Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
ChalkyCheese
Hachiman
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Lancelot
Lancelot
HimsterR
Lancelot
Level 158
God Stats
10W - 13L
1,479 SR
Queue Stats
60W - 51L
1,587 Elo+
Party 1
Cerberus
Cerberus
Mustasurma
Cerberus
Level 158
God Stats
8W - 1L
1,537 SR
Queue Stats
520W - 482L
1,473 Elo+
Solo
Kukulkan
Kukulkan
zzzRudolphzzz
Kukulkan
Level 146
God Stats
6W - 11L
1,648 SR
Queue Stats
33W - 41L
1,499 Elo+
Solo
Team Averages
Level 150
1,533 SR
1,512 Elo+

VS

Team Averages
Level 146
1,584 SR
1,553 Elo+
Cerberus
Cerberus
Binix
Cerberus
Level 115
God Stats
3W - 0L
1,790 SR
Queue Stats
14W - 9L
1,582 Elo+
Solo
Nut
Nut
Lyx66
Nut
Level 184
God Stats
21W - 18L
1,537 SR
Queue Stats
65W - 62L
1,534 Elo+
Solo
Susano
Susano
ShatterMountains
Susano
Level 129
God Stats
2W - 3L
1,380 SR
Queue Stats
67W - 70L
1,560 Elo+
Solo
Cthulhu
Cthulhu
SoloMePlz
Cthulhu
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 94L
1,564 Elo+
Solo
Zhong Kui
Zhong Kui
Synizta
Zhong Kui
Level 148
God Stats
16W - 12L
1,713 SR
Queue Stats
40W - 45L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 1 / 0
5,529
553
1,882
8,124
5,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
ChalkyCheese
Hachiman
5
0 / 2 / 0
3,911
391
1,724
3,293
859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
HimsterR
Lancelot
11
1 / 2 / 1
5,430
543
6,404
8,228
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Mustasurma
Cerberus
8
0 / 2 / 0
4,901
490
2,463
7,504
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
zzzRudolphzzz
Kukulkan
10
0 / 2 / 1
5,718
572
3,978
5,180
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Binix
Cerberus
8
0 / 0 / 4
5,538
554
3,365
7,587
3,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Nut
Lyx66
Nut
12
4 / 0 / 0
6,702
670
3,376
4,285
1,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 1 / 1
5,992
599
6,101
10,675
4,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
SoloMePlz
Cthulhu
11
1 / 1 / 0
6,475
648
3,677
6,669
5,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Synizta
Zhong Kui
10
0 / 1 / 3
5,560
556
3,063
6,282
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
9
9
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
0
1
W
Cerberus
Binix
Cerberus
0
0
4
2
L
Hachiman
ChalkyCheese
Hachiman
0
2
0
0
L
Lancelot
HimsterR
Lancelot
1
2
1
0.75
W
Nut
Lyx66
Nut
4
0
0
4
L
Cerberus
Mustasurma
Cerberus
0
2
0
0
W
4
1
1
4.5
W
Cthulhu
SoloMePlz
Cthulhu
1
1
0
1
W
Zhong Kui
Synizta
Zhong Kui
0
1
3
1.5
L
Kukulkan
zzzRudolphzzz
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,451
Damage
19,582
32,329
Taken
35,498
17,453
Mitigated
19,825
10,343
Healing
13,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,882
276
0
3,026
8,124
5,935
0
2,562
5,122
0
31,535
W
Cerberus
Binix
Cerberus
3,365
363
0
2,554
7,587
3,951
0
1,578
6,009
20,687
0
L
Hachiman
ChalkyCheese
Hachiman
1,724
1,136
0
915
3,293
859
0
997
2,296
0
14,519
L
Lancelot
HimsterR
Lancelot
6,404
1,396
0
2,711
8,228
3,217
0
2,281
5,901
0
39,345
W
Nut
Lyx66
Nut
3,376
1,701
0
1,612
4,285
1,510
464
1,494
2,791
0
49,463
L
Cerberus
Mustasurma
Cerberus
2,463
397
0
2,701
7,504
5,693
0
1,312
6,192
24,719
784
W
6,101
2,001
0
4,745
10,675
4,054
0
1,154
9,476
0
42,878
W
Cthulhu
SoloMePlz
Cthulhu
3,677
487
0
1,580
6,669
5,989
24
0
6,450
33,998
1,865
W
Zhong Kui
Synizta
Zhong Kui
3,063
316
0
2,717
6,282
4,321
0
2,147
4,135
36,477
0
L
Kukulkan
zzzRudolphzzz
Kukulkan
3,978
441
0
990
5,180
1,749
0
2,271
2,909
43,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,489
Gold Earned
30,267
316
Minions Killed
365
0
Camps Cleared
0
932,822
Distance Traveled
1,021,059
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,529
553
65
7
0
205,997
3
W
Cerberus
5,538
554
43
4
0
227,224
2
L
Hachiman
3,911
391
20
2
0
84,727
0
L
Lancelot
5,430
543
73
7
0
260,741
1
W
Nut
6,702
670
103
10
0
162,783
0
L
Cerberus
4,901
490
75
8
0
187,590
1
W
Susano
5,992
599
65
7
0
249,958
2
W
Cthulhu
6,475
648
82
8
0
191,489
2
W
Zhong Kui
5,560
556
72
7
0
189,605
0
L
Kukulkan
5,718
572
83
8
0
193,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role