Player Matchup

Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold I
Bullet
Chronos
Gold I
Level 156
God Stats
15W - 5L
1,891 SR
Queue Stats
74W - 60L
1,692 MMR
Solo
Surtr
Surtr
Platinum I
PulfZ
Surtr
Platinum I
Level 167
God Stats
13W - 7L
1,808 SR
Queue Stats
86W - 87L
1,642 MMR
Solo
Neith
Neith
Platinum IV
hxmble
Neith
Platinum IV
Level 124
God Stats
3W - 4L
1,285 SR
Queue Stats
247W - 240L
1,567 MMR
Solo
Sylvanus
Sylvanus
Gold II
relepe
Sylvanus
Gold II
Level 152
God Stats
5W - 2L
1,569 SR
Queue Stats
134W - 144L
1,567 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,610 SR
1,594 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 159
1,608 SR
1,593 MMR
Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum V
DarthSidra
Odin
Platinum V
Level 202
God Stats
5W - 3L
1,612 SR
Queue Stats
160W - 158L
1,634 MMR
Solo
Charon
Charon
Bronze III
Fallout Dood
Charon
Bronze III
Level 157
God Stats
5W - 5L
1,719 SR
Queue Stats
7W - 8L
1,546 MMR
Solo
Izanami
Izanami
Gold II
MikE izZ FtW
Izanami
Gold II
Level 158
God Stats
21W - 14L
1,678 SR
Queue Stats
216W - 225L
1,597 MMR
Solo
Awilix
Awilix
Gold I
Nyxxeon
Awilix
Gold I
Level 161
God Stats
3W - 3L
1,530 SR
Queue Stats
69W - 64L
1,687 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 1 / 2
8,228
588
8,144
9,821
7,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
Bullet
Chronos
16
6 / 0 / 3
9,294
664
9,062
7,104
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Surtr
PulfZ
Surtr
14
5 / 2 / 3
8,278
591
5,355
11,042
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
hxmble
Neith
15
2 / 2 / 0
8,072
577
7,397
8,599
3,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
relepe
Sylvanus
12
0 / 0 / 7
7,407
529
5,276
10,963
8,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AresNikeGebAthenaBacchus

VS

Bans
Ao KuangThothThorRamaNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 3 / 0
6,920
494
5,556
6,004
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 0
7,238
517
5,158
12,193
10,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Charon
11
1 / 2 / 1
6,756
483
4,991
8,041
6,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
MikE izZ FtW
Izanami
12
0 / 3 / 2
6,577
470
4,651
9,807
3,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Awilix
Nyxxeon
Awilix
13
1 / 4 / 1
7,038
503
6,103
14,041
5,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
4
5
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
2
3
L
Zeus
 
Zeus
1
3
0
0.33
W
Chronos
Bullet
Chronos
6
0
3
7.5
L
1
3
0
0.33
L
Charon
1
2
1
0.75
L
Izanami
MikE izZ FtW
Izanami
0
3
2
0.33
L
Awilix
Nyxxeon
Awilix
1
4
1
0.38
W
Surtr
PulfZ
Surtr
5
2
3
3.25
W
Neith
hxmble
Neith
2
2
0
1
W
Sylvanus
relepe
Sylvanus
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,234
Damage
26,459
47,529
Taken
50,086
28,663
Mitigated
27,165
18,985
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,144
2,281
0
2,940
9,821
7,872
0
0
8,921
0
55,653
L
Zeus
 
Zeus
5,556
392
0
480
6,004
1,913
0
3,283
2,721
54,352
0
W
Chronos
Bullet
Chronos
9,062
2,520
0
1,285
7,104
3,531
874
2,551
4,553
88,559
1,200
L
5,158
888
0
2,356
12,193
10,535
0
203
10,976
0
52,201
L
Charon
4,991
1,031
0
1,491
8,041
6,221
0
2,805
5,236
24,624
0
L
Izanami
MikE izZ FtW
Izanami
4,651
3,070
0
2,205
9,807
3,456
0
2,376
7,431
0
55,900
L
Awilix
Nyxxeon
Awilix
6,103
3,000
0
3,741
14,041
5,040
0
5,857
8,146
0
61,936
W
Surtr
PulfZ
Surtr
5,355
2,228
0
4,674
11,042
5,425
355
1,487
9,519
3,893
62,808
W
Neith
hxmble
Neith
7,397
2,414
0
2,851
8,599
3,451
76
1,460
7,139
0
72,897
W
Sylvanus
relepe
Sylvanus
5,276
921
1,696
5,539
10,963
8,384
13
5,049
5,867
19,771
3,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,279
Gold Earned
34,529
480
Minions Killed
443
0
Camps Cleared
0
1,429,236
Distance Traveled
1,403,499
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,228
588
86
6
0
291,850
0
L
Zeus
6,920
494
99
7
0
239,488
1
W
Chronos
9,294
664
144
10
0
296,918
2
L
Odin
7,238
517
98
7
0
242,400
4
L
Charon
6,756
483
20
1
0
287,217
0
L
Izanami
6,577
470
112
8
0
261,836
0
L
Awilix
7,038
503
114
8
0
372,558
6
W
Surtr
8,278
591
104
7
0
318,021
4
W
Neith
8,072
577
126
9
0
253,165
2
W
Sylvanus
7,407
529
20
1
0
269,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role