Player Matchup

Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Azazeelll35
Gilgamesh
Level 28
God Stats
4W - 5L
1,137 SR
Queue Stats
119W - 127L
1,403 Elo+
Party 2
Cupid
Cupid
Harrow97
Cupid
Level 45
God Stats
2W - 1L
1,494 SR
Queue Stats
43W - 40L
1,379 Elo+
Solo
Anubis
Anubis
TheKeeG187
Anubis
Level 166
God Stats
6W - 2L
1,500 SR
Queue Stats
373W - 350L
1,490 Elo+
Solo
Team Averages
Level 109
1,426 SR
1,454 Elo+

VS

Team Averages
Level 105
1,446 SR
1,461 Elo+
Hades
Hades
AtomicQUOMO
Hades
Level 177
God Stats
42W - 31L
1,449 SR
Queue Stats
303W - 314L
1,418 Elo+
Solo
Cernunnos
Cernunnos
DatBoi1107
Cernunnos
Level 69
God Stats
0W - 1L
1,302 SR
Queue Stats
65W - 55L
1,523 Elo+
Party 1
Amaterasu
Amaterasu
NA_Donut
Amaterasu
Level 90
God Stats
0W - 2L
1,292 SR
Queue Stats
166W - 175L
1,423 Elo+
Solo
Ymir
Ymir
TrueChadgamer
Ymir
Level 88
God Stats
4W - 4L
1,632 SR
Queue Stats
56W - 54L
1,491 Elo+
Party 1
Pele
Pele
courrtneey
Pele
Level 101
God Stats
61W - 55L
1,556 SR
Queue Stats
88W - 84L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 3 / 4
7,201
480
5,147
14,024
12,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
 
Loki
12
1 / 0 / 3
6,676
445
2,429
8,572
3,165
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Azazeelll35
Gilgamesh
15
0 / 0 / 1
8,273
552
12,158
17,285
19,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
Harrow97
Cupid
14
4 / 1 / 1
7,855
524
7,799
8,505
3,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
TheKeeG187
Anubis
17
7 / 0 / 0
10,254
684
9,521
8,478
4,443
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,333
422
3,101
11,129
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
DatBoi1107
Cernunnos
13
2 / 1 / 1
7,120
475
8,793
7,798
3,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
NA_Donut
Amaterasu
14
0 / 0 / 0
7,698
513
8,809
20,570
24,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 4 / 2
6,627
442
8,469
16,152
15,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 1 / 1
5,879
392
2,478
7,101
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
12
Kills
4
4
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
3
4
0.67
W
Loki
 
Loki
1
0
3
2.5
L
0
6
0
0
W
Gilgamesh
Azazeelll35
Gilgamesh
0
0
1
0.5
L
Cernunnos
DatBoi1107
Cernunnos
2
1
1
2.5
W
Cupid
Harrow97
Cupid
4
1
1
4.5
L
Amaterasu
NA_Donut
Amaterasu
0
0
0
0
W
Anubis
TheKeeG187
Anubis
7
0
0
7
L
2
4
2
0.75
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,054
Damage
31,650
56,864
Taken
62,750
43,796
Mitigated
50,233
16,232
Healing
19,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,147
330
0
2,519
14,024
12,509
0
4,556
8,890
20,608
379
W
Loki
 
Loki
2,429
382
0
1,149
8,572
3,165
159
995
7,468
0
33,253
L
3,101
363
60
2,476
11,129
4,375
0
7,963
3,166
40,137
1,934
W
Gilgamesh
Azazeelll35
Gilgamesh
12,158
3,723
0
3,926
17,285
19,909
0
0
17,285
0
65,128
L
Cernunnos
DatBoi1107
Cernunnos
8,793
5,607
0
3,659
7,798
3,348
669
1,454
6,344
0
51,016
W
Cupid
Harrow97
Cupid
7,799
4,228
770
3,314
8,505
3,770
1,065
1,498
6,749
0
60,945
L
Amaterasu
NA_Donut
Amaterasu
8,809
6,076
0
11,283
20,570
24,494
0
44
19,075
0
65,384
W
Anubis
TheKeeG187
Anubis
9,521
843
0
4,554
8,478
4,443
1,113
2,990
5,488
97,088
2,190
L
8,469
1,417
0
500
16,152
15,177
261
3,464
12,688
42,324
3,022
L
2,478
696
0
1,028
7,101
2,839
0
1,458
5,604
0
31,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,259
Gold Earned
33,657
437
Minions Killed
375
0
Camps Cleared
0
1,358,855
Distance Traveled
1,186,498
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,201
480
25
2
0
285,854
0
W
Loki
6,676
445
46
3
0
297,371
0
L
Hades
6,333
422
73
5
0
214,988
0
W
Gilgamesh
8,273
552
103
7
0
271,020
0
L
Cernunnos
7,120
475
80
5
0
265,858
0
W
Cupid
7,855
524
99
7
0
250,539
0
L
Amaterasu
7,698
513
102
7
0
252,857
0
W
Anubis
10,254
684
164
11
0
254,071
4
L
Ymir
6,627
442
69
5
0
246,769
0
L
Pele
5,879
392
51
3
0
206,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role