Player Matchup

Zeus
Zeus
BlizzardStar
Zeus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 41L
1,572 Elo+
Party 2
Izanami
Izanami
Lubik37
Izanami
Level 87
God Stats
13W - 5L
1,797 SR
Queue Stats
225W - 214L
1,466 Elo+
Solo
Maui
Maui
Max1musrex
Maui
Level 128
God Stats
2W - 6L
1,341 SR
Queue Stats
490W - 475L
1,559 Elo+
Solo
Hades
Hades
PlackPanther
Hades
Level 130
God Stats
1W - 1L
1,881 SR
Queue Stats
63W - 40L
1,599 Elo+
Party 2
Surtr
Surtr
Zak-b2510
Surtr
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 87L
1,560 Elo+
Solo
Team Averages
Level 123
1,604 SR
1,551 Elo+

VS

Team Averages
Level 109
1,677 SR
1,511 Elo+
Shiva
Shiva
 
Shiva
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Ed144Hz
Aphrodite
Level 116
God Stats
5W - 4L
1,746 SR
Queue Stats
174W - 168L
1,512 Elo+
Party 1
Arachne
Arachne
REREdu94326
Arachne
Level 107
God Stats
2W - 0L
1,886 SR
Queue Stats
30W - 16L
1,483 Elo+
Solo
Neith
Neith
Rilrein
Neith
Level 143
God Stats
9W - 12L
1,541 SR
Queue Stats
63W - 54L
1,541 Elo+
Solo
Charon
Charon
Rivality_Diabolo
Charon
Level 108
God Stats
9W - 3L
1,714 SR
Queue Stats
103W - 103L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
8,282
460
9,773
10,079
4,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Lubik37
Izanami
15
1 / 4 / 3
9,212
512
7,128
13,145
5,827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 0 / 3
8,263
459
6,304
19,119
19,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
2 / 1 / 3
8,499
472
13,424
15,583
9,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Surtr
Zak-b2510
Surtr
14
0 / 4 / 1
8,149
453
8,009
16,563
14,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
4 / 0 / 3
10,391
577
14,420
19,878
17,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
Ed144Hz
Aphrodite
13
0 / 0 / 6
7,850
436
9,042
12,242
5,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
REREdu94326
Arachne
13
2 / 4 / 4
7,971
443
7,506
16,524
5,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Rilrein
Neith
17
4 / 2 / 3
10,086
560
11,337
12,448
6,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 2 / 3
10,048
558
9,521
12,047
6,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
8
Kills
13
14
Deaths
8
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
0
3
5.5
L
2
5
4
0.8
W
Aphrodite
Ed144Hz
Aphrodite
0
0
6
3
L
Izanami
Lubik37
Izanami
1
4
3
0.63
L
3
0
3
4.5
L
2
1
3
3.5
W
Arachne
REREdu94326
Arachne
2
4
4
1
W
Neith
Rilrein
Neith
4
2
3
2.75
W
3
2
3
2.25
L
Surtr
Zak-b2510
Surtr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,638
Damage
51,826
74,489
Taken
73,139
53,760
Mitigated
40,913
28,880
Healing
30,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,420
2,783
112
7,894
19,878
17,337
0
7,185
12,630
0
92,262
L
9,773
1,695
0
1,071
10,079
4,468
0
4,034
5,570
56,256
0
W
Aphrodite
Ed144Hz
Aphrodite
9,042
1,026
3,125
8,672
12,242
5,245
97
4,501
7,597
49,544
535
L
Izanami
Lubik37
Izanami
7,128
4,862
0
3,828
13,145
5,827
166
1,944
10,242
0
84,543
L
6,304
1,184
2,441
2,819
19,119
19,089
0
6,347
11,249
28,845
1,840
L
13,424
1,412
633
11,500
15,583
9,496
0
2,520
12,667
97,306
1,306
W
Arachne
REREdu94326
Arachne
7,506
5,358
0
4,896
16,524
5,508
0
8,820
7,582
0
52,061
W
Neith
Rilrein
Neith
11,337
5,438
0
4,126
12,448
6,691
1,199
2,472
9,962
0
89,093
W
9,521
1,417
0
1,633
12,047
6,132
456
7,256
4,461
67,535
1,281
L
Surtr
Zak-b2510
Surtr
8,009
3,225
0
6,588
16,563
14,880
485
882
14,659
2,047
59,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,405
Gold Earned
46,346
557
Minions Killed
580
0
Camps Cleared
0
1,637,078
Distance Traveled
1,634,426
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,391
577
164
9
0
311,050
2
L
Zeus
8,282
460
114
6
0
279,922
4
W
Aphrodite
7,850
436
87
5
0
348,750
0
L
Izanami
9,212
512
167
9
0
290,972
0
L
Maui
8,263
459
26
1
0
373,273
0
L
Hades
8,499
472
155
9
0
383,649
6
W
Arachne
7,971
443
69
4
0
327,558
2
W
Neith
10,086
560
126
7
0
305,125
0
W
Charon
10,048
558
134
7
0
341,943
4
L
Surtr
8,149
453
95
5
0
309,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role