Player Matchup

Mercury
Mercury
Diamond I
 
Mercury
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum II
LivanMcLuvan
Neith
Platinum II
Level 148
God Stats
39W - 40L
1,540 SR
Queue Stats
878W - 838L
1,879 MMR
Solo
Hachiman
Hachiman
Platinum II
Oette270799
Hachiman
Platinum II
Level 178
God Stats
13W - 12L
1,661 SR
Queue Stats
212W - 198L
1,916 MMR
Solo
Cthulhu
Cthulhu
Diamond V
nexpure
Cthulhu
Diamond V
Level 167
God Stats
2W - 3L
1,500 SR
Queue Stats
753W - 762L
1,831 MMR
Solo
Bacchus
Bacchus
Platinum I
Јoyce
Bacchus
Platinum I
Level 120
God Stats
3W - 2L
1,654 SR
Queue Stats
76W - 60L
1,938 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,571 SR
1,813 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 116
1,565 SR
1,921 MMR
Osiris
Osiris
Platinum I
D3athbl0w
Osiris
Platinum I
Level 118
God Stats
5W - 6L
1,541 SR
Queue Stats
126W - 106L
1,803 MMR
Solo
Charon
Charon
Diamond IV
Justriii
Charon
Diamond IV
Level 98
God Stats
14W - 9L
1,463 SR
Queue Stats
142W - 125L
1,889 MMR
Party 1
Izanami
Izanami
Platinum III
MrItuchKits
Izanami
Platinum III
Level 126
God Stats
2W - 3L
1,777 SR
Queue Stats
68W - 56L
1,993 MMR
Solo
Merlin
Merlin
Diamond IV
NilfHeimCris
Merlin
Diamond IV
Level 127
God Stats
31W - 44L
1,485 SR
Queue Stats
376W - 361L
1,858 MMR
Party 1
Awilix
Awilix
Diamond V
PolskiBeretAgain
Awilix
Diamond V
Level 113
God Stats
5W - 5L
1,562 SR
Queue Stats
119W - 108L
2,064 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
8 / 0 / 4
11,156
656
13,997
14,394
7,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

17
5 / 1 / 13
10,980
646
16,559
14,237
6,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Oette270799
Hachiman
17
2 / 1 / 3
10,701
629
6,678
9,083
3,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
nexpure
Cthulhu
17
6 / 2 / 3
11,550
679
14,173
19,219
18,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
Јoyce
Bacchus
17
4 / 0 / 12
10,926
643
9,887
17,832
22,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
NutKuzenboThothMaman Brigitte

VS

Bans
AresAthenaAphroditeSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
D3athbl0w
Osiris
13
1 / 6 / 0
7,595
447
8,944
19,583
18,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charon
Justriii
Charon
12
0 / 4 / 1
7,314
430
8,112
17,744
18,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MrItuchKits
Izanami
17
2 / 2 / 0
9,619
566
11,118
14,512
7,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
14
0 / 4 / 0
7,638
449
9,331
10,966
5,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 9 / 1
7,964
468
7,045
18,304
8,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
25
Kills
4
4
Deaths
25
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
0
4
10
L
Osiris
D3athbl0w
Osiris
1
6
0
0.17
L
Charon
Justriii
Charon
0
4
1
0.13
W
5
1
13
11.5
L
Izanami
MrItuchKits
Izanami
2
2
0
1
L
Merlin
0
4
0
0
W
Hachiman
Oette270799
Hachiman
2
1
3
3.5
L
1
9
1
0.17
W
Cthulhu
nexpure
Cthulhu
6
2
3
3.75
W
Bacchus
Јoyce
Bacchus
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,294
Damage
44,550
74,765
Taken
81,109
58,488
Mitigated
59,530
22,771
Healing
13,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
13,997
7,836
0
2,391
14,394
7,385
451
4,405
9,835
0
120,756
L
Osiris
D3athbl0w
Osiris
8,944
2,937
0
4,454
19,583
18,515
217
9,385
9,044
0
59,172
L
Charon
Justriii
Charon
8,112
1,042
0
2,849
17,744
18,768
0
3,254
14,386
28,197
0
W
16,559
5,641
0
5,526
14,237
6,927
2,743
3,657
10,383
0
110,349
L
Izanami
MrItuchKits
Izanami
11,118
8,062
0
5,212
14,512
7,968
15
2,446
12,050
0
97,304
L
Merlin
9,331
842
0
610
10,966
5,303
0
2,128
8,796
77,321
0
W
Hachiman
Oette270799
Hachiman
6,678
3,741
0
4,263
9,083
3,003
1,829
466
8,340
0
86,816
L
7,045
3,007
0
639
18,304
8,976
0
4,031
14,158
0
69,826
W
Cthulhu
nexpure
Cthulhu
14,173
1,488
79
5,345
19,219
18,767
0
2,266
15,958
80,806
2,715
W
Bacchus
Јoyce
Bacchus
9,887
1,548
747
4,420
17,832
22,406
422
7,647
9,937
24,794
4,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,313
Gold Earned
40,130
655
Minions Killed
525
0
Camps Cleared
0
1,789,454
Distance Traveled
1,591,705
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,156
656
152
9
0
450,047
0
L
Osiris
7,595
447
85
5
0
306,660
1
L
Charon
7,314
430
38
2
0
342,406
2
W
Neith
10,980
646
171
10
0
329,962
3
L
Izanami
9,619
566
160
9
0
301,656
3
L
Merlin
7,638
449
126
7
0
307,829
0
W
Hachiman
10,701
629
155
9
0
314,726
4
L
Awilix
7,964
468
116
7
0
333,154
0
W
Cthulhu
11,550
679
157
9
0
341,634
1
W
Bacchus
10,926
643
20
1
0
353,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role