Player Matchup

Heimdallr
Heimdallr
Gold I
 
Heimdallr
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold IV
 
Kukulkan
Gold IV
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Gold V
KAYSLIMEK
Bastet
Gold V
Level 159
God Stats
10W - 15L
1,647 SR
Queue Stats
374W - 401L
1,359 MMR
Party 2
Sobek
Sobek
Bronze III
WolfRulas
Sobek
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,425 MMR
Party 1
Guan Yu
Guan Yu
Silver II
jalacoca
Guan Yu
Silver II
Level 65
God Stats
0W - 1L
1,977 SR
Queue Stats
6W - 11L
1,421 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,625 SR
1,441 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,476 SR
1,419 MMR
Bakasura
Bakasura
Gold I
AlexMenda
Bakasura
Gold I
Level 149
God Stats
1W - 6L
1,157 SR
Queue Stats
38W - 51L
1,429 MMR
Solo
Janus
Janus
Gold V
Disc0mbobul8ted
Janus
Gold V
Level 160
God Stats
10W - 5L
1,662 SR
Queue Stats
120W - 140L
1,433 MMR
Solo
Ares
Ares
Gold II
Dogeman04
Ares
Gold II
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 96L
1,405 MMR
Solo
Mulan
Mulan
Gold IV
Sheehs
Mulan
Gold IV
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 23L
1,422 MMR
Solo
Apollo
Apollo
Bronze III
UzumakiNarutø
Apollo
Bronze III
Level 126
God Stats
1W - 3L
1,562 SR
Queue Stats
25W - 26L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
4 / 2 / 0
8,051
575
8,883
9,299
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
 
Kukulkan
14
3 / 4 / 1
7,717
551
8,536
8,915
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
KAYSLIMEK
Bastet
11
0 / 5 / 2
6,298
450
3,936
14,037
5,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
WolfRulas
Sobek
9
1 / 6 / 2
6,286
449
5,569
16,822
13,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
jalacoca
Guan Yu
12
0 / 4 / 0
6,742
482
4,819
16,958
15,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Bake KujiraChronosNutSusano

VS

Bans
TyrAwilixThanatosCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlexMenda
Bakasura
15
5 / 1 / 11
8,186
585
8,098
13,511
6,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 1 / 10
8,345
596
7,593
7,410
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
1 / 4 / 15
7,535
538
10,745
13,447
12,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
Sheehs
Mulan
14
6 / 0 / 4
8,851
632
14,147
11,633
7,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 2 / 2
8,570
612
7,829
10,494
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
8
Kills
21
21
Deaths
8
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
2
0
2
L
Kukulkan
 
Kukulkan
3
4
1
0.88
W
Bakasura
AlexMenda
Bakasura
5
1
11
10.5
W
4
1
10
9
W
Ares
1
4
15
2.13
L
Bastet
KAYSLIMEK
Bastet
0
5
2
0.2
W
Mulan
Sheehs
Mulan
6
0
4
8
W
5
2
2
3
L
Sobek
WolfRulas
Sobek
1
6
2
0.33
L
Guan Yu
jalacoca
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,743
Damage
48,412
66,031
Taken
56,495
42,292
Mitigated
33,078
18,429
Healing
15,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,883
3,934
0
4,265
9,299
4,378
0
1,550
7,684
0
64,252
L
Kukulkan
 
Kukulkan
8,536
489
0
1,653
8,915
3,495
0
3,464
4,575
64,011
1,331
W
Bakasura
AlexMenda
Bakasura
8,098
4,985
0
2,641
13,511
6,655
29
3,633
9,878
0
53,312
W
7,593
221
0
2,590
7,410
2,973
0
2,219
5,191
70,024
0
W
Ares
10,745
1,272
0
1,557
13,447
12,011
253
3,804
9,643
26,582
0
L
Bastet
KAYSLIMEK
Bastet
3,936
1,379
0
2,874
14,037
5,606
0
5,100
8,452
0
50,958
W
Mulan
Sheehs
Mulan
14,147
2,410
0
4,823
11,633
7,321
503
3,481
8,152
984
69,140
W
7,829
3,761
0
4,244
10,494
4,118
124
889
9,605
0
59,751
L
Sobek
WolfRulas
Sobek
5,569
767
0
4,177
16,822
13,731
0
4,681
10,876
19,135
0
L
Guan Yu
jalacoca
Guan Yu
4,819
787
325
5,135
16,958
15,082
0
3,852
12,960
0
46,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,094
Gold Earned
41,487
410
Minions Killed
434
0
Camps Cleared
0
1,330,378
Distance Traveled
1,633,602
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,051
575
101
7
0
231,429
2
L
Kukulkan
7,717
551
132
9
0
280,316
8
W
Bakasura
8,186
585
105
8
0
408,934
0
W
Janus
8,345
596
118
8
0
329,663
2
W
Ares
7,535
538
13
1
0
302,130
1
L
Bastet
6,298
450
74
5
0
285,389
2
W
Mulan
8,851
632
111
8
0
279,023
0
W
Apollo
8,570
612
87
6
0
313,852
0
L
Sobek
6,286
449
16
1
0
276,654
4
L
Guan Yu
6,742
482
87
6
0
256,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role