Player Matchup

Achilles
Achilles
 
Achilles
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Junkmanjoe12
Anhur
Level 134
God Stats
1W - 2L
1,586 SR
Queue Stats
17W - 18L
1,496 Elo+
Party 2
Ix Chel
Ix Chel
JustAFatZOMBIE
Ix Chel
Level 157
God Stats
0W - 1L
1,271 SR
Queue Stats
20W - 19L
1,519 Elo+
Party 2
Cabrakan
Cabrakan
Reusedsheep
Cabrakan
Level 103
God Stats
3W - 1L
1,882 SR
Queue Stats
111W - 114L
1,459 Elo+
Solo
Sol
Sol
TrybaL
Sol
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,496 Elo+
Party 2
Team Averages
Level 143
1,548 SR
1,494 Elo+

VS

Team Averages
Level 88
1,448 SR
1,510 Elo+
Discordia
Discordia
Alberti45
Discordia
Level 108
God Stats
3W - 1L
1,275 SR
Queue Stats
265W - 222L
1,535 Elo+
Party 1
Medusa
Medusa
Ampbyte
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,657 Elo+
Solo
Izanami
Izanami
AntToeNioh
Izanami
Level 68
God Stats
5W - 1L
1,826 SR
Queue Stats
62W - 66L
1,479 Elo+
Solo
Cthulhu
Cthulhu
Fruitblazer
Cthulhu
Level 195
God Stats
5W - 6L
1,267 SR
Queue Stats
693W - 711L
1,448 Elo+
Solo
Terra
Terra
JorgeVera19
Terra
Level 42
God Stats
3W - 3L
1,374 SR
Queue Stats
270W - 237L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
5 / 5 / 5
9,672
691
18,886
18,066
14,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 4 / 8
8,916
637
10,218
13,653
6,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

13
2 / 5 / 5
8,259
590
9,043
14,361
7,198
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Reusedsheep
Cabrakan
14
1 / 8 / 5
8,927
638
9,571
21,145
30,598
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
TrybaL
Sol
18
4 / 2 / 9
10,344
739
19,661
19,481
10,200
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alberti45
Discordia
16
1 / 2 / 13
9,766
698
16,492
8,460
3,672
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Ampbyte
Medusa
19
9 / 1 / 10
11,521
823
18,876
11,773
6,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
AntToeNioh
Izanami
17
6 / 8 / 8
11,076
791
18,962
15,971
6,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Fruitblazer
Cthulhu
19
4 / 1 / 17
12,023
859
15,533
18,992
22,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
3 / 2 / 17
10,719
766
7,161
26,847
19,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
88
13
Kills
23
24
Deaths
14
32
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
5
5
1.5
W
Discordia
Alberti45
Discordia
1
2
13
3.75
W
Medusa
Ampbyte
Medusa
9
1
10
14
W
Izanami
AntToeNioh
Izanami
6
8
8
1.25
W
Cthulhu
Fruitblazer
Cthulhu
4
1
17
12.5
W
3
2
17
5.75
L
1
4
8
1.25
L
2
5
5
0.9
L
Cabrakan
Reusedsheep
Cabrakan
1
8
5
0.44
L
Sol
TrybaL
Sol
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,379
Damage
77,024
86,706
Taken
82,043
69,093
Mitigated
58,096
33,235
Healing
37,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
18,886
4,177
335
4,185
18,066
14,545
0
8,472
9,594
0
25,962
W
Discordia
Alberti45
Discordia
16,492
718
3,053
2,057
8,460
3,672
1,267
3,796
4,440
30,512
0
W
Medusa
Ampbyte
Medusa
18,876
9,058
842
2,862
11,773
6,208
2,033
5,717
5,959
0
44,889
W
Izanami
AntToeNioh
Izanami
18,962
12,382
1,064
1,745
15,971
6,746
2,780
9,824
6,020
0
40,247
W
Cthulhu
Fruitblazer
Cthulhu
15,533
105
2,574
4,055
18,992
22,416
515
8,666
9,780
29,566
1,218
W
7,161
605
6,974
12,605
26,847
19,054
673
9,331
17,237
9,893
752
L
10,218
2,759
1,392
2,741
13,653
6,552
48
4,512
9,141
0
17,320
L
9,043
996
6,364
3,042
14,361
7,198
0
7,280
7,081
20,138
408
L
Cabrakan
Reusedsheep
Cabrakan
9,571
731
1,212
2,144
21,145
30,598
0
7,837
13,308
16,640
1,247
L
Sol
TrybaL
Sol
19,661
5,385
3,952
7,868
19,481
10,200
0
10,191
9,290
47,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,118
Gold Earned
55,105
135
Minions Killed
181
0
Camps Cleared
0
1,236,663
Distance Traveled
1,338,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,672
691
25
2
0
245,807
0
W
Discordia
9,766
698
38
3
0
286,000
0
W
Medusa
11,521
823
52
4
0
254,507
0
W
Izanami
11,076
791
54
4
0
208,601
0
W
Cthulhu
12,023
859
33
2
0
294,468
0
W
Terra
10,719
766
4
0
0
295,271
0
L
Anhur
8,916
637
23
2
0
253,994
0
L
Ix Chel
8,259
590
14
1
0
251,671
0
L
Cabrakan
8,927
638
14
1
0
223,860
0
L
Sol
10,344
739
59
4
0
261,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role