Player Matchup

Shiva
Shiva
 
Shiva
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
HungryUnicorn63
Raijin
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
367W - 382L
1,474 Elo+
Solo
Persephone
Persephone
TheSlyOrca
Persephone
Level 123
God Stats
2W - 2L
1,715 SR
Queue Stats
99W - 96L
1,524 Elo+
Solo
Hera
Hera
new-37065789
Hera
Level 70
God Stats
11W - 4L
1,878 SR
Queue Stats
831W - 889L
1,464 Elo+
Solo
Chernobog
Chernobog
半夜夏微凉
Chernobog
Level 149
God Stats
3W - 2L
1,159 SR
Queue Stats
364W - 374L
1,497 Elo+
Solo
Team Averages
Level 104
1,551 SR
1,492 Elo+

VS

Team Averages
Level 100
1,503 SR
1,379 Elo+
Bastet
Bastet
Atkinsdottir
Bastet
Level 173
God Stats
2W - 1L
1,285 SR
Queue Stats
86W - 81L
1,451 Elo+
Solo
Cernunnos
Cernunnos
HellSentinel
Cernunnos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,104 Elo+
Solo
Anhur
Anhur
Zaoris_X
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 160L
1,351 Elo+
Solo
Hera
Hera
alidmc35
Hera
Level 156
God Stats
7W - 3L
1,733 SR
Queue Stats
641W - 647L
1,551 Elo+
Solo
Ao Kuang
Ao Kuang
ysnylcnkaya
Ao Kuang
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
481W - 509L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
7 / 2 / 19
9,756
1,084
14,242
14,009
13,039
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 3 / 10
8,589
954
6,702
7,666
3,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Persephone
TheSlyOrca
Persephone
15
7 / 2 / 16
9,304
1,034
11,042
6,085
2,294
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 12
8,896
988
6,818
6,294
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
半夜夏微凉
Chernobog
16
4 / 3 / 18
8,928
992
7,686
8,986
4,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
2 / 5 / 4
7,665
852
8,500
8,730
4,170
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cernunnos
HellSentinel
Cernunnos
13
2 / 7 / 1
7,451
828
9,675
12,207
5,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Zaoris_X
Anhur
11
0 / 9 / 5
6,525
725
3,199
13,849
4,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
11
0 / 3 / 4
6,415
713
4,111
4,379
1,596
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
ysnylcnkaya
Ao Kuang
14
3 / 5 / 3
7,784
865
3,743
10,446
10,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
24
29
Kills
7
11
Deaths
29
75
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
2
19
8.25
L
Bastet
2
5
4
0.8
L
Cernunnos
HellSentinel
Cernunnos
2
7
1
0.36
W
6
3
10
3.67
W
Persephone
TheSlyOrca
Persephone
7
2
16
7.5
L
Anhur
Zaoris_X
Anhur
0
9
5
0.28
L
Hera
0
3
4
0.67
W
5
1
12
11
L
Ao Kuang
ysnylcnkaya
Ao Kuang
3
5
3
0.9
W
Chernobog
半夜夏微凉
Chernobog
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,490
Damage
29,228
43,040
Taken
49,611
24,777
Mitigated
25,476
12,590
Healing
4,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,242
904
2,639
3,306
14,009
13,039
248
2,656
10,944
2,345
25,240
L
Bastet
8,500
1,355
116
1,561
8,730
4,170
0
4,594
4,136
0
17,952
L
Cernunnos
HellSentinel
Cernunnos
9,675
3,603
0
1,162
12,207
5,008
0
5,821
6,386
0
23,646
W
6,702
300
727
761
7,666
3,056
480
2,285
5,050
14,047
197
W
Persephone
TheSlyOrca
Persephone
11,042
377
69
885
6,085
2,294
390
616
5,377
21,131
708
L
Anhur
Zaoris_X
Anhur
3,199
1,590
40
180
13,849
4,556
0
6,759
7,090
0
5,637
L
Hera
4,111
1,086
224
640
4,379
1,596
0
2,266
2,113
11,336
418
W
6,818
1,567
988
1,055
6,294
2,358
1,097
208
6,000
16,678
555
L
Ao Kuang
ysnylcnkaya
Ao Kuang
3,743
1,439
0
754
10,446
10,146
0
6,300
4,146
6,687
0
W
Chernobog
半夜夏微凉
Chernobog
7,686
5,165
1,588
572
8,986
4,030
5,843
1,474
7,335
0
21,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,473
Gold Earned
35,840
129
Minions Killed
79
0
Camps Cleared
0
905,774
Distance Traveled
732,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,756
1,084
19
2
0
206,652
0
L
Bastet
7,665
852
21
2
0
192,970
0
L
Cernunnos
7,451
828
24
3
0
127,953
0
W
Raijin
8,589
954
21
2
0
173,919
0
W
Persephone
9,304
1,034
31
3
0
183,131
0
L
Anhur
6,525
725
7
1
0
125,375
0
L
Hera
6,415
713
16
2
0
126,359
0
W
Hera
8,896
988
30
3
0
184,727
0
L
Ao Kuang
7,784
865
11
1
0
160,306
0
W
Chernobog
8,928
992
28
3
0
157,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role