Player Matchup

Sobek
Sobek
Bronze III
ElMattadOrr
Sobek
Bronze III
Level 69
God Stats
9W - 15L
1,761 SR
Queue Stats
93W - 117L
1,431 MMR
Solo
Janus
Janus
Bronze III
GRODT-_-2OP
Janus
Bronze III
Level 60
God Stats
1W - 4L
1,320 SR
Queue Stats
8W - 12L
1,455 MMR
Solo
Guan Yu
Guan Yu
Silver IV
Le-PoK
Guan Yu
Silver IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,385 MMR
Solo
Nut
Nut
Gold III
Maverick Fox
Nut
Gold III
Level 184
God Stats
1W - 2L
1,314 SR
Queue Stats
93W - 101L
1,445 MMR
Solo
Set
Set
Bronze III
Sin Valo
Set
Bronze III
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,454 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 113
1,479 SR
1,434 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 161
1,618 SR
1,444 MMR
Athena
Athena
Gold IV
ISLAND THE
Athena
Gold IV
Level 187
God Stats
5W - 5L
1,482 SR
Queue Stats
421W - 438L
1,394 MMR
Solo
Charon
Charon
Gold IV
LVxDaGreat
Charon
Gold IV
Level 158
God Stats
6W - 1L
1,763 SR
Queue Stats
188W - 185L
1,445 MMR
Solo
The Morrigan
The Morrigan
Silver I
Nenasy
The Morrigan
Silver I
Level 193
God Stats
5W - 1L
1,500 SR
Queue Stats
157W - 166L
1,447 MMR
Party 1
Thor
Thor
Gold III
Sebastiaη
Thor
Gold III
Level 171
God Stats
3W - 4L
1,468 SR
Queue Stats
117W - 113L
1,545 MMR
Party 1
Artemis
Artemis
Silver II
The_Hoff99
Artemis
Silver II
Level 95
God Stats
8W - 4L
1,875 SR
Queue Stats
48W - 56L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,655
425
5,138
14,165
13,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 7 / 2
8,309
462
7,981
12,979
5,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Le-PoK
Guan Yu
13
0 / 5 / 0
7,946
441
5,472
16,775
14,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
0 / 1 / 0
8,771
487
6,252
15,472
6,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 6 / 0
8,469
471
10,187
21,058
11,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
NikeAphroditeAres

VS

Bans
Bake KujiraThanatosSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ISLAND THE
Athena
16
4 / 0 / 6
10,091
561
12,056
16,785
19,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
LVxDaGreat
Charon
14
2 / 0 / 10
9,389
522
9,497
11,975
10,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
Nenasy
The Morrigan
17
9 / 3 / 6
10,518
584
12,079
11,208
4,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 0 / 4
9,163
509
8,359
10,778
4,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
The_Hoff99
Artemis
17
0 / 0 / 5
9,495
528
8,762
11,790
5,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
3
Kills
20
20
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
1
7
2
0.29
W
Athena
ISLAND THE
Athena
4
0
6
7
W
Charon
LVxDaGreat
Charon
2
0
10
7
L
Guan Yu
Le-PoK
Guan Yu
0
5
0
0
L
0
1
0
0
W
The Morrigan
Nenasy
The Morrigan
9
3
6
4
W
5
0
4
7
L
1
6
0
0.17
W
Artemis
The_Hoff99
Artemis
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,030
Damage
50,753
80,449
Taken
62,536
52,287
Mitigated
44,574
23,320
Healing
15,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,138
423
301
5,342
14,165
13,514
0
5,248
8,599
26,193
3,550
L
7,981
262
0
750
12,979
5,316
0
7,020
5,497
60,400
202
W
Athena
ISLAND THE
Athena
12,056
2,683
0
4,809
16,785
19,518
0
1,450
15,287
65,975
4,078
W
Charon
LVxDaGreat
Charon
9,497
1,479
0
4,188
11,975
10,186
0
4,341
7,382
26,101
0
L
Guan Yu
Le-PoK
Guan Yu
5,472
621
610
3,030
16,775
14,990
0
7,291
8,695
0
56,988
L
6,252
2,959
0
8,765
15,472
6,561
0
2,789
12,464
0
89,824
W
The Morrigan
Nenasy
The Morrigan
12,079
1,541
0
1,365
11,208
4,695
189
3,380
7,446
63,203
4,977
W
8,359
1,362
0
710
10,778
4,691
513
2,907
7,711
0
60,831
L
10,187
4,529
0
4,522
21,058
11,906
0
7,278
13,251
0
92,455
W
Artemis
The_Hoff99
Artemis
8,762
4,229
0
4,789
11,790
5,484
0
436
11,354
0
98,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,150
Gold Earned
48,656
518
Minions Killed
489
0
Camps Cleared
0
1,604,106
Distance Traveled
1,778,363
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,655
425
44
2
0
359,551
8
L
Janus
8,309
462
114
6
0
293,431
0
W
Athena
10,091
561
107
6
0
362,145
2
W
Charon
9,389
522
32
2
0
376,431
5
L
Guan Yu
7,946
441
84
5
0
295,898
1
L
Nut
8,771
487
145
8
0
322,172
3
W
The Morrigan
10,518
584
127
7
0
301,727
0
W
Thor
9,163
509
91
5
0
395,655
0
L
Set
8,469
471
131
7
0
333,054
0
W
Artemis
9,495
528
132
7
0
342,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role