Player Matchup

Sobek
Sobek
MikuNakano5094
Sobek
Level 68
God Stats
0W - 1L
1,770 SR
Queue Stats
10W - 1L
1,935 Elo+
Solo
Janus
Janus
StillSmote
Janus
Level 108
God Stats
5W - 11L
1,341 SR
Queue Stats
242W - 222L
1,566 Elo+
Solo
Neith
Neith
Zeuscawk
Neith
Level 88
God Stats
91W - 77L
1,559 SR
Queue Stats
91W - 77L
1,526 Elo+
Solo
Odin
Odin
ohnosomanybees
Odin
Level 96
God Stats
4W - 3L
1,781 SR
Queue Stats
143W - 128L
1,554 Elo+
Solo
Bastet
Bastet
퓓퓻퓮퓪퓭
Bastet
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 77L
1,414 Elo+
Solo
Team Averages
Level 97
1,590 SR
1,599 Elo+

VS

Team Averages
Level 128
1,566 SR
1,567 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
CadeisCat
Hachiman
Level 88
God Stats
29W - 18L
1,723 SR
Queue Stats
86W - 75L
1,617 Elo+
Party 1
Raijin
Raijin
CaptainDUI
Raijin
Level 141
God Stats
1W - 1L
1,329 SR
Queue Stats
90W - 79L
1,623 Elo+
Party 1
Camazotz
Camazotz
Jaloon
Camazotz
Level 132
God Stats
6W - 4L
1,747 SR
Queue Stats
53W - 43L
1,625 Elo+
Party 1
Bellona
Bellona
joesixtynine
Bellona
Level 104
God Stats
26W - 23L
1,530 SR
Queue Stats
237W - 269L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,986
569
1,590
5,657
2,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
9
0 / 3 / 0
4,519
646
2,066
4,735
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Zeuscawk
Neith
7
1 / 0 / 0
4,106
587
2,633
3,618
1,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 1 / 0
3,574
511
1,275
4,189
2,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

3
0 / 1 / 0
3,108
444
541
2,229
548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
6
0 / 0 / 1
3,998
571
2,417
5,788
3,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
CadeisCat
Hachiman
6
0 / 1 / 0
3,794
542
2,065
3,398
968
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
CaptainDUI
Raijin
10
1 / 0 / 2
5,214
745
2,049
2,619
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Camazotz
Jaloon
Camazotz
9
3 / 0 / 0
4,577
654
1,583
5,291
1,533
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
joesixtynine
Bellona
9
1 / 0 / 2
5,168
738
2,895
3,531
2,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
5
5
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
0
1
0.5
W
Hachiman
CadeisCat
Hachiman
0
1
0
0
W
Raijin
CaptainDUI
Raijin
1
0
2
2
W
Camazotz
Jaloon
Camazotz
3
0
0
3
L
0
0
0
0
L
Janus
0
3
0
0
L
Neith
Zeuscawk
Neith
1
0
0
1
W
Bellona
joesixtynine
Bellona
1
0
2
2
L
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,105
Damage
11,009
20,428
Taken
20,627
8,730
Mitigated
9,884
7,227
Healing
11,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,417
306
0
1,815
5,788
3,930
0
1,271
4,460
11,069
0
W
Hachiman
CadeisCat
Hachiman
2,065
1,125
0
1,643
3,398
968
0
648
2,750
0
19,772
W
Raijin
CaptainDUI
Raijin
2,049
115
0
1,000
2,619
777
0
1,375
1,060
36,025
478
W
Camazotz
Jaloon
Camazotz
1,583
720
0
4,619
5,291
1,533
0
97
5,194
0
30,160
L
1,590
216
755
2,561
5,657
2,812
0
750
4,907
11,820
0
L
Janus
2,066
258
0
450
4,735
1,616
0
1,975
2,568
29,685
614
L
Neith
Zeuscawk
Neith
2,633
1,204
0
1,664
3,618
1,231
0
932
2,686
0
26,049
W
Bellona
joesixtynine
Bellona
2,895
514
0
2,045
3,531
2,676
0
0
3,493
0
32,085
L
1,275
51
0
789
4,189
2,523
0
0
3,660
0
15,395
L
541
146
0
1,008
2,229
548
0
589
1,568
0
5,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,293
Gold Earned
22,751
158
Minions Killed
253
0
Camps Cleared
0
605,153
Distance Traveled
706,181
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
3,998
571
12
2
0
143,042
1
W
Hachiman
3,794
542
42
6
0
126,895
0
W
Raijin
5,214
745
85
12
0
141,895
1
W
Camazotz
4,577
654
63
9
0
159,177
0
L
Sobek
3,986
569
14
2
0
150,365
2
L
Janus
4,519
646
68
10
0
134,480
0
L
Neith
4,106
587
50
7
0
127,537
3
W
Bellona
5,168
738
51
7
0
135,172
0
L
Odin
3,574
511
15
2
0
124,805
1
L
Bastet
3,108
444
11
2
0
67,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role