Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond II
 
Morgan Le Fay
Diamond II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Diamond I
 
Thor
Diamond I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Platinum I
 
Odin
Platinum I
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Platinum IV
Kitiix
Terra
Platinum IV
Level 159
God Stats
1W - 4L
1,312 SR
Queue Stats
365W - 353L
1,827 MMR
Solo
Anhur
Anhur
Platinum II
nerfCAMPers
Anhur
Platinum II
Level 103
God Stats
16W - 7L
1,660 SR
Queue Stats
93W - 84L
1,852 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,495 SR
1,636 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,580 SR
1,830 MMR
Ganesha
Ganesha
Diamond V
 
Ganesha
Diamond V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum I
Blаirо
Kukulkan
Platinum I
Level 147
God Stats
1W - 3L
1,445 SR
Queue Stats
28W - 21L
1,925 MMR
Solo
Rama
Rama
Diamond V
Gaudio55
Rama
Diamond V
Level 107
God Stats
14W - 9L
1,680 SR
Queue Stats
188W - 188L
1,969 MMR
Solo
Loki
Loki
Platinum III
SebastianMIR
Loki
Platinum III
Level 171
God Stats
19W - 14L
1,703 SR
Queue Stats
118W - 117L
1,824 MMR
Solo
Surtr
Surtr
Platinum I
Zlaine
Surtr
Platinum I
Level 158
God Stats
1W - 1L
1,574 SR
Queue Stats
46W - 32L
1,934 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 0 / 4
6,804
680
6,530
4,331
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
 
Thor
12
5 / 0 / 3
6,554
655
5,637
5,073
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odin
 
Odin
12
1 / 0 / 0
6,277
628
5,326
7,879
6,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Terra
Kitiix
Terra
9
0 / 1 / 5
5,519
552
2,306
7,698
5,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 1
6,094
609
4,962
6,729
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ao KuangSusanoCthulhuThanatos

VS

Bans
Ne ZhaAthenaAh Muzen CabBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 3 / 1
5,252
525
1,982
9,245
4,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Blаirо
Kukulkan
12
0 / 1 / 0
5,678
568
1,800
3,218
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Rama
10
0 / 2 / 0
5,223
522
4,288
9,091
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 0
4,603
460
1,578
6,814
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Zlaine
Surtr
10
0 / 1 / 0
5,619
562
5,302
9,207
6,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
10
Kills
1
1
Deaths
10
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
4
5
W
Thor
 
Thor
5
0
3
6.5
W
Odin
 
Odin
1
0
0
1
L
Ganesha
 
Ganesha
0
3
1
0.17
L
Kukulkan
Blаirо
Kukulkan
0
1
0
0
L
Rama
0
2
0
0
W
Terra
Kitiix
Terra
0
1
5
2.5
L
1
3
0
0.33
L
Surtr
Zlaine
Surtr
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,761
Damage
14,950
31,710
Taken
37,575
18,173
Mitigated
16,729
13,698
Healing
13,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,530
1,043
0
957
4,331
1,773
0
985
3,346
57,399
0
W
Thor
 
Thor
5,637
1,250
0
3,068
5,073
1,814
0
1,329
3,744
0
43,791
W
Odin
 
Odin
5,326
1,371
0
3,472
7,879
6,618
0
487
6,818
0
50,580
L
Ganesha
 
Ganesha
1,982
244
1,179
2,225
9,245
4,631
0
2,539
6,592
16,837
0
L
Kukulkan
Blаirо
Kukulkan
1,800
88
0
250
3,218
1,174
0
1,136
1,924
51,176
1,160
L
Rama
4,288
3,077
0
3,770
9,091
2,450
0
1,403
7,638
0
44,351
W
Terra
Kitiix
Terra
2,306
290
154
2,238
7,698
5,632
0
1,118
6,580
16,322
60
L
1,578
246
0
1,769
6,814
2,062
0
2,380
4,230
0
19,721
L
Surtr
Zlaine
Surtr
5,302
2,131
0
4,346
9,207
6,412
0
764
7,747
1,257
35,023
W
4,962
2,709
0
3,809
6,729
2,336
0
839
5,890
0
52,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,248
Gold Earned
26,375
406
Minions Killed
323
0
Camps Cleared
0
1,017,887
Distance Traveled
953,886
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,804
680
102
10
0
200,315
1
W
Thor
6,554
655
77
8
0
258,907
0
W
Odin
6,277
628
100
10
0
176,178
0
L
Ganesha
5,252
525
6
1
0
195,352
1
L
Kukulkan
5,678
568
109
11
0
212,591
0
L
Rama
5,223
522
93
9
0
167,905
0
W
Terra
5,519
552
15
2
0
204,819
5
L
Loki
4,603
460
40
4
0
189,042
3
L
Surtr
5,619
562
75
8
0
188,996
1
W
Anhur
6,094
609
112
11
0
177,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role