Player Matchup

Odin
Odin
 
Odin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
El Hoofo
Ah Puch
Level 108
God Stats
5W - 1L
1,865 SR
Queue Stats
164W - 162L
1,458 Elo+
Solo
Scylla
Scylla
SUNGOD0150
Scylla
Level 66
God Stats
10W - 9L
1,682 SR
Queue Stats
655W - 666L
1,475 Elo+
Solo
Fenrir
Fenrir
UnitY-Hollow
Fenrir
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
242W - 239L
1,534 Elo+
Solo
Charon
Charon
nexus2X0
Charon
Level 78
God Stats
10W - 0L
1,613 SR
Queue Stats
123W - 122L
1,470 Elo+
Solo
Team Averages
Level 86
1,632 SR
1,487 Elo+

VS

Team Averages
Level 85
1,503 SR
1,394 Elo+
Kali
Kali
CringeMaterial
Kali
Level 44
God Stats
1W - 4L
1,285 SR
Queue Stats
226W - 267L
1,365 Elo+
Solo
King Arthur
King Arthur
Krossfire518
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,292 Elo+
Solo
Maui
Maui
dracoslayer15
Maui
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 63L
1,391 Elo+
Solo
Jing Wei
Jing Wei
eLzY55
Jing Wei
Level 157
God Stats
1W - 3L
1,732 SR
Queue Stats
105W - 112L
1,509 Elo+
Solo
The Morrigan
The Morrigan
keeton201
The Morrigan
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 33L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
8 / 2 / 20
9,688
881
14,079
14,137
13,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
El Hoofo
Ah Puch
18
6 / 0 / 22
10,140
922
14,001
4,577
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
SUNGOD0150
Scylla
17
6 / 1 / 20
9,775
889
11,942
5,997
2,741
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
9 / 5 / 19
9,834
894
8,464
13,490
15,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
nexus2X0
Charon
16
6 / 4 / 25
10,719
974
11,991
14,232
12,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 4
7,350
668
3,111
12,838
6,574
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Krossfire518
King Arthur
15
3 / 7 / 2
7,919
720
5,136
15,851
11,714
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 5 / 6
8,373
761
4,865
12,898
14,662
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
eLzY55
Jing Wei
14
0 / 6 / 7
7,511
683
8,632
10,902
5,627
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Morrigan
keeton201
The Morrigan
15
1 / 8 / 8
8,166
742
5,078
11,683
6,036
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
34
35
Kills
7
12
Deaths
35
106
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
8
2
20
9
L
1
9
4
0.33
W
Ah Puch
El Hoofo
Ah Puch
6
0
22
17
L
King Arthur
Krossfire518
King Arthur
3
7
2
0.57
W
Scylla
SUNGOD0150
Scylla
6
1
20
16
W
Fenrir
9
5
19
3.7
L
2
5
6
1
L
Jing Wei
eLzY55
Jing Wei
0
6
7
0.58
L
The Morrigan
keeton201
The Morrigan
1
8
8
0.63
W
Charon
nexus2X0
Charon
6
4
25
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,477
Damage
26,822
52,433
Taken
64,172
46,808
Mitigated
44,613
17,648
Healing
7,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
14,079
1,566
2,747
4,717
14,137
13,309
311
2,519
11,618
0
17,833
L
3,111
621
1,098
984
12,838
6,574
0
7,999
4,665
0
8,459
W
Ah Puch
El Hoofo
Ah Puch
14,001
675
923
768
4,577
2,567
2,166
861
3,716
28,075
532
L
King Arthur
Krossfire518
King Arthur
5,136
1,064
210
729
15,851
11,714
0
9,056
6,439
0
7,375
W
Scylla
SUNGOD0150
Scylla
11,942
1,407
914
1,223
5,997
2,741
2,189
1,144
4,853
37,242
0
W
Fenrir
8,464
1,566
324
1,400
13,490
15,713
1,033
2,571
10,919
0
10,735
L
4,865
738
0
1,031
12,898
14,662
0
6,752
5,873
8,771
142
L
Jing Wei
eLzY55
Jing Wei
8,632
5,245
667
373
10,902
5,627
0
6,618
4,132
0
26,477
L
The Morrigan
keeton201
The Morrigan
5,078
1,417
1,362
702
11,683
6,036
0
7,357
4,146
14,563
473
W
Charon
nexus2X0
Charon
11,991
1,338
2,239
2,393
14,232
12,478
613
2,524
11,708
21,359
117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,156
Gold Earned
39,319
132
Minions Killed
100
0
Camps Cleared
0
1,036,941
Distance Traveled
872,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,688
881
14
1
0
229,342
0
L
Kali
7,350
668
10
1
0
159,144
0
W
Ah Puch
10,140
922
36
3
0
188,645
0
L
King Arthur
7,919
720
7
1
0
195,587
0
W
Scylla
9,775
889
55
5
0
193,325
0
W
Fenrir
9,834
894
4
0
0
198,779
0
L
Maui
8,373
761
23
2
0
179,601
0
L
Jing Wei
7,511
683
44
4
0
170,611
0
L
The Morrigan
8,166
742
16
1
0
167,715
0
W
Charon
10,719
974
23
2
0
226,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role