Player Matchup

Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
Geibõy
Baron Samedi
Platinum I
Level 184
God Stats
9W - 11L
1,782 SR
Queue Stats
312W - 309L
1,999 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
Humanoid333
Tsukuyomi
Diamond III
Level 65
God Stats
9W - 14L
1,611 SR
Queue Stats
344W - 332L
2,163 MMR
Solo
Bastet
Bastet
Diamond V
PewAvocado
Bastet
Diamond V
Level 156
God Stats
8W - 6L
1,691 SR
Queue Stats
73W - 58L
1,965 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
Studsi
Morgan Le Fay
Diamond III
Level 113
God Stats
56W - 35L
1,639 SR
Queue Stats
258W - 234L
2,031 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,645 SR
1,932 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 170
1,512 SR
2,065 MMR
Camazotz
Camazotz
Diamond II
DynoK
Camazotz
Diamond II
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 63L
2,172 MMR
Solo
Chernobog
Chernobog
Diamond V
L1LBoat
Chernobog
Diamond V
Level 163
God Stats
3W - 1L
1,656 SR
Queue Stats
35W - 17L
2,184 MMR
Solo
Eset
Eset
Diamond IV
PsychoSpyroo
Eset
Diamond IV
Level 156
God Stats
15W - 5L
1,605 SR
Queue Stats
274W - 266L
1,918 MMR
Solo
King Arthur
King Arthur
Diamond III
Yanslayer
King Arthur
Diamond III
Level 213
God Stats
1W - 2L
1,213 SR
Queue Stats
123W - 102L
2,116 MMR
Solo
Nu Wa
Nu Wa
Diamond V
jb03
Nu Wa
Diamond V
Level 157
God Stats
4W - 7L
1,584 SR
Queue Stats
217W - 187L
1,936 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
0 / 7 / 1
8,122
478
8,393
17,896
6,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Geibõy
Baron Samedi
10
1 / 9 / 1
7,274
428
4,683
18,208
14,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Tsukuyomi
Humanoid333
Tsukuyomi
15
3 / 3 / 1
8,532
502
7,516
13,230
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bastet
PewAvocado
Bastet
15
1 / 3 / 0
9,128
537
12,780
19,348
13,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Studsi
Morgan Le Fay
16
1 / 3 / 0
9,139
538
6,667
9,399
3,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothThorAgni

VS

Bans
KuzenboSusanoBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DynoK
Camazotz
18
11 / 1 / 6
10,696
629
14,368
17,484
7,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chernobog
L1LBoat
Chernobog
18
6 / 2 / 4
10,827
637
11,559
12,989
5,259
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 1 / 14
9,816
577
8,389
13,613
10,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Yanslayer
King Arthur
16
1 / 2 / 4
9,870
581
12,413
19,278
21,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
jb03
Nu Wa
17
5 / 0 / 10
10,516
619
12,907
6,180
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
6
Kills
25
25
Deaths
6
3
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
7
1
0.07
W
Camazotz
DynoK
Camazotz
11
1
6
14
L
Baron Samedi
Geibõy
Baron Samedi
1
9
1
0.17
L
Tsukuyomi
Humanoid333
Tsukuyomi
3
3
1
1.17
W
Chernobog
L1LBoat
Chernobog
6
2
4
4
L
Bastet
PewAvocado
Bastet
1
3
0
0.33
W
2
1
14
9
L
Morgan Le Fay
Studsi
Morgan Le Fay
1
3
0
0.33
W
King Arthur
Yanslayer
King Arthur
1
2
4
1.5
W
Nu Wa
jb03
Nu Wa
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,039
Damage
59,636
78,081
Taken
69,544
44,027
Mitigated
46,822
23,592
Healing
27,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,393
4,935
0
5,489
17,896
6,305
0
3,948
13,948
0
68,891
W
Camazotz
DynoK
Camazotz
14,368
4,118
0
11,838
17,484
7,432
0
2,099
15,280
0
101,062
L
Baron Samedi
Geibõy
Baron Samedi
4,683
533
819
3,476
18,208
14,893
0
7,270
10,938
21,462
0
L
Tsukuyomi
Humanoid333
Tsukuyomi
7,516
1,303
0
4,372
13,230
5,597
0
4,399
8,831
0
73,377
W
Chernobog
L1LBoat
Chernobog
11,559
7,308
0
4,344
12,989
5,259
353
2,088
10,815
0
102,327
L
Bastet
PewAvocado
Bastet
12,780
2,928
0
8,122
19,348
13,663
0
1,981
17,367
0
81,579
W
8,389
708
717
5,277
13,613
10,247
324
3,743
9,742
32,635
964
L
Morgan Le Fay
Studsi
Morgan Le Fay
6,667
121
0
1,314
9,399
3,569
324
4,098
5,301
83,558
345
W
King Arthur
Yanslayer
King Arthur
12,413
1,676
0
4,420
19,278
21,421
93
636
18,642
4,968
80,064
W
Nu Wa
jb03
Nu Wa
12,907
1,246
104
758
6,180
2,463
303
3,315
2,611
99,273
536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,195
Gold Earned
51,725
567
Minions Killed
621
0
Camps Cleared
0
1,661,466
Distance Traveled
1,827,869
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,122
478
125
7
0
289,354
4
W
Camazotz
10,696
629
135
8
0
426,104
0
L
Baron Samedi
7,274
428
13
1
0
294,305
1
L
Tsukuyomi
8,532
502
109
6
0
385,608
0
W
Chernobog
10,827
637
161
9
0
360,107
5
L
Bastet
9,128
537
140
8
0
353,295
4
W
Eset
9,816
577
33
2
0
339,675
2
L
Morgan Le Fay
9,139
538
180
11
0
338,904
5
W
King Arthur
9,870
581
137
8
0
348,291
1
W
Nu Wa
10,516
619
155
9
0
353,692
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role