Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ItsDudders92
Yemoja
Level 40
God Stats
0W - 1L
1,734 SR
Queue Stats
0W - 4L
1,078 Elo+
Solo
Arachne
Arachne
MDall_fq
Arachne
Level 130
God Stats
27W - 22L
1,641 SR
Queue Stats
449W - 481L
1,476 Elo+
Solo
Cliodhna
Cliodhna
vijoy285
Cliodhna
Level 55
God Stats
2W - 6L
1,500 SR
Queue Stats
54W - 50L
1,532 Elo+
Solo
Team Averages
Level 75
1,575 SR
1,417 Elo+

VS

Team Averages
Level 61
1,455 SR
1,432 Elo+
Bacchus
Bacchus
Problem892012
Bacchus
Level 69
God Stats
16W - 10L
1,550 SR
Queue Stats
199W - 194L
1,559 Elo+
Solo
Chernobog
Chernobog
SARGENT0SQUIRTER
Chernobog
Level 83
God Stats
1W - 1L
1,247 SR
Queue Stats
27W - 23L
1,365 Elo+
Solo
Amaterasu
Amaterasu
Shadowprime2911
Amaterasu
Level 63
God Stats
23W - 21L
1,461 SR
Queue Stats
35W - 32L
1,412 Elo+
Solo
Kukulkan
Kukulkan
suhr888
Kukulkan
Level 63
God Stats
67W - 61L
1,415 SR
Queue Stats
173W - 153L
1,397 Elo+
Party 1
Arachne
Arachne
没睡醒的小菲菲
Arachne
Level 28
God Stats
3W - 3L
1,600 SR
Queue Stats
60W - 62L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 5 / 1
7,381
434
8,224
13,100
4,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
 
Chaac
11
0 / 5 / 1
7,067
416
6,544
13,549
8,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
12
0 / 1 / 0
7,422
437
3,007
8,032
5,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
MDall_fq
Arachne
9
2 / 2 / 0
6,403
377
3,205
9,208
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cliodhna
vijoy285
Cliodhna
14
2 / 3 / 0
7,956
468
4,224
14,337
5,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
3 / 0 / 5
9,730
572
3,022
8,803
7,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
16
6 / 0 / 5
9,783
575
16,755
11,224
5,223
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Shadowprime2911
Amaterasu
14
3 / 0 / 3
8,634
508
4,270
15,723
9,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
suhr888
Kukulkan
15
3 / 0 / 2
9,728
572
4,797
3,558
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 5 / 6
9,216
542
7,153
14,956
6,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
5
Kills
16
16
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
5
1
0.3
L
Chaac
 
Chaac
0
5
1
0.1
L
Yemoja
0
1
0
0
L
Arachne
MDall_fq
Arachne
2
2
0
1
W
Bacchus
3
0
5
5.5
W
Chernobog
6
0
5
8.5
W
Amaterasu
Shadowprime2911
Amaterasu
3
0
3
4.5
W
Kukulkan
suhr888
Kukulkan
3
0
2
4
L
Cliodhna
vijoy285
Cliodhna
2
3
0
0.67
W
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,204
Damage
35,997
58,226
Taken
54,264
27,502
Mitigated
31,156
15,624
Healing
23,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,224
4,005
0
1,450
13,100
4,409
0
558
12,542
0
48,096
L
Chaac
 
Chaac
6,544
1,594
0
2,915
13,549
8,708
259
793
12,756
0
45,556
L
Yemoja
3,007
241
1,657
787
8,032
5,187
0
1,913
6,119
27,999
0
L
Arachne
MDall_fq
Arachne
3,205
2,281
0
4,456
9,208
3,249
0
1,172
8,036
0
32,031
W
Bacchus
3,022
547
0
3,809
8,803
7,405
1,253
1,121
7,682
20,674
449
W
Chernobog
16,755
10,261
0
6,094
11,224
5,223
3,168
1,348
9,876
0
97,899
W
Amaterasu
Shadowprime2911
Amaterasu
4,270
2,036
0
6,882
15,723
9,970
1,159
899
14,824
0
43,854
W
Kukulkan
suhr888
Kukulkan
4,797
430
0
788
3,558
1,641
2,654
179
3,379
67,573
1,535
L
Cliodhna
vijoy285
Cliodhna
4,224
484
74
4,285
14,337
5,949
414
3,349
10,988
0
52,741
W
7,153
5,691
0
5,769
14,956
6,917
431
0
14,956
0
89,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,229
Gold Earned
47,091
306
Minions Killed
458
0
Camps Cleared
0
1,309,101
Distance Traveled
1,671,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,381
434
63
4
0
298,122
0
L
Chaac
7,067
416
67
4
0
274,254
0
L
Yemoja
7,422
437
41
2
0
212,511
0
L
Arachne
6,403
377
66
4
0
191,433
0
W
Bacchus
9,730
572
29
2
0
336,836
0
W
Chernobog
9,783
575
127
7
0
312,545
0
W
Amaterasu
8,634
508
60
4
0
321,062
0
W
Kukulkan
9,728
572
115
7
0
350,353
0
L
Cliodhna
7,956
468
69
4
0
332,781
0
W
Arachne
9,216
542
127
7
0
350,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role