Player Matchup

Izanami
Izanami
Platinum I
ImNotRoyalT
Izanami
Platinum I
Level 169
God Stats
9W - 8L
1,601 SR
Queue Stats
484W - 477L
1,758 MMR
Party 2
Sylvanus
Sylvanus
Diamond V
Otsoagreek
Sylvanus
Diamond V
Level 208
God Stats
4W - 4L
1,304 SR
Queue Stats
234W - 228L
1,930 MMR
Solo
Thoth
Thoth
Platinum II
SalmoNelaツ
Thoth
Platinum II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 63L
1,987 MMR
Party 1
Thor
Thor
Diamond III
TotemDiffed
Thor
Diamond III
Level 79
God Stats
13W - 7L
1,768 SR
Queue Stats
380W - 365L
1,982 MMR
Party 2
Nike
Nike
Platinum I
iDNwl
Nike
Platinum I
Level 182
God Stats
7W - 3L
1,697 SR
Queue Stats
225W - 209L
1,911 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,574 SR
1,913 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 112
1,656 SR
1,866 MMR
Chiron
Chiron
Diamond III
 
Chiron
Diamond III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Surtr
Surtr
Platinum II
LowHorizon
Surtr
Platinum II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 60L
1,866 MMR
Solo
Eset
Eset
Diamond III
PantryPirate
Eset
Diamond III
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 7L
2,382 MMR
Party 3
Horus
Horus
Platinum V
ToxickSupport
Horus
Platinum V
Level 38
God Stats
25W - 14L
1,968 SR
Queue Stats
187W - 160L
1,784 MMR
Solo
Loki
Loki
Gold III
kerbrarus
Loki
Gold III
Level 194
God Stats
0W - 1L
1,811 SR
Queue Stats
17W - 8L
1,798 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ImNotRoyalT
Izanami
12
1 / 3 / 1
6,604
660
6,008
8,961
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Otsoagreek
Sylvanus
11
1 / 1 / 2
6,186
619
3,391
7,379
3,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 2 / 1
6,589
659
4,188
5,895
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 0
6,117
612
2,676
8,345
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nike
iDNwl
Nike
12
1 / 1 / 0
7,280
728
6,198
8,076
4,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
OdinJormungandrSusano

VS

Bans
JanusThanatosAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
3 / 3 / 1
6,236
624
8,527
8,807
3,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
11
0 / 1 / 0
5,540
554
4,043
9,327
4,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 2
6,148
615
4,535
5,474
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
1 / 0 / 1
5,359
536
3,599
4,802
3,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Loki
12
3 / 1 / 0
5,921
592
4,315
6,913
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
7
Kills
8
9
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
3
1
1.17
W
Izanami
ImNotRoyalT
Izanami
1
3
1
0.5
L
Surtr
0
1
0
0
W
Sylvanus
Otsoagreek
Sylvanus
1
1
2
2
L
1
2
2
1
W
2
2
1
1.25
W
2
2
0
1
L
1
0
1
1.5
W
Nike
iDNwl
Nike
1
1
0
1
L
Loki
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,461
Damage
25,019
38,656
Taken
35,323
14,941
Mitigated
15,165
15,656
Healing
14,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,527
4,021
496
2,151
8,807
3,185
0
970
7,766
0
55,766
W
Izanami
ImNotRoyalT
Izanami
6,008
3,821
0
1,591
8,961
2,995
448
0
8,961
0
58,196
L
Surtr
4,043
1,311
0
4,041
9,327
4,629
0
0
8,736
713
35,483
W
Sylvanus
Otsoagreek
Sylvanus
3,391
1,088
2,098
3,367
7,379
3,225
0
250
7,107
13,718
0
L
4,535
654
90
463
5,474
1,968
0
3,476
1,998
49,060
0
W
4,188
0
0
580
5,895
1,547
0
2,814
2,857
56,051
0
W
2,676
667
0
4,018
8,345
2,787
0
1,131
7,120
0
41,321
L
3,599
1,591
400
2,640
4,802
3,099
0
1,383
3,419
0
13,446
W
Nike
iDNwl
Nike
6,198
725
0
4,002
8,076
4,387
51
332
7,315
0
65,723
L
Loki
4,315
1,080
0
4,220
6,913
2,284
0
1,750
5,123
0
45,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,776
Gold Earned
29,204
407
Minions Killed
347
0
Camps Cleared
0
1,036,758
Distance Traveled
1,065,866
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,236
624
86
9
0
182,671
2
W
Izanami
6,604
660
107
11
0
190,173
0
L
Surtr
5,540
554
73
7
0
204,404
1
W
Sylvanus
6,186
619
15
2
0
199,949
1
L
Eset
6,148
615
95
10
0
223,464
1
W
Thoth
6,589
659
93
9
0
201,351
1
W
Thor
6,117
612
70
7
0
232,953
0
L
Horus
5,359
536
12
1
0
182,068
2
W
Nike
7,280
728
122
12
0
212,332
0
L
Loki
5,921
592
81
8
0
273,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role