Player Matchup

Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold IV
Baellona adc
Bellona
Gold IV
Level 177
God Stats
11W - 9L
1,513 SR
Queue Stats
64W - 60L
1,570 MMR
Solo
Danzaburou
Danzaburou
Gold II
HairyArtist662
Danzaburou
Gold II
Level 78
God Stats
78W - 61L
1,669 SR
Queue Stats
101W - 99L
1,547 MMR
Solo
Vulcan
Vulcan
Gold III
PrinceVala
Vulcan
Gold III
Level 79
God Stats
7W - 6L
1,602 SR
Queue Stats
254W - 238L
1,534 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,557 SR
1,530 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 153
1,621 SR
1,550 MMR
Rama
Rama
Silver II
Demyxdoom
Rama
Silver II
Level 121
God Stats
2W - 1L
1,861 SR
Queue Stats
8W - 11L
1,539 MMR
Solo
Thanatos
Thanatos
Gold IV
MrBassolutely
Thanatos
Gold IV
Level 158
God Stats
0W - 1L
1,793 SR
Queue Stats
384W - 387L
1,536 MMR
Solo
Cerberus
Cerberus
Gold V
darksnaek
Cerberus
Gold V
Level 117
God Stats
1W - 2L
1,629 SR
Queue Stats
21W - 24L
1,388 MMR
Party 1
Maui
Maui
Gold II
jAimEwArFarE
Maui
Gold II
Level 145
God Stats
1W - 2L
1,315 SR
Queue Stats
34W - 34L
1,743 MMR
Party 1
Scylla
Scylla
Silver II
saintpierce
Scylla
Silver II
Level 223
God Stats
6W - 12L
1,508 SR
Queue Stats
34W - 33L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 3 / 0
8,790
549
6,898
12,320
7,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hercules
 
Hercules
13
5 / 2 / 2
7,782
486
7,057
13,039
12,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bellona
Baellona adc
Bellona
15
1 / 2 / 5
8,474
530
7,403
13,692
8,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
HairyArtist662
Danzaburou
18
3 / 0 / 2
10,766
673
8,041
6,330
2,885
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
PrinceVala
Vulcan
17
7 / 1 / 3
10,596
662
16,737
5,902
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bans
Ah Muzen CabNutSusanoThor

VS

Bans
AchillesAthenaAo KuangKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
0 / 4 / 0
7,718
482
3,212
10,071
3,381
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
MrBassolutely
Thanatos
13
2 / 4 / 2
7,281
455
3,191
15,059
6,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
darksnaek
Cerberus
14
1 / 1 / 3
7,955
497
7,518
14,960
17,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 6 / 4
7,063
441
3,703
15,771
11,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
15
4 / 3 / 0
8,897
556
8,238
9,739
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
17
Kills
7
8
Deaths
18
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
3
0
0.33
W
Hercules
 
Hercules
5
2
2
3
W
Bellona
Baellona adc
Bellona
1
2
5
1.75
L
Rama
0
4
0
0
W
Danzaburou
HairyArtist662
Danzaburou
3
0
2
4
L
Thanatos
MrBassolutely
Thanatos
2
4
2
0.75
W
Vulcan
PrinceVala
Vulcan
7
1
3
8.5
L
Cerberus
darksnaek
Cerberus
1
1
3
2.5
L
0
6
4
0.33
L
Scylla
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,136
Damage
25,862
51,283
Taken
65,600
34,177
Mitigated
41,271
16,554
Healing
25,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,898
1,313
0
2,347
12,320
7,927
5
4,675
7,645
0
63,925
W
Hercules
 
Hercules
7,057
2,489
0
2,819
13,039
12,341
0
6,652
6,387
0
31,804
W
Bellona
Baellona adc
Bellona
7,403
3,511
0
6,459
13,692
8,641
0
3,929
9,763
0
80,032
L
Rama
3,212
1,827
0
1,939
10,071
3,381
0
0
10,038
0
60,579
W
Danzaburou
HairyArtist662
Danzaburou
8,041
5,105
0
4,304
6,330
2,885
0
412
5,918
0
102,687
L
Thanatos
MrBassolutely
Thanatos
3,191
1,215
0
11,188
15,059
6,232
0
3,669
11,348
0
51,315
W
Vulcan
PrinceVala
Vulcan
16,737
7,543
0
625
5,902
2,383
203
3,493
2,409
96,839
1,078
L
Cerberus
darksnaek
Cerberus
7,518
700
0
6,235
14,960
17,584
0
1,548
13,225
60,414
1,672
L
3,703
825
0
3,683
15,771
11,149
0
4,573
10,646
20,264
0
L
Scylla
8,238
1,161
0
2,158
9,739
2,925
0
6,872
2,784
79,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,408
Gold Earned
38,914
581
Minions Killed
549
0
Camps Cleared
0
1,580,116
Distance Traveled
1,573,145
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,790
549
122
8
0
249,415
0
W
Hercules
7,782
486
37
2
0
310,517
0
W
Bellona
8,474
530
115
7
0
328,413
0
L
Rama
7,718
482
115
7
0
300,750
0
W
Danzaburou
10,766
673
155
10
0
326,087
2
L
Thanatos
7,281
455
94
6
0
351,968
0
W
Vulcan
10,596
662
152
10
0
365,684
6
L
Cerberus
7,955
497
154
10
0
305,550
0
L
Maui
7,063
441
28
2
0
313,898
4
L
Scylla
8,897
556
158
10
0
300,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role