Player Matchup

Heimdallr
Heimdallr
Silver I
 
Heimdallr
Silver I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Silver II
SnaKyzZ-I______
Ao Kuang
Silver II
Level 116
God Stats
1W - 4L
1,295 SR
Queue Stats
54W - 71L
1,157 MMR
Party 2
Osiris
Osiris
Bronze I
darckael21
Osiris
Bronze I
Level 127
God Stats
0W - 2L
1,315 SR
Queue Stats
20W - 48L
831 MMR
Party 1
Sylvanus
Sylvanus
Bronze I
eric_chiavon
Sylvanus
Bronze I
Level 107
God Stats
2W - 4L
1,388 SR
Queue Stats
21W - 56L
593 MMR
Party 1
Merlin
Merlin
Silver I
max_tiger59
Merlin
Silver I
Level 122
God Stats
28W - 37L
1,410 SR
Queue Stats
178W - 183L
1,257 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,382 SR
1,067 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 155
1,537 SR
1,062 MMR
Cliodhna
Cliodhna
Silver I
 
Cliodhna
Silver I
Level 300
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze I
BigBillyBumSkudd
Athena
Bronze I
Level 159
God Stats
11W - 5L
1,406 SR
Queue Stats
274W - 308L
692 MMR
Solo
Raijin
Raijin
Silver I
Ivanowitch6445
Raijin
Silver I
Level 108
God Stats
7W - 9L
1,458 SR
Queue Stats
109W - 131L
1,269 MMR
Solo
Rama
Rama
Silver V
Pelziges_Brot
Rama
Silver V
Level 87
God Stats
18W - 12L
1,819 SR
Queue Stats
263W - 285L
644 MMR
Solo
King Arthur
King Arthur
Silver I
S1lverSurf3r
King Arthur
Silver I
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 90L
1,205 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
1 / 3 / 0
4,484
498
4,685
7,867
2,988
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
10
0 / 1 / 0
4,727
525
1,977
7,973
3,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Osiris
darckael21
Osiris
7
0 / 3 / 0
4,268
474
3,298
7,680
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
eric_chiavon
Sylvanus
7
0 / 1 / 1
4,513
501
2,288
7,177
4,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
10
0 / 0 / 0
5,138
571
4,024
2,643
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AwilixAnubisThanatos

VS

Bans
SurtrThothArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
1 / 0 / 2
5,346
594
4,171
8,567
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 0 / 2
5,172
575
1,787
6,265
3,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 0 / 0
5,521
613
2,034
4,142
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 1 / 1
5,244
583
6,186
4,500
1,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
S1lverSurf3r
King Arthur
10
2 / 0 / 1
6,050
672
5,147
7,095
4,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
8
8
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
3
0
0.33
W
Cliodhna
 
Cliodhna
1
0
2
2
W
1
0
2
2
W
1
0
0
1
W
3
1
1
3.5
W
King Arthur
S1lverSurf3r
King Arthur
2
0
1
2.5
L
Ao Kuang
0
1
0
0
L
Osiris
darckael21
Osiris
0
3
0
0
L
Sylvanus
eric_chiavon
Sylvanus
0
1
1
0.5
L
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,272
Damage
19,325
33,340
Taken
30,569
15,961
Mitigated
14,799
7,509
Healing
10,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,685
3,021
0
1,678
7,867
2,988
0
979
6,888
0
29,245
W
Cliodhna
 
Cliodhna
4,171
523
0
4,475
8,567
3,021
0
2,538
5,855
0
44,369
W
1,787
336
0
2,005
6,265
3,960
0
608
5,657
13,519
0
W
2,034
353
0
750
4,142
1,383
0
3,089
813
38,328
0
W
6,186
5,024
0
1,629
4,500
1,444
0
1,292
3,208
0
35,108
W
King Arthur
S1lverSurf3r
King Arthur
5,147
936
0
1,680
7,095
4,991
0
99
6,996
0
37,819
L
Ao Kuang
1,977
530
0
604
7,973
3,147
0
901
7,072
30,465
4,056
L
Osiris
darckael21
Osiris
3,298
1,283
0
1,638
7,680
4,427
0
255
7,425
0
19,853
L
Sylvanus
eric_chiavon
Sylvanus
2,288
385
1,201
1,993
7,177
4,492
0
1,179
5,998
13,462
0
L
Merlin
4,024
49
0
395
2,643
907
0
507
2,136
36,155
273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,130
Gold Earned
27,333
245
Minions Killed
289
0
Camps Cleared
0
858,009
Distance Traveled
948,541
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,484
498
44
5
0
177,510
0
W
Cliodhna
5,346
594
71
8
0
249,163
4
W
Athena
5,172
575
21
2
0
185,427
1
W
Raijin
5,521
613
78
9
0
172,960
4
W
Rama
5,244
583
56
6
0
165,379
0
W
King Arthur
6,050
672
63
7
0
175,612
0
L
Ao Kuang
4,727
525
67
7
0
206,821
0
L
Osiris
4,268
474
34
4
0
139,820
0
L
Sylvanus
4,513
501
22
2
0
166,975
1
L
Merlin
5,138
571
78
9
0
166,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role