Player Matchup

Medusa
Medusa
Dovateus
Medusa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,434 Elo+
Solo
Chaac
Chaac
MuslimGoat
Chaac
Level 103
God Stats
7W - 14L
1,485 SR
Queue Stats
88W - 96L
1,489 Elo+
Party 1
Fafnir
Fafnir
WoodsSquirrel
Fafnir
Level 144
God Stats
5W - 14L
1,405 SR
Queue Stats
220W - 228L
1,570 Elo+
Party 1
Kukulkan
Kukulkan
Xenia_Chaos
Kukulkan
Level 149
God Stats
1W - 5L
1,468 SR
Queue Stats
82W - 77L
1,526 Elo+
Party 3
Ne Zha
Ne Zha
ziodraghetto
Ne Zha
Level 152
God Stats
1W - 2L
1,291 SR
Queue Stats
155W - 155L
1,522 Elo+
Party 3
Team Averages
Level 131
1,430 SR
1,508 Elo+

VS

Team Averages
Level 110
1,444 SR
1,516 Elo+
Xing Tian
Xing Tian
LongYX
Xing Tian
Level 142
God Stats
2W - 2L
1,187 SR
Queue Stats
65W - 55L
1,529 Elo+
Solo
Arachne
Arachne
Radnatus
Arachne
Level 148
God Stats
8W - 2L
1,506 SR
Queue Stats
126W - 113L
1,541 Elo+
Solo
Nu Wa
Nu Wa
TH3F4LL3NONE
Nu Wa
Level 34
God Stats
2W - 2L
1,310 SR
Queue Stats
37W - 57L
1,381 Elo+
Solo
Charon
Charon
VANTAGE500
Charon
Level 122
God Stats
6W - 6L
1,500 SR
Queue Stats
432W - 403L
1,564 Elo+
Party 2
Jing Wei
Jing Wei
Ztwxy
Jing Wei
Level 102
God Stats
2W - 2L
1,715 SR
Queue Stats
349W - 337L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dovateus
Medusa
15
1 / 4 / 2
9,013
501
9,871
14,895
6,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
18
3 / 0 / 0
10,539
586
15,690
23,636
20,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
2 / 3 / 3
8,948
497
9,206
17,298
21,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Xenia_Chaos
Kukulkan
14
0 / 3 / 4
8,108
450
7,495
9,828
5,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
14
3 / 6 / 2
8,299
461
7,823
17,972
9,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LongYX
Xing Tian
17
1 / 1 / 1
10,526
585
14,119
18,272
22,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Radnatus
Arachne
19
7 / 1 / 5
10,978
610
17,031
22,573
13,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 3 / 4
9,279
516
8,114
8,718
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
VANTAGE500
Charon
14
3 / 2 / 5
9,414
523
11,563
15,099
17,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Ztwxy
Jing Wei
17
3 / 2 / 0
10,510
584
7,513
11,193
5,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
9
Kills
15
16
Deaths
9
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
Dovateus
Medusa
1
4
2
0.5
W
Xing Tian
LongYX
Xing Tian
1
1
1
1.5
L
Chaac
3
0
0
3
W
Arachne
Radnatus
Arachne
7
1
5
9.5
W
1
3
4
1
W
Charon
VANTAGE500
Charon
3
2
5
2.75
L
2
3
3
1.17
L
Kukulkan
Xenia_Chaos
Kukulkan
0
3
4
0.67
W
Jing Wei
Ztwxy
Jing Wei
3
2
0
1.5
L
Ne Zha
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,085
Damage
58,340
83,629
Taken
75,855
63,349
Mitigated
62,305
20,064
Healing
26,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Dovateus
Medusa
9,871
3,378
0
6,349
14,895
6,317
0
1,957
12,938
0
85,919
W
Xing Tian
LongYX
Xing Tian
14,119
754
0
3,290
18,272
22,922
757
1,713
16,559
76,918
2,135
L
Chaac
15,690
3,551
0
6,631
23,636
20,581
0
13,844
8,700
0
96,265
W
Arachne
Radnatus
Arachne
17,031
12,199
0
16,753
22,573
13,080
1,669
4,177
18,396
0
109,090
W
8,114
2,252
0
534
8,718
3,538
214
3,435
5,283
61,344
2,895
W
Charon
VANTAGE500
Charon
11,563
2,625
0
2,111
15,099
17,657
720
6,120
8,979
35,455
502
L
9,206
2,908
0
5,087
17,298
21,308
0
6,215
10,995
28,946
0
L
Kukulkan
Xenia_Chaos
Kukulkan
7,495
619
0
861
9,828
5,601
0
4,588
5,222
75,719
0
W
Jing Wei
Ztwxy
Jing Wei
7,513
6,263
0
3,466
11,193
5,108
29
1,256
9,937
0
81,478
L
Ne Zha
7,823
2,736
0
1,136
17,972
9,542
0
5,210
12,664
0
57,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,907
Gold Earned
50,707
541
Minions Killed
602
0
Camps Cleared
0
1,733,348
Distance Traveled
1,774,197
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,013
501
137
8
0
335,799
0
W
Xing Tian
10,526
585
144
8
0
335,628
3
L
Chaac
10,539
586
159
9
0
386,886
7
W
Arachne
10,978
610
173
10
0
418,260
0
W
Nu Wa
9,279
516
101
6
0
308,021
4
W
Charon
9,414
523
44
2
0
351,260
0
L
Fafnir
8,948
497
24
1
0
370,820
5
L
Kukulkan
8,108
450
143
8
0
328,919
0
W
Jing Wei
10,510
584
140
8
0
361,028
0
L
Ne Zha
8,299
461
78
4
0
310,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role