Player Matchup

Hun Batz
Hun Batz
Diamond III
CarmeloGankthony
Hun Batz
Diamond III
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
2,027 MMR
Party 1
Hachiman
Hachiman
Diamond III
CrystalMat
Hachiman
Diamond III
Level 148
God Stats
8W - 6L
1,664 SR
Queue Stats
274W - 256L
2,069 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
Floated1
Gilgamesh
Diamond V
Level 174
God Stats
15W - 4L
1,626 SR
Queue Stats
125W - 104L
1,998 MMR
Solo
Ra
Ra
Diamond II
Horrify
Ra
Diamond II
Level 240
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 193L
2,102 MMR
Party 1
Terra
Terra
Diamond IV
Ih8furrys
Terra
Diamond IV
Level 133
God Stats
15W - 15L
1,637 SR
Queue Stats
212W - 198L
2,066 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,585 SR
2,052 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 165
1,603 SR
2,010 MMR
Charon
Charon
Platinum I
 
Charon
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Grandmaster
DimesT
Tsukuyomi
Grandmaster
Level 167
God Stats
2W - 3L
1,557 SR
Queue Stats
102W - 77L
2,655 MMR
Solo
Merlin
Merlin
Platinum II
El Fragg3dor
Merlin
Platinum II
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 19L
1,964 MMR
Solo
Ravana
Ravana
Diamond IV
aDoCC
Ravana
Diamond IV
Level 252
God Stats
15W - 14L
1,654 SR
Queue Stats
165W - 152L
2,002 MMR
Party 2
Artemis
Artemis
Diamond V
beebambi
Artemis
Diamond V
Level 128
God Stats
11W - 6L
1,801 SR
Queue Stats
188W - 174L
1,929 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,173
635
511
4,002
1,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
CrystalMat
Hachiman
6
1 / 0 / 0
3,345
669
2,190
2,287
753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Floated1
Gilgamesh
7
0 / 0 / 1
3,895
779
1,645
4,249
1,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 0 / 0
4,266
853
1,913
1,585
492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Terra
Ih8furrys
Terra
6
0 / 0 / 1
3,624
725
1,501
3,524
2,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Ah Muzen CabKuzenboLokiNut

VS

Bans
ThorAresAthenaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
5
0 / 0 / 0
3,268
654
1,031
3,107
1,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
DimesT
Tsukuyomi
6
0 / 1 / 0
3,503
701
2,550
4,514
1,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
3
0 / 2 / 0
2,690
538
292
1,513
398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ravana
aDoCC
Ravana
7
1 / 0 / 0
3,603
721
1,514
2,156
911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
beebambi
Artemis
5
0 / 1 / 0
3,076
615
2,316
2,619
804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
0
0
W
0
1
0
0
W
Hachiman
CrystalMat
Hachiman
1
0
0
1
L
Tsukuyomi
DimesT
Tsukuyomi
0
1
0
0
L
Merlin
0
2
0
0
W
Gilgamesh
Floated1
Gilgamesh
0
0
1
0.5
W
2
0
0
2
W
Terra
Ih8furrys
Terra
0
0
1
0.5
L
Ravana
aDoCC
Ravana
1
0
0
1
L
Artemis
beebambi
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,760
Damage
7,703
15,647
Taken
13,909
6,833
Mitigated
5,209
5,690
Healing
5,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
1,031
395
0
1,560
3,107
1,739
0
344
2,763
11,569
0
W
511
254
0
671
4,002
1,460
0
0
4,002
0
19,546
W
Hachiman
CrystalMat
Hachiman
2,190
1,335
0
1,178
2,287
753
0
675
1,612
0
20,085
L
Tsukuyomi
DimesT
Tsukuyomi
2,550
632
0
1,737
4,514
1,357
0
441
4,029
0
22,752
L
Merlin
292
0
0
75
1,513
398
0
855
562
5,613
0
W
Gilgamesh
Floated1
Gilgamesh
1,645
196
0
1,070
4,249
1,959
0
0
4,249
0
21,132
W
1,913
370
155
704
1,585
492
0
292
1,293
22,978
490
W
Terra
Ih8furrys
Terra
1,501
526
144
1,768
3,524
2,169
0
356
3,168
12,001
0
L
Ravana
aDoCC
Ravana
1,514
434
0
1,325
2,156
911
0
381
1,725
0
19,745
L
Artemis
beebambi
Artemis
2,316
1,346
0
535
2,619
804
0
1,157
1,462
0
18,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,303
Gold Earned
16,140
184
Minions Killed
136
0
Camps Cleared
0
545,775
Distance Traveled
471,494
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
3,268
654
17
3
0
93,136
0
W
Hun Batz
3,173
635
33
7
0
120,107
0
W
Hachiman
3,345
669
38
8
0
93,478
0
L
Tsukuyomi
3,503
701
35
7
0
99,297
0
L
Merlin
2,690
538
7
1
0
49,022
0
W
Gilgamesh
3,895
779
44
9
0
106,569
0
W
Ra
4,266
853
54
11
0
111,440
0
W
Terra
3,624
725
15
3
0
114,181
2
L
Ravana
3,603
721
43
9
0
144,148
0
L
Artemis
3,076
615
34
7
0
85,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role