Player Matchup

Cthulhu
Cthulhu
Diamond III
 
Cthulhu
Diamond III
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond III
 
Thanatos
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond IV
Bіlly
Odin
Diamond IV
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 121L
2,003 MMR
Party 1
Neith
Neith
Diamond IV
Gnnary
Neith
Diamond IV
Level 151
God Stats
8W - 12L
1,813 SR
Queue Stats
287W - 248L
2,040 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
Iamfour
Heimdallr
Diamond IV
Level 165
God Stats
6W - 9L
1,625 SR
Queue Stats
99W - 73L
2,123 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 168
1,588 SR
1,833 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,595 SR
1,943 MMR
Ao Kuang
Ao Kuang
Diamond IV
 
Ao Kuang
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Diamond IV
FirewwGod
Martichoras
Diamond IV
Level 125
God Stats
1W - 0L
1,251 SR
Queue Stats
52W - 37L
2,021 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Perѕona
Sun Wukong
Diamond III
Level 174
God Stats
14W - 14L
1,810 SR
Queue Stats
150W - 120L
2,001 MMR
Solo
Anhur
Anhur
Diamond IV
sobekmain5
Anhur
Diamond IV
Level 173
God Stats
18W - 14L
1,681 SR
Queue Stats
83W - 48L
2,235 MMR
Solo
Hel
Hel
Diamond III
xtron18
Hel
Diamond III
Level 156
God Stats
3W - 0L
1,732 SR
Queue Stats
177W - 161L
1,959 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 1 / 3
7,138
510
8,457
11,326
8,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
 
Thanatos
12
3 / 2 / 2
6,783
485
5,861
13,642
4,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Odin
Bіlly
Odin
14
1 / 2 / 2
7,770
555
6,040
8,537
6,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Gnnary
Neith
13
1 / 2 / 3
7,180
513
7,191
10,298
3,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heimdallr
Iamfour
Heimdallr
11
0 / 3 / 1
6,446
460
4,880
10,113
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Ah Muzen CabThorKuzenbo

VS

Bans
SylvanusSusanoSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
5 / 2 / 2
8,085
578
9,991
12,181
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
FirewwGod
Martichoras
13
0 / 1 / 2
7,766
555
8,221
9,731
4,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Perѕona
Sun Wukong
15
2 / 2 / 2
9,100
650
5,993
11,492
6,861
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anhur
17
3 / 0 / 0
9,699
693
8,199
7,677
3,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hel
13
0 / 1 / 3
7,235
517
4,998
10,597
7,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
6
Kills
10
10
Deaths
6
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
3
2.5
L
Thanatos
 
Thanatos
3
2
2
2
W
Ao Kuang
 
Ao Kuang
5
2
2
3
L
Odin
Bіlly
Odin
1
2
2
1
W
Martichoras
FirewwGod
Martichoras
0
1
2
1
L
Neith
Gnnary
Neith
1
2
3
1.25
L
Heimdallr
Iamfour
Heimdallr
0
3
1
0.17
W
Sun Wukong
Perѕona
Sun Wukong
2
2
2
1.5
W
Anhur
3
0
0
3
W
Hel
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,429
Damage
37,402
53,916
Taken
51,678
26,270
Mitigated
26,141
19,650
Healing
26,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,457
454
69
1,895
11,326
8,517
0
4,698
6,628
33,198
0
L
Thanatos
 
Thanatos
5,861
1,342
0
9,445
13,642
4,518
0
4,813
8,829
0
48,645
W
Ao Kuang
 
Ao Kuang
9,991
2,289
0
6,140
12,181
4,385
0
1,483
10,698
68,484
2,026
L
Odin
Bіlly
Odin
6,040
1,401
0
1,204
8,537
6,747
0
1,811
6,726
0
66,181
W
Martichoras
FirewwGod
Martichoras
8,221
2,287
0
2,137
9,731
4,305
0
2,107
7,624
0
70,540
L
Neith
Gnnary
Neith
7,191
2,171
0
3,869
10,298
3,906
0
1,682
8,616
0
73,908
L
Heimdallr
Iamfour
Heimdallr
4,880
2,367
0
3,168
10,113
2,582
0
1,620
8,493
0
48,324
W
Sun Wukong
Perѕona
Sun Wukong
5,993
1,901
0
5,144
11,492
6,861
0
210
11,282
0
74,508
W
Anhur
8,199
5,103
0
3,678
7,677
3,016
2,063
1,338
6,339
0
86,009
W
Hel
4,998
401
3,506
6,236
10,597
7,574
0
3,319
7,278
35,166
1,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,317
Gold Earned
41,885
447
Minions Killed
605
0
Camps Cleared
0
1,419,237
Distance Traveled
1,479,621
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,138
510
30
2
0
309,490
2
L
Thanatos
6,783
485
69
5
0
332,824
1
W
Ao Kuang
8,085
578
104
7
0
337,607
0
L
Odin
7,770
555
117
8
0
268,032
0
W
Martichoras
7,766
555
132
9
0
255,309
0
L
Neith
7,180
513
130
9
0
242,996
3
L
Heimdallr
6,446
460
101
7
0
265,895
1
W
Sun Wukong
9,100
650
143
10
0
290,389
0
W
Anhur
9,699
693
164
12
0
279,282
0
W
Hel
7,235
517
62
4
0
317,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role