Player Matchup

Cerberus
Cerberus
AmphSyx
Cerberus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,549 Elo+
Party 1
Gilgamesh
Gilgamesh
Kameltreiber1407
Gilgamesh
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 25L
1,528 Elo+
Party 1
Hachiman
Hachiman
LittlePiggyBank
Hachiman
Level 52
God Stats
24W - 19L
1,525 SR
Queue Stats
93W - 111L
1,383 Elo+
Solo
Chang'e
Chang'e
YouTube-Silus_JD
Chang'e
Level 105
God Stats
1W - 2L
1,288 SR
Queue Stats
95W - 105L
1,505 Elo+
Solo
Poseidon
Poseidon
manuuucod
Poseidon
Level 89
God Stats
11W - 4L
1,656 SR
Queue Stats
53W - 37L
1,512 Elo+
Solo
Team Averages
Level 87
1,494 SR
1,495 Elo+

VS

Team Averages
Level 89
1,464 SR
1,517 Elo+
Athena
Athena
ArizonaWest7667
Athena
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 29L
1,550 Elo+
Party 2
Chronos
Chronos
Kurama9Tails913
Chronos
Level 124
God Stats
0W - 4L
1,267 SR
Queue Stats
41W - 36L
1,525 Elo+
Party 2
Susano
Susano
Lieghiernur
Susano
Level 75
God Stats
5W - 7L
1,536 SR
Queue Stats
21W - 21L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
duzend
Nu Wa
Level 63
God Stats
1W - 2L
1,497 SR
Queue Stats
144W - 122L
1,497 Elo+
Solo
Surtr
Surtr
t1o2m3-e
Surtr
Level 83
God Stats
7W - 8L
1,521 SR
Queue Stats
50W - 62L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AmphSyx
Cerberus
9
1 / 1 / 1
5,607
467
3,198
13,303
9,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
13
4 / 0 / 0
7,848
654
7,418
11,185
9,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
9
0 / 5 / 2
4,871
406
5,997
9,068
3,479
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 1
6,285
524
4,490
9,165
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
manuuucod
Poseidon
10
0 / 3 / 0
5,984
499
2,375
5,912
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
6,289
524
5,227
9,025
7,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
3 / 1 / 2
5,705
475
8,813
6,066
2,079
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
12
2 / 1 / 2
6,251
521
4,622
9,655
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
duzend
Nu Wa
12
2 / 0 / 3
6,944
579
7,320
4,612
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
t1o2m3-e
Surtr
8
0 / 4 / 0
5,106
426
4,976
10,691
6,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
7
Kills
8
9
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AmphSyx
Cerberus
1
1
1
1.5
L
1
1
4
3
W
Gilgamesh
4
0
0
4
L
3
1
2
4
L
Susano
2
1
2
3
W
Hachiman
0
5
2
0.2
W
2
0
1
2.5
L
Nu Wa
duzend
Nu Wa
2
0
3
3.5
W
Poseidon
manuuucod
Poseidon
0
3
0
0
L
Surtr
t1o2m3-e
Surtr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,478
Damage
30,958
48,633
Taken
40,049
28,063
Mitigated
21,335
17,418
Healing
16,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AmphSyx
Cerberus
3,198
117
0
5,002
13,303
9,867
0
7,498
5,805
17,304
0
L
5,227
719
303
3,399
9,025
7,733
0
2,147
6,878
17,996
2,217
W
Gilgamesh
7,418
2,660
0
3,236
11,185
9,107
350
801
9,666
0
58,784
L
8,813
3,213
153
1,738
6,066
2,079
0
2,795
3,271
46,833
681
L
Susano
4,622
607
0
4,835
9,655
3,870
24
1,384
8,271
0
47,420
W
Hachiman
5,997
1,805
0
2,151
9,068
3,479
0
6,310
2,758
0
34,413
W
4,490
390
764
6,265
9,165
3,462
0
2,404
6,761
53,681
0
L
Nu Wa
duzend
Nu Wa
7,320
2,390
0
2,125
4,612
1,634
399
2,976
1,636
52,997
783
W
Poseidon
manuuucod
Poseidon
2,375
401
0
0
5,912
2,148
0
3,869
2,043
47,426
874
L
Surtr
t1o2m3-e
Surtr
4,976
1,466
0
3,949
10,691
6,019
0
583
10,108
342
21,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,595
Gold Earned
30,295
363
Minions Killed
298
0
Camps Cleared
0
1,131,384
Distance Traveled
1,103,361
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,607
467
39
3
0
252,452
3
L
Athena
6,289
524
44
4
0
237,212
10
W
Gilgamesh
7,848
654
105
9
0
213,746
0
L
Chronos
5,705
475
55
5
0
213,068
1
L
Susano
6,251
521
76
6
0
271,789
1
W
Hachiman
4,871
406
42
4
0
209,912
0
W
Chang'e
6,285
524
99
8
0
244,854
0
L
Nu Wa
6,944
579
86
7
0
214,058
0
W
Poseidon
5,984
499
78
7
0
210,420
4
L
Surtr
5,106
426
37
3
0
167,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role