Player Matchup

Athena
Athena
Gold II
 
Athena
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold II
Ivanesgi
Kukulkan
Gold II
Level 116
God Stats
6W - 6L
1,635 SR
Queue Stats
263W - 261L
1,638 MMR
Solo
Thoth
Thoth
Gold III
Samuraishane612
Thoth
Gold III
Level 143
God Stats
1W - 1L
1,346 SR
Queue Stats
245W - 261L
1,608 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
turbojoel0095
Tsukuyomi
Gold II
Level 113
God Stats
2W - 3L
1,384 SR
Queue Stats
76W - 73L
1,601 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,473 SR
1,569 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 110
1,531 SR
1,609 MMR
Nu Wa
Nu Wa
Platinum V
DBFanboy
Nu Wa
Platinum V
Level 159
God Stats
7W - 3L
1,295 SR
Queue Stats
239W - 229L
1,604 MMR
Solo
Fenrir
Fenrir
Silver I
DerFefMann
Fenrir
Silver I
Level 48
God Stats
2W - 0L
1,716 SR
Queue Stats
8W - 2L
1,616 MMR
Solo
Charon
Charon
Gold II
Gambadil
Charon
Gold II
Level 127
God Stats
3W - 2L
1,645 SR
Queue Stats
63W - 67L
1,632 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Hennkey
Sun Wukong
Gold I
Level 69
God Stats
11W - 12L
1,572 SR
Queue Stats
234W - 229L
1,597 MMR
Party 1
Artemis
Artemis
Gold II
NiqqleBack
Artemis
Gold II
Level 146
God Stats
47W - 38L
1,426 SR
Queue Stats
207W - 200L
1,596 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 2 / 0
5,190
519
1,824
6,976
5,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
 
Anhur
9
2 / 2 / 0
5,131
513
2,531
6,094
1,830
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Ivanesgi
Kukulkan
10
1 / 2 / 0
5,292
529
1,708
4,913
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,237
524
1,943
4,778
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
turbojoel0095
Tsukuyomi
9
0 / 5 / 0
4,685
469
2,520
9,585
3,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ThorBellonaNutBake Kujira

VS

Bans
SusanoAo KuangThanatosAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DBFanboy
Nu Wa
11
2 / 0 / 5
6,176
618
5,742
3,450
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
DerFefMann
Fenrir
11
7 / 2 / 3
6,351
635
6,243
7,945
3,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
Gambadil
Charon
8
1 / 1 / 8
5,527
553
2,142
7,996
5,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Hennkey
Sun Wukong
11
1 / 0 / 2
6,286
629
3,313
6,599
3,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
NiqqleBack
Artemis
12
2 / 0 / 5
6,621
662
5,575
4,280
1,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
3
Kills
13
13
Deaths
3
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
0
0
L
Anhur
 
Anhur
2
2
0
1
W
Nu Wa
DBFanboy
Nu Wa
2
0
5
4.5
W
Fenrir
DerFefMann
Fenrir
7
2
3
4.25
W
Charon
Gambadil
Charon
1
1
8
5
W
Sun Wukong
Hennkey
Sun Wukong
1
0
2
2
L
Kukulkan
Ivanesgi
Kukulkan
1
2
0
0.5
W
Artemis
NiqqleBack
Artemis
2
0
5
4.5
L
0
2
0
0
L
Tsukuyomi
turbojoel0095
Tsukuyomi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,526
Damage
23,015
32,346
Taken
30,270
13,791
Mitigated
15,185
5,551
Healing
9,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,824
489
0
1,688
6,976
5,607
0
2,569
4,360
16,870
827
L
Anhur
 
Anhur
2,531
1,000
0
1,211
6,094
1,830
0
730
5,364
0
28,045
W
Nu Wa
DBFanboy
Nu Wa
5,742
1,555
0
1,313
3,450
1,340
209
2,003
1,447
41,419
2,916
W
Fenrir
DerFefMann
Fenrir
6,243
2,182
0
2,290
7,945
3,373
40
603
7,302
0
38,776
W
Charon
Gambadil
Charon
2,142
400
0
1,492
7,996
5,049
19
1,069
6,901
14,059
0
W
Sun Wukong
Hennkey
Sun Wukong
3,313
165
0
1,838
6,599
3,920
41
1,305
4,970
0
46,004
L
Kukulkan
Ivanesgi
Kukulkan
1,708
142
0
641
4,913
2,061
0
3,243
1,670
43,295
0
W
Artemis
NiqqleBack
Artemis
5,575
3,274
0
2,530
4,280
1,503
22
0
4,280
0
50,690
L
1,943
158
0
517
4,778
1,177
0
491
3,954
28,749
730
L
Tsukuyomi
turbojoel0095
Tsukuyomi
2,520
601
0
1,494
9,585
3,116
0
821
8,717
0
35,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,535
Gold Earned
30,961
318
Minions Killed
352
0
Camps Cleared
0
980,261
Distance Traveled
1,043,258
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,190
519
35
4
0
224,624
2
L
Anhur
5,131
513
57
6
0
189,405
0
W
Nu Wa
6,176
618
84
8
0
210,926
1
W
Fenrir
6,351
635
62
6
0
237,019
0
W
Charon
5,527
553
16
2
0
220,364
2
W
Sun Wukong
6,286
629
84
8
0
192,302
2
L
Kukulkan
5,292
529
95
10
0
181,555
0
W
Artemis
6,621
662
106
11
0
182,647
2
L
Thoth
5,237
524
68
7
0
178,586
0
L
Tsukuyomi
4,685
469
63
6
0
206,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role