Player Matchup

Merlin
Merlin
CarnageEatz
Merlin
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,430 Elo+
Party 2
Thor
Thor
Mrpanda2k
Thor
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,514 Elo+
Solo
Atlas
Atlas
Plomq
Atlas
Level 126
God Stats
1W - 1L
1,285 SR
Queue Stats
34W - 37L
1,428 Elo+
Solo
Bastet
Bastet
RubensMunhoz
Bastet
Level 143
God Stats
2W - 1L
1,694 SR
Queue Stats
10W - 12L
1,349 Elo+
Solo
Cerberus
Cerberus
lonehunter8909
Cerberus
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 88L
1,448 Elo+
Party 2
Team Averages
Level 125
1,496 SR
1,434 Elo+

VS

Team Averages
Level 114
1,545 SR
1,468 Elo+
Thanatos
Thanatos
F3arOfOpenA1R
Thanatos
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 107L
1,350 Elo+
Party 1
Loki
Loki
FataleFusion
Loki
Level 60
God Stats
5W - 4L
1,646 SR
Queue Stats
74W - 96L
1,426 Elo+
Party 1
Artemis
Artemis
PandaReject
Artemis
Level 122
God Stats
5W - 4L
1,362 SR
Queue Stats
112W - 109L
1,539 Elo+
Solo
Shiva
Shiva
Slovvbruh
Shiva
Level 150
God Stats
0W - 2L
1,519 SR
Queue Stats
59W - 61L
1,475 Elo+
Solo
Ares
Ares
juvalminott
Ares
Level 86
God Stats
1W - 2L
1,697 SR
Queue Stats
97W - 93L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
7 / 2 / 8
9,951
995
7,732
5,549
2,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
15
7 / 7 / 11
8,996
900
11,730
12,121
6,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Plomq
Atlas
15
7 / 2 / 12
9,579
958
8,232
12,306
16,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
14
0 / 1 / 19
8,333
833
6,754
5,681
5,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
15
2 / 1 / 16
9,243
924
10,517
10,521
11,420
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
F3arOfOpenA1R
Thanatos
13
1 / 5 / 5
6,987
699
4,827
8,118
4,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 4 / 3
7,942
794
7,516
9,225
3,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
PandaReject
Artemis
14
4 / 5 / 5
8,103
810
11,105
9,835
4,269
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Slovvbruh
Shiva
14
2 / 4 / 7
7,941
794
7,255
11,453
13,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 5 / 4
6,295
630
6,277
10,953
11,344
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
35
23
Kills
11
13
Deaths
23
66
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
2
8
5.5
L
Thanatos
F3arOfOpenA1R
Thanatos
1
5
5
0.7
L
4
4
3
1.38
W
Thor
7
7
11
1.79
L
Artemis
PandaReject
Artemis
4
5
5
1.3
W
Atlas
Plomq
Atlas
7
2
12
6.5
W
Bastet
0
1
19
9.5
L
Shiva
Slovvbruh
Shiva
2
4
7
1.38
L
0
5
4
0.4
W
Cerberus
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,965
Damage
36,980
46,178
Taken
49,584
41,912
Mitigated
37,083
14,933
Healing
9,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,732
391
104
1,356
5,549
2,450
1,866
584
4,965
25,104
0
L
Thanatos
F3arOfOpenA1R
Thanatos
4,827
671
365
1,164
8,118
4,169
0
4,540
3,578
0
8,192
L
7,516
489
573
770
9,225
3,837
0
4,819
4,406
0
19,036
W
Thor
11,730
2,244
436
641
12,121
6,145
662
1,837
10,284
0
16,315
L
Artemis
PandaReject
Artemis
11,105
3,499
96
917
9,835
4,269
0
5,349
4,486
0
21,161
W
Atlas
Plomq
Atlas
8,232
2,106
862
2,774
12,306
16,777
240
1,041
11,265
15,028
0
W
Bastet
6,754
1,166
1,265
1,132
5,681
5,120
645
754
4,927
0
14,983
L
Shiva
Slovvbruh
Shiva
7,255
868
1,154
2,459
11,453
13,464
0
6,570
4,883
0
15,643
L
6,277
170
844
1,063
10,953
11,344
0
4,347
6,606
8,130
0
W
Cerberus
10,517
506
1,455
4,908
10,521
11,420
659
2,061
8,460
20,230
1,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,102
Gold Earned
37,268
115
Minions Killed
91
0
Camps Cleared
0
937,339
Distance Traveled
801,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,951
995
42
4
0
175,405
0
L
Thanatos
6,987
699
7
1
0
158,408
0
L
Loki
7,942
794
15
2
0
171,954
0
W
Thor
8,996
900
13
1
0
168,386
0
L
Artemis
8,103
810
42
4
0
134,487
0
W
Atlas
9,579
958
8
1
0
181,096
0
W
Bastet
8,333
833
17
2
0
226,246
0
L
Shiva
7,941
794
22
2
0
181,571
0
L
Ares
6,295
630
5
1
0
155,218
0
W
Cerberus
9,243
924
35
4
0
186,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role