Player Matchup

Nox
Nox
 
Nox
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Dy_KasY
Hun Batz
Level 116
God Stats
1W - 1L
1,779 SR
Queue Stats
24W - 30L
1,424 Elo+
Party 2
Eset
Eset
GloryQs
Eset
Level 87
God Stats
3W - 3L
1,634 SR
Queue Stats
18W - 14L
1,513 Elo+
Party 2
Xbalanque
Xbalanque
Javier_07_2003
Xbalanque
Level 66
God Stats
1W - 2L
1,629 SR
Queue Stats
22W - 23L
1,407 Elo+
Solo
Surtr
Surtr
SouLx-ShyGuy
Surtr
Level 87
God Stats
2W - 2L
1,697 SR
Queue Stats
22W - 29L
1,427 Elo+
Party 2
Team Averages
Level 93
1,648 SR
1,454 Elo+

VS

Team Averages
Level 98
1,566 SR
1,483 Elo+
Danzaburou
Danzaburou
I-Mahes-I
Danzaburou
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 44L
1,427 Elo+
Party 3
King Arthur
King Arthur
Miran5606
King Arthur
Level 67
God Stats
7W - 9L
1,800 SR
Queue Stats
134W - 125L
1,450 Elo+
Party 1
Chang'e
Chang'e
XxGet_EvilxX
Chang'e
Level 105
God Stats
17W - 14L
1,640 SR
Queue Stats
88W - 66L
1,689 Elo+
Party 1
Ymir
Ymir
kreme3001
Ymir
Level 110
God Stats
3W - 4L
1,373 SR
Queue Stats
46W - 49L
1,424 Elo+
Party 3
Nox
Nox
xxPantherxxTR
Nox
Level 86
God Stats
29W - 27L
1,516 SR
Queue Stats
177W - 162L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
7
0 / 2 / 0
4,506
501
2,034
5,816
4,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Dy_KasY
Hun Batz
9
2 / 1 / 0
5,145
572
4,555
7,253
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
GloryQs
Eset
10
0 / 0 / 0
5,265
585
3,506
2,767
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xbalanque
Javier_07_2003
Xbalanque
5
0 / 3 / 0
3,998
444
2,106
4,540
1,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 1 / 0
5,714
635
4,073
9,481
5,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I-Mahes-I
Danzaburou
9
4 / 1 / 0
6,280
698
5,541
5,768
2,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Miran5606
King Arthur
10
0 / 1 / 0
5,116
568
5,223
7,374
4,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
XxGet_EvilxX
Chang'e
9
2 / 1 / 1
5,266
585
3,468
5,044
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
7
0 / 1 / 2
5,115
568
2,384
6,267
4,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 0 / 0
5,184
576
1,713
4,328
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
4
Kills
6
7
Deaths
4
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
2
0
0
L
Hun Batz
Dy_KasY
Hun Batz
2
1
0
2
L
Eset
GloryQs
Eset
0
0
0
0
W
Danzaburou
I-Mahes-I
Danzaburou
4
1
0
4
L
Xbalanque
Javier_07_2003
Xbalanque
0
3
0
0
W
King Arthur
Miran5606
King Arthur
0
1
0
0
L
2
1
0
2
W
Chang'e
XxGet_EvilxX
Chang'e
2
1
1
2.5
W
Ymir
0
1
2
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,274
Damage
18,329
29,857
Taken
28,781
15,540
Mitigated
13,997
9,951
Healing
8,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,034
544
71
830
5,816
4,662
0
711
5,105
13,861
591
L
Hun Batz
Dy_KasY
Hun Batz
4,555
1,188
0
3,390
7,253
2,813
0
2,949
4,304
0
35,825
L
Eset
GloryQs
Eset
3,506
417
184
1,084
2,767
970
0
2,094
673
36,464
1,367
W
Danzaburou
I-Mahes-I
Danzaburou
5,541
3,319
0
1,830
5,768
2,094
1,073
1,026
4,742
0
41,150
L
Xbalanque
Javier_07_2003
Xbalanque
2,106
604
0
1,147
4,540
1,371
0
1,040
3,500
0
14,883
W
King Arthur
Miran5606
King Arthur
5,223
845
0
1,000
7,374
4,724
0
182
6,660
0
33,289
L
4,073
1,206
0
3,245
9,481
5,724
0
771
8,710
566
37,808
W
Chang'e
XxGet_EvilxX
Chang'e
3,468
212
600
2,775
5,044
1,443
0
653
4,352
24,675
0
W
Ymir
2,384
802
0
1,114
6,267
4,048
0
1,680
4,587
14,335
0
W
1,713
316
0
1,000
4,328
1,688
0
1,774
2,554
31,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,628
Gold Earned
26,961
249
Minions Killed
254
0
Camps Cleared
0
879,731
Distance Traveled
902,106
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,506
501
19
2
0
167,212
1
L
Hun Batz
5,145
572
60
7
0
226,283
0
L
Eset
5,265
585
64
7
0
187,294
1
W
Danzaburou
6,280
698
78
9
0
149,151
0
L
Xbalanque
3,998
444
32
4
0
91,548
0
W
King Arthur
5,116
568
48
5
0
190,804
0
L
Surtr
5,714
635
74
8
0
207,394
0
W
Chang'e
5,266
585
41
5
0
225,168
0
W
Ymir
5,115
568
25
3
0
152,662
0
W
Nox
5,184
576
62
7
0
184,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role