Player Matchup

Ymir
Ymir
Borknut
Ymir
Level 155
God Stats
4W - 4L
1,423 SR
Queue Stats
190W - 161L
1,539 Elo+
Solo
Mulan
Mulan
MancillaBW
Mulan
Level 93
God Stats
10W - 14L
1,495 SR
Queue Stats
238W - 231L
1,485 Elo+
Solo
Poseidon
Poseidon
Meowph
Poseidon
Level 126
God Stats
4W - 4L
1,668 SR
Queue Stats
104W - 88L
1,519 Elo+
Party 1
Fenrir
Fenrir
Pachygen
Fenrir
Level 65
God Stats
0W - 1L
1,263 SR
Queue Stats
40W - 30L
1,471 Elo+
Solo
Ishtar
Ishtar
ohnosomanybees
Ishtar
Level 96
God Stats
3W - 6L
1,430 SR
Queue Stats
76W - 73L
1,543 Elo+
Party 1
Team Averages
Level 107
1,456 SR
1,511 Elo+

VS

Team Averages
Level 99
1,522 SR
1,524 Elo+
Ganesha
Ganesha
 
Ganesha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
RawBackShots
King Arthur
Level 59
God Stats
26W - 29L
1,556 SR
Queue Stats
65W - 67L
1,482 Elo+
Solo
Ne Zha
Ne Zha
TacoMiller64
Ne Zha
Level 143
God Stats
3W - 3L
1,524 SR
Queue Stats
77W - 67L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
anahgee
Baron Samedi
Level 89
God Stats
8W - 8L
1,449 SR
Queue Stats
181W - 171L
1,602 Elo+
Solo
Skadi
Skadi
imbakaran
Skadi
Level 95
God Stats
85W - 81L
1,579 SR
Queue Stats
105W - 108L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Borknut
Ymir
10
0 / 1 / 4
6,861
457
6,872
12,270
12,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Mulan
12
0 / 4 / 0
6,647
443
4,135
13,639
6,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Meowph
Poseidon
13
3 / 4 / 2
7,627
508
5,726
7,795
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Pachygen
Fenrir
12
3 / 1 / 2
6,871
458
5,736
12,919
5,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 1
8,151
543
8,368
9,258
4,326
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 0 / 4
7,246
483
3,402
9,104
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
RawBackShots
King Arthur
14
3 / 0 / 0
8,812
587
10,914
12,261
10,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
15
2 / 4 / 3
8,016
534
9,322
15,001
7,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
anahgee
Baron Samedi
13
4 / 3 / 2
8,494
566
6,915
6,834
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
imbakaran
Skadi
15
3 / 1 / 0
8,539
569
6,766
7,658
2,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
8
Kills
12
12
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
4
2
L
Ymir
Borknut
Ymir
0
1
4
2
L
Mulan
0
4
0
0
L
Poseidon
Meowph
Poseidon
3
4
2
1
L
Fenrir
Pachygen
Fenrir
3
1
2
4
W
King Arthur
RawBackShots
King Arthur
3
0
0
3
W
Ne Zha
2
4
3
0.88
W
Baron Samedi
anahgee
Baron Samedi
4
3
2
1.67
W
Skadi
imbakaran
Skadi
3
1
0
3
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,837
Damage
37,319
55,881
Taken
50,858
31,420
Mitigated
33,223
11,549
Healing
10,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,402
403
370
2,906
9,104
8,137
0
2,597
6,507
20,929
0
L
Ymir
Borknut
Ymir
6,872
1,621
0
1,672
12,270
12,321
0
3,133
9,137
23,836
4,947
L
Mulan
4,135
557
0
4,537
13,639
6,305
0
953
12,686
0
46,728
L
Poseidon
Meowph
Poseidon
5,726
625
0
609
7,795
2,505
0
1,801
5,994
55,503
0
L
Fenrir
Pachygen
Fenrir
5,736
1,137
0
1,452
12,919
5,963
0
2,803
10,116
0
47,543
W
King Arthur
RawBackShots
King Arthur
10,914
1,355
0
1,220
12,261
10,649
5
1,781
10,480
4,871
57,130
W
Ne Zha
9,322
2,386
0
2,238
15,001
7,914
0
4,668
10,333
0
76,022
W
Baron Samedi
anahgee
Baron Samedi
6,915
709
283
1,454
6,834
3,805
180
2,785
4,049
57,803
1,086
W
Skadi
imbakaran
Skadi
6,766
2,677
0
1,720
7,658
2,718
336
1,238
6,420
0
75,627
L
8,368
5,832
0
3,279
9,258
4,326
0
1,826
7,432
0
75,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,157
Gold Earned
41,107
420
Minions Killed
447
0
Camps Cleared
0
1,427,142
Distance Traveled
1,461,903
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,246
483
1
0
0
327,608
14
L
Ymir
6,861
457
34
2
0
279,970
11
L
Mulan
6,647
443
77
5
0
289,809
7
L
Poseidon
7,627
508
110
7
0
244,268
0
L
Fenrir
6,871
458
69
5
0
336,453
0
W
King Arthur
8,812
587
104
7
0
292,626
5
W
Ne Zha
8,016
534
108
7
0
299,754
0
W
Baron Samedi
8,494
566
101
7
0
272,985
5
W
Skadi
8,539
569
133
9
0
268,930
1
L
Ishtar
8,151
543
130
9
0
276,642
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role