Player Matchup

Martichoras
Martichoras
Gold II
BichlerSt
Martichoras
Gold II
Level 67
God Stats
5W - 0L
1,853 SR
Queue Stats
52W - 47L
1,484 MMR
Solo
Thoth
Thoth
Platinum V
Jarcomode
Thoth
Platinum V
Level 157
God Stats
3W - 5L
1,345 SR
Queue Stats
150W - 142L
1,494 MMR
Solo
Awilix
Awilix
Gold III
NikoMastaKilla
Awilix
Gold III
Level 123
God Stats
1W - 2L
1,130 SR
Queue Stats
100W - 104L
1,490 MMR
Solo
Bellona
Bellona
Gold II
Predatic
Bellona
Gold II
Level 116
God Stats
21W - 16L
1,521 SR
Queue Stats
111W - 99L
1,489 MMR
Solo
Athena
Athena
Gold III
ScOrP1oNz
Athena
Gold III
Level 171
God Stats
5W - 3L
1,500 SR
Queue Stats
104W - 102L
1,486 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,470 SR
1,488 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,592 SR
1,493 MMR
Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Silver I
 
Freya
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum V
IIPaRc0KII
Geb
Platinum V
Level 151
God Stats
22W - 21L
1,531 SR
Queue Stats
279W - 278L
1,482 MMR
Solo
Ravana
Ravana
Platinum V
WatchinPaintDry
Ravana
Platinum V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 257L
1,482 MMR
Solo
Ra
Ra
Bronze III
Zeldrexx
Ra
Bronze III
Level 145
God Stats
0W - 2L
1,928 SR
Queue Stats
29W - 24L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BichlerSt
Martichoras
10
0 / 0 / 0
5,406
541
4,839
5,220
2,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Jarcomode
Thoth
11
1 / 2 / 0
6,251
625
3,822
4,103
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 1
5,173
517
1,476
6,807
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Predatic
Bellona
12
2 / 0 / 0
6,807
681
4,942
7,003
7,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
ScOrP1oNz
Athena
9
0 / 0 / 0
5,424
542
2,336
5,921
3,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ThanatosKukulkanAres

VS

Bans
Bake KujiraSusanoAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 2 / 0
5,177
518
4,678
8,715
7,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
 
Freya
9
0 / 0 / 0
4,736
474
2,420
4,789
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 0 / 0
5,193
519
2,477
7,261
4,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 0
4,005
401
392
2,313
695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 1
5,902
590
2,137
5,865
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
2
3
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
L
Freya
 
Freya
0
0
0
0
W
Martichoras
BichlerSt
Martichoras
0
0
0
0
L
0
0
0
0
W
Thoth
Jarcomode
Thoth
1
2
0
0.5
W
0
1
1
0.5
W
Bellona
Predatic
Bellona
2
0
0
2
W
Athena
ScOrP1oNz
Athena
0
0
0
0
L
0
0
0
0
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,415
Damage
12,104
29,054
Taken
28,943
16,777
Mitigated
16,949
8,751
Healing
10,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,678
486
0
2,639
8,715
7,337
0
231
7,818
865
35,209
L
Freya
 
Freya
2,420
744
0
1,852
4,789
1,664
0
905
3,884
27,731
2,429
W
Martichoras
BichlerSt
Martichoras
4,839
1,403
0
2,022
5,220
2,142
0
1,974
3,132
0
56,811
L
2,477
275
0
2,068
7,261
4,945
0
782
6,479
17,923
0
W
Thoth
Jarcomode
Thoth
3,822
0
0
427
4,103
1,283
0
889
3,066
50,304
0
W
1,476
312
0
3,369
6,807
2,277
0
1,320
5,257
0
36,428
W
Bellona
Predatic
Bellona
4,942
1,947
0
1,568
7,003
7,145
0
51
6,952
0
49,916
W
Athena
ScOrP1oNz
Athena
2,336
918
0
1,365
5,921
3,930
0
2,300
3,491
14,794
1,196
L
392
141
0
1,214
2,313
695
0
225
2,088
0
12,780
L
2,137
173
264
2,498
5,865
2,308
0
3,728
2,137
40,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,061
Gold Earned
25,013
370
Minions Killed
263
0
Camps Cleared
0
965,912
Distance Traveled
923,829
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,177
518
63
6
0
189,939
1
L
Freya
4,736
474
65
7
0
201,697
0
W
Martichoras
5,406
541
80
8
0
175,692
0
L
Geb
5,193
519
22
2
0
217,465
2
W
Thoth
6,251
625
84
8
0
164,421
1
W
Awilix
5,173
517
71
7
0
247,717
0
W
Bellona
6,807
681
99
10
0
177,813
0
W
Athena
5,424
542
36
4
0
200,269
4
L
Ravana
4,005
401
28
3
0
108,924
0
L
Ra
5,902
590
85
9
0
205,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role