni
Midding
Agni
1
0
3
2.5
L
Eset
Peny
Eset
0
3
0
0
L
0
1
0
0
W
Vamana
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,842
Damage
9,113
18,152
Taken
17,229
7,392
Mitigated
5,848
8,448
Healing
5,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,263
165
704
1,445
3,987
1,577
0
531
3,456
7,929
0
L
Tsukuyomi
 
Tsukuyomi
929
262
0
688
3,520
961
0
625
2,797
0
6,144
L
Artemis
AnbuShinobi
Artemis
3,850
1,798
0
1,183
3,112
1,089
0
734
2,378
0
24,177
W
2,988
2,062
0
566
3,616
960
0
607
3,009
0
21,087
W
Xing Tian
Filthy Pleasure
Xing Tian
1,355
148
622
1,867
4,778
2,357
1
656
4,122
9,620
0
W
Susano
LemTM
Susano
2,641
973
0
3,088
4,036
1,194
0
301
3,735
0
17,153
W
Agni
Midding
Agni
1,875
336
0
885
2,243
655
0
1,072
1,171
20,637
601
L
Eset
Peny
Eset
1,537
225
0
667
3,414
961
0
991
2,193
21,636
615
L
1,534
358
0
1,000
3,196
1,260
0
0
3,035
0
15,718
W
Vamana
983
547
0
1,420
3,479
2,226
0
0
3,479
0
25,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,546
Gold Earned
17,182
178
Minions Killed
144
0
Camps Cleared
0
557,750
Distance Traveled
493,120
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
3,523
705
7
1
0
108,986
0
L
Tsukuyomi
3,149
630
14
3
0
69,698
0
L
Artemis
3,500
700
50
10
0
91,711
0
W
Nut
3,458
692
40
8
0
106,591
0
W
Xing Tian
3,614
723
11
2
0
105,757
1
W
Susano
4,248
850
39
8
0
126,888
1
W
Agni
4,035
807
44
9
0
123,301
0
L
Eset
3,677
735
40
8
0
105,534
0
L
Odin
3,333
667
33
7
0
117,191
0
W
Vamana
4,191
838
44
9
0
95,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role