Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Avicion
King Arthur
Level 237
God Stats
2W - 2L
1,209 SR
Queue Stats
119W - 97L
1,508 Elo+
Solo
Agni
Agni
Franck2206
Agni
Level 112
God Stats
13W - 15L
1,696 SR
Queue Stats
241W - 229L
1,544 Elo+
Solo
Mercury
Mercury
jositopua
Mercury
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,564 Elo+
Solo
Apollo
Apollo
sesmic11
Apollo
Level 148
God Stats
37W - 27L
1,694 SR
Queue Stats
379W - 351L
1,600 Elo+
Solo
Team Averages
Level 148
1,520 SR
1,543 Elo+

VS

Team Averages
Level 115
1,572 SR
1,509 Elo+
Nut
Nut
Augures
Nut
Level 109
God Stats
43W - 32L
1,891 SR
Queue Stats
428W - 475L
1,502 Elo+
Party 1
Loki
Loki
Gygantore
Loki
Level 129
God Stats
10W - 7L
1,493 SR
Queue Stats
199W - 182L
1,613 Elo+
Solo
Chang'e
Chang'e
Mustasurma
Chang'e
Level 158
God Stats
4W - 3L
1,572 SR
Queue Stats
605W - 575L
1,481 Elo+
Solo
Surtr
Surtr
Senil
Surtr
Level 149
God Stats
4W - 3L
1,401 SR
Queue Stats
96W - 71L
1,621 Elo+
Solo
Geb
Geb
ВсеОбуз
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 3
4,890
543
3,945
5,467
4,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Avicion
King Arthur
10
3 / 1 / 0
5,538
615
6,539
10,359
7,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 1
4,817
535
4,663
5,605
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
jositopua
Mercury
9
2 / 2 / 0
4,873
541
3,608
7,640
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
sesmic11
Apollo
9
2 / 1 / 0
5,583
620
2,535
4,091
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
11
1 / 3 / 0
5,717
635
1,621
6,421
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
11
5 / 0 / 1
6,012
668
4,999
7,353
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Mustasurma
Chang'e
10
1 / 0 / 4
5,386
598
3,836
6,192
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Senil
Surtr
10
0 / 2 / 2
5,730
637
6,242
9,663
5,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 3 / 3
4,542
505
2,626
7,527
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
8
Kills
8
8
Deaths
8
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
3
1.5
W
Nut
1
3
0
0.33
L
King Arthur
Avicion
King Arthur
3
1
0
3
L
1
3
1
0.5
W
Loki
5
0
1
5.5
W
Chang'e
Mustasurma
Chang'e
1
0
4
3
W
Surtr
Senil
Surtr
0
2
2
0.5
L
Mercury
jositopua
Mercury
2
2
0
1
L
Apollo
sesmic11
Apollo
2
1
0
2
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,290
Damage
19,324
33,162
Taken
37,156
18,969
Mitigated
16,381
8,224
Healing
16,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,945
275
0
1,954
5,467
4,580
0
1,430
4,037
19,388
770
W
Nut
1,621
988
0
2,373
6,421
2,300
0
723
5,578
0
42,433
L
King Arthur
Avicion
King Arthur
6,539
1,070
0
2,377
10,359
7,931
0
430
9,321
0
39,109
L
4,663
838
0
549
5,605
1,901
0
2,992
2,613
27,073
539
W
Loki
4,999
1,258
0
3,162
7,353
2,727
0
1,627
5,643
0
42,146
W
Chang'e
Mustasurma
Chang'e
3,836
223
464
3,446
6,192
2,245
0
3,715
2,212
33,344
0
W
Surtr
Senil
Surtr
6,242
2,505
0
4,907
9,663
5,982
0
0
9,663
416
44,440
L
Mercury
jositopua
Mercury
3,608
1,276
0
1,211
7,640
2,923
0
1,734
5,906
0
30,432
L
Apollo
sesmic11
Apollo
2,535
1,294
0
2,133
4,091
1,634
0
76
4,015
0
35,336
W
2,626
476
0
1,975
7,527
3,127
0
1,583
5,808
15,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,701
Gold Earned
27,387
285
Minions Killed
325
0
Camps Cleared
0
891,723
Distance Traveled
940,060
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,890
543
33
4
0
200,130
0
W
Nut
5,717
635
80
9
0
169,771
2
L
King Arthur
5,538
615
66
7
0
168,946
0
L
Agni
4,817
535
61
7
0
182,488
2
W
Loki
6,012
668
78
9
0
216,516
0
W
Chang'e
5,386
598
69
8
0
193,593
3
W
Surtr
5,730
637
77
9
0
165,857
0
L
Mercury
4,873
541
53
6
0
204,111
0
L
Apollo
5,583
620
72
8
0
136,048
1
W
Geb
4,542
505
21
2
0
194,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role