Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
FoxHunterLV
Charybdis
Level 59
God Stats
0W - 1L
1,388 SR
Queue Stats
1W - 3L
1,309 Elo+
Party 2
Loki
Loki
RBLoveFox
Loki
Level 62
God Stats
0W - 1L
1,729 SR
Queue Stats
1W - 5L
1,246 Elo+
Party 2
Discordia
Discordia
igualquetuvieja
Discordia
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 40L
1,534 Elo+
Solo
Team Averages
Level 106
1,523 SR
1,418 Elo+

VS

Team Averages
Level 79
1,553 SR
1,400 Elo+
Loki
Loki
Tzze_GG
Loki
Level 69
God Stats
14W - 4L
1,500 SR
Queue Stats
94W - 78L
1,320 Elo+
Party 1
Cthulhu
Cthulhu
hopefulsouls
Cthulhu
Level 24
God Stats
11W - 8L
1,701 SR
Queue Stats
194W - 196L
1,314 Elo+
Party 1
Izanami
Izanami
kili309
Izanami
Level 16
God Stats
10W - 4L
1,694 SR
Queue Stats
54W - 69L
1,215 Elo+
Party 1
Sun Wukong
Sun Wukong
ktystal
Sun Wukong
Level 106
God Stats
29W - 14L
1,569 SR
Queue Stats
462W - 439L
1,674 Elo+
Solo
Ra
Ra
pataoh
Ra
Level 181
God Stats
2W - 2L
1,300 SR
Queue Stats
121W - 130L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
0 / 3 / 0
6,615
509
4,299
9,769
4,059
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
 
Kuzenbo
10
0 / 2 / 0
5,951
458
5,062
11,327
13,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
FoxHunterLV
Charybdis
11
0 / 0 / 2
6,327
487
5,501
8,570
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Loki
12
3 / 3 / 1
6,753
519
7,661
10,892
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Discordia
igualquetuvieja
Discordia
13
1 / 3 / 0
7,424
571
5,694
7,756
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Tzze_GG
Loki
13
5 / 1 / 0
7,251
558
4,270
9,565
3,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
hopefulsouls
Cthulhu
11
0 / 1 / 3
6,806
524
7,232
11,432
7,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
kili309
Izanami
11
0 / 1 / 3
6,236
480
5,191
5,939
2,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ktystal
Sun Wukong
14
3 / 0 / 2
8,741
672
7,652
10,864
9,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ra
14
3 / 1 / 0
8,498
654
6,966
8,893
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
11
11
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
0
0
L
Kuzenbo
 
Kuzenbo
0
2
0
0
L
Charybdis
FoxHunterLV
Charybdis
0
0
2
1
L
Loki
3
3
1
1.17
W
Loki
Tzze_GG
Loki
5
1
0
5
W
Cthulhu
hopefulsouls
Cthulhu
0
1
3
1.5
L
Discordia
igualquetuvieja
Discordia
1
3
0
0.33
W
Izanami
kili309
Izanami
0
1
3
1.5
W
Sun Wukong
ktystal
Sun Wukong
3
0
2
4
W
Ra
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,217
Damage
31,311
48,314
Taken
46,693
27,378
Mitigated
26,210
18,975
Healing
19,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,299
1,467
0
3,599
9,769
4,059
0
0
9,769
0
51,257
L
Kuzenbo
 
Kuzenbo
5,062
1,309
0
3,605
11,327
13,079
0
4,015
7,312
20,506
3,838
L
Charybdis
FoxHunterLV
Charybdis
5,501
2,459
0
4,588
8,570
3,160
0
3,747
4,823
0
47,148
L
Loki
7,661
1,105
0
4,946
10,892
4,079
0
1,437
9,455
0
46,467
W
Loki
Tzze_GG
Loki
4,270
2,145
121
6,113
9,565
3,584
0
715
8,850
0
50,885
W
Cthulhu
hopefulsouls
Cthulhu
7,232
375
2,038
3,226
11,432
7,574
0
2,218
9,214
29,884
0
L
Discordia
igualquetuvieja
Discordia
5,694
296
0
2,237
7,756
3,001
0
4,941
2,815
62,940
1,849
W
Izanami
kili309
Izanami
5,191
3,619
0
1,248
5,939
2,027
456
951
4,988
0
48,966
W
Sun Wukong
ktystal
Sun Wukong
7,652
925
0
1,511
10,864
9,108
304
438
10,426
0
68,240
W
Ra
6,966
777
245
4,708
8,893
3,917
0
5,637
3,256
69,750
1,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,070
Gold Earned
37,532
410
Minions Killed
472
0
Camps Cleared
0
1,249,076
Distance Traveled
1,421,513
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,615
509
102
8
0
239,777
0
L
Kuzenbo
5,951
458
28
2
0
261,033
0
L
Charybdis
6,327
487
88
7
0
258,776
0
L
Loki
6,753
519
74
6
0
265,098
0
W
Loki
7,251
558
93
7
0
302,205
0
W
Cthulhu
6,806
524
34
3
0
259,409
6
L
Discordia
7,424
571
118
9
0
224,392
0
W
Izanami
6,236
480
100
8
0
236,241
0
W
Sun Wukong
8,741
672
129
10
0
334,790
2
W
Ra
8,498
654
116
9
0
288,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role