Player Matchup

Chiron
Chiron
Darkblazer10
Chiron
Level 155
God Stats
13W - 11L
1,656 SR
Queue Stats
126W - 112L
1,534 Elo+
Solo
Horus
Horus
Russell-o__o-
Horus
Level 126
God Stats
2W - 0L
1,562 SR
Queue Stats
68W - 48L
1,585 Elo+
Party 1
Tiamat
Tiamat
Susername
Tiamat
Level 68
God Stats
5W - 4L
1,553 SR
Queue Stats
173W - 153L
1,558 Elo+
Solo
Ishtar
Ishtar
XbrandonisvibinX
Ishtar
Level 66
God Stats
1W - 1L
1,296 SR
Queue Stats
95W - 74L
1,559 Elo+
Party 1
Maui
Maui
oGxLucifer
Maui
Level 125
God Stats
1W - 3L
1,150 SR
Queue Stats
56W - 46L
1,568 Elo+
Party 1
Team Averages
Level 108
1,443 SR
1,561 Elo+

VS

Team Averages
Level 96
1,364 SR
1,542 Elo+
Neith
Neith
AndresGS10
Neith
Level 52
God Stats
10W - 12L
1,579 SR
Queue Stats
102W - 85L
1,550 Elo+
Solo
Horus
Horus
Bignick2721
Horus
Level 133
God Stats
1W - 2L
1,220 SR
Queue Stats
66W - 63L
1,566 Elo+
Solo
Zeus
Zeus
ExQuvntum
Zeus
Level 75
God Stats
0W - 3L
1,223 SR
Queue Stats
43W - 40L
1,521 Elo+
Solo
Bake Kujira
Bake Kujira
Gamerhour
Bake Kujira
Level 65
God Stats
1W - 4L
1,297 SR
Queue Stats
163W - 158L
1,498 Elo+
Solo
Maman Brigitte
Maman Brigitte
TheGR8STNoob
Maman Brigitte
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 163L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
6 / 0 / 3
9,061
647
9,685
14,328
7,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 1 / 2
8,263
590
9,908
14,332
10,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
Susername
Tiamat
15
4 / 1 / 5
8,721
623
9,394
9,349
5,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 3
6,873
491
4,726
10,925
3,596
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 3
7,727
552
3,773
16,674
15,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 2 / 3
7,556
540
11,130
9,219
3,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

11
2 / 2 / 2
7,057
504
7,789
14,394
14,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
13
0 / 4 / 0
7,496
535
5,608
7,748
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bake Kujira
Gamerhour
Bake Kujira
11
0 / 4 / 1
6,947
496
11,476
16,014
18,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maman Brigitte
TheGR8STNoob
Maman Brigitte
14
5 / 4 / 2
7,980
570
6,597
14,903
5,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
16
Kills
8
8
Deaths
16
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
1
2
3
1.25
L
2
2
2
1.5
W
Chiron
6
0
3
7.5
L
Zeus
0
4
0
0
L
Bake Kujira
Gamerhour
Bake Kujira
0
4
1
0.13
W
4
1
2
5
W
Tiamat
Susername
Tiamat
4
1
5
6.5
L
Maman Brigitte
TheGR8STNoob
Maman Brigitte
5
4
2
1.5
W
0
4
3
0.38
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,486
Damage
42,600
65,608
Taken
62,278
42,416
Mitigated
45,482
22,792
Healing
15,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,130
3,664
0
3,003
9,219
3,803
861
2,715
6,443
0
76,812
L
7,789
2,377
464
3,902
14,394
14,587
10
2,513
11,762
0
22,015
W
Chiron
9,685
4,910
291
5,688
14,328
7,426
0
2,912
11,369
0
106,128
L
Zeus
5,608
817
0
750
7,748
3,041
0
5,112
2,464
54,014
2,642
L
Bake Kujira
Gamerhour
Bake Kujira
11,476
5,516
0
1,692
16,014
18,091
10
902
13,991
52,731
2,911
W
9,908
4,237
80
5,785
14,332
10,135
0
7,109
6,334
0
60,940
W
Tiamat
Susername
Tiamat
9,394
685
240
2,928
9,349
5,911
0
5,136
3,756
67,999
2,202
L
Maman Brigitte
TheGR8STNoob
Maman Brigitte
6,597
356
0
5,882
14,903
5,960
0
1,411
13,423
53,355
0
W
4,726
2,930
0
1,960
10,925
3,596
1,133
1,499
9,382
0
46,575
W
3,773
1,034
2,254
3,566
16,674
15,348
0
4,545
11,989
28,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,645
Gold Earned
37,036
488
Minions Killed
436
0
Camps Cleared
0
1,336,474
Distance Traveled
1,379,819
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,556
540
137
10
0
261,229
3
L
Horus
7,057
504
15
1
0
287,282
0
W
Chiron
9,061
647
159
11
0
291,188
0
L
Zeus
7,496
535
122
9
0
266,047
0
L
Bake Kujira
6,947
496
80
6
0
251,688
0
W
Horus
8,263
590
90
6
0
279,075
4
W
Tiamat
8,721
623
116
8
0
284,655
0
L
Maman Brigitte
7,980
570
82
6
0
313,573
0
W
Ishtar
6,873
491
93
7
0
213,699
0
W
Maui
7,727
552
30
2
0
267,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role